Player Matchup

Thor
Thor
 
Thor
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
AntFloxks
Persephone
Level 25
God Stats
7W - 2L
1,847 SR
Queue Stats
99W - 86L
1,643 Elo+
Solo
Bellona
Bellona
IGetDubzForDaddy
Bellona
Level 11
God Stats
2W - 1L
1,823 SR
Queue Stats
35W - 28L
1,659 Elo+
Solo
He Bo
He Bo
MXRCX
He Bo
Level 21
God Stats
1W - 1L
1,723 SR
Queue Stats
16W - 9L
1,696 Elo+
Solo
Izanami
Izanami
StiffyNinjaQc
Izanami
Level 25
God Stats
2W - 3L
1,644 SR
Queue Stats
66W - 37L
1,732 Elo+
Solo
Team Averages
Level 22
1,707 SR
1,646 Elo+

VS

Team Averages
Level 18
1,706 SR
1,678 Elo+
Geb
Geb
Andyst
Geb
Level 29
God Stats
2W - 3L
1,513 SR
Queue Stats
137W - 117L
1,565 Elo+
Solo
Achilles
Achilles
Crelank
Achilles
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,693 Elo+
Solo
Merlin
Merlin
Jhoanlee_Oficial
Merlin
Level 23
God Stats
1W - 1L
1,726 SR
Queue Stats
52W - 47L
1,540 Elo+
Solo
Izanami
Izanami
Rayе
Izanami
Level 14
God Stats
4W - 0L
1,901 SR
Queue Stats
50W - 14L
1,810 Elo+
Solo
Bastet
Bastet
StraightStick
Bastet
Level 17
God Stats
5W - 0L
1,892 SR
Queue Stats
51W - 15L
1,784 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
8
1 / 4 / 1
5,296
407
6,479
10,994
4,790
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Persephone
AntFloxks
Persephone
11
0 / 4 / 1
6,873
529
5,126
5,550
1,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

12
1 / 2 / 1
7,218
555
5,753
8,314
8,642
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

He Bo
MXRCX
He Bo
13
3 / 2 / 1
7,291
561
4,952
6,590
1,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
12
1 / 5 / 3
6,979
537
6,281
9,394
2,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Andyst
Geb
11
2 / 0 / 7
7,098
546
3,877
8,466
6,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
Crelank
Achilles
11
0 / 2 / 1
6,231
479
2,600
7,887
5,504
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
4 / 0 / 3
7,669
590
6,032
7,571
2,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Rayе
Izanami
13
4 / 3 / 1
7,560
582
5,891
9,238
2,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

14
7 / 1 / 8
8,269
636
11,207
11,650
4,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
6
Kills
17
17
Deaths
6
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
4
1
0.38
W
Geb
Andyst
Geb
2
0
7
5.5
L
Persephone
AntFloxks
Persephone
0
4
1
0.13
W
Achilles
Crelank
Achilles
0
2
1
0.25
L
1
2
1
0.75
W
4
0
3
5.5
L
He Bo
MXRCX
He Bo
3
2
1
1.75
W
Izanami
Rayе
Izanami
4
3
1
1.5
L
Izanami
1
5
3
0.5
W
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,591
Damage
29,607
40,842
Taken
44,812
19,437
Mitigated
21,480
9,721
Healing
16,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
6,479
2,063
262
1,625
10,994
4,790
0
4,388
6,606
0
18,052
W
Geb
Andyst
Geb
3,877
740
0
2,257
8,466
6,311
0
3,050
5,416
17,808
0
L
Persephone
AntFloxks
Persephone
5,126
41
0
719
5,550
1,634
0
2,268
3,278
43,226
0
W
Achilles
Crelank
Achilles
2,600
1,160
0
2,717
7,887
5,504
559
1,166
6,721
0
27,667
L
5,753
1,776
0
1,813
8,314
8,642
0
851
7,463
8,716
34,936
W
6,032
821
0
2,503
7,571
2,873
0
2,897
4,674
44,634
0
L
He Bo
MXRCX
He Bo
4,952
348
0
2,973
6,590
1,651
0
617
5,973
47,825
0
W
Izanami
Rayе
Izanami
5,891
4,058
0
2,871
9,238
2,474
0
2,007
7,231
0
57,487
L
Izanami
6,281
4,663
0
2,329
9,394
2,720
720
1,783
7,611
0
53,657
W
11,207
3,456
0
6,364
11,650
4,318
15
2,387
9,263
0
50,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,657
Gold Earned
36,827
408
Minions Killed
382
0
Camps Cleared
0
1,201,276
Distance Traveled
1,278,466
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,296
407
22
2
0
240,707
2
W
Geb
7,098
546
26
2
0
282,324
5
L
Persephone
6,873
529
87
7
0
252,641
2
W
Achilles
6,231
479
60
5
0
204,486
1
L
Bellona
7,218
555
96
7
0
247,840
1
W
Merlin
7,669
590
94
7
0
240,864
2
L
He Bo
7,291
561
89
7
0
258,534
1
W
Izanami
7,560
582
117
9
0
233,266
1
L
Izanami
6,979
537
114
9
0
201,554
4
W
Bastet
8,269
636
85
7
0
317,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role