Player Matchup

Cerberus
Cerberus
Reddok89
Cerberus
Level 37
God Stats
10W - 13L
1,362 SR
Queue Stats
97W - 148L
1,334 Elo+
Party 3
Danzaburou
Danzaburou
SKIDUSH_
Danzaburou
Level 17
God Stats
13W - 13L
1,484 SR
Queue Stats
24W - 39L
1,282 Elo+
Party 3
Odin
Odin
SleepyBnC
Odin
Level 13
God Stats
1W - 3L
1,438 SR
Queue Stats
24W - 34L
1,256 Elo+
Party 2
Poseidon
Poseidon
ThieveingCone7
Poseidon
Level 28
God Stats
1W - 3L
1,837 SR
Queue Stats
67W - 77L
1,347 Elo+
Solo
Thanatos
Thanatos
tknobbe
Thanatos
Level 12
God Stats
9W - 10L
1,471 SR
Queue Stats
18W - 21L
1,309 Elo+
Party 2
Team Averages
Level 21
1,518 SR
1,305 Elo+

VS

Team Averages
Level 19
1,499 SR
1,403 Elo+
Thanatos
Thanatos
Argentosus
Thanatos
Level 18
God Stats
4W - 1L
1,500 SR
Queue Stats
4W - 7L
1,067 Elo+
Solo
Erlang Shen
Erlang Shen
HllmPauI
Erlang Shen
Level 67
God Stats
3W - 3L
1,493 SR
Queue Stats
37W - 56L
1,447 Elo+
Party 1
Ares
Ares
Jxstice
Ares
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Ullr
Ullr
PocketMePls
Ullr
Level 5
God Stats
4W - 3L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Neith
Neith
Redgénero
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Reddok89
Cerberus
5
0 / 5 / 0
4,405
400
741
8,109
3,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
SKIDUSH_
Danzaburou
9
2 / 5 / 1
6,286
571
2,691
6,555
1,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odin
10
0 / 3 / 2
5,611
510
2,062
4,466
2,264
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Breastplate

Breastplate

+20
Physical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
10
2 / 5 / 1
6,679
607
3,154
6,362
1,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
tknobbe
Thanatos
9
5 / 4 / 0
6,034
549
4,716
8,306
2,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Argentosus
Thanatos
9
0 / 2 / 3
5,409
492
1,524
5,166
1,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
HllmPauI
Erlang Shen
12
12 / 1 / 3
7,676
698
8,194
6,124
4,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
Jxstice
Ares
10
3 / 1 / 1
6,043
549
3,278
5,822
3,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
5 / 1 / 2
6,266
570
5,638
6,141
1,889
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
10
1 / 4 / 4
5,515
501
3,539
5,580
1,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
9
Kills
21
22
Deaths
9
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Argentosus
Thanatos
0
2
3
0.75
W
Erlang Shen
HllmPauI
Erlang Shen
12
1
3
13.5
W
Ares
Jxstice
Ares
3
1
1
3.5
W
5
1
2
6
L
Cerberus
Reddok89
Cerberus
0
5
0
0
W
Neith
1
4
4
0.75
L
Danzaburou
SKIDUSH_
Danzaburou
2
5
1
0.5
L
Odin
0
3
2
0.33
L
Poseidon
2
5
1
0.5
L
Thanatos
tknobbe
Thanatos
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,364
Damage
22,173
33,798
Taken
28,833
11,132
Mitigated
13,352
7,187
Healing
10,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Argentosus
Thanatos
1,524
566
0
4,078
5,166
1,465
0
162
4,976
0
21,055
W
Erlang Shen
HllmPauI
Erlang Shen
8,194
4,605
0
2,325
6,124
4,336
0
1,032
4,994
0
33,746
W
Ares
Jxstice
Ares
3,278
315
0
2,243
5,822
3,667
32
0
5,822
19,384
0
W
5,638
2,358
0
768
6,141
1,889
0
520
5,581
0
27,286
L
Cerberus
Reddok89
Cerberus
741
104
0
872
8,109
3,238
0
0
8,109
4,397
0
W
Neith
3,539
1,639
0
934
5,580
1,995
2,410
1,789
3,565
0
20,310
L
Danzaburou
SKIDUSH_
Danzaburou
2,691
975
0
845
6,555
1,678
0
0
6,555
0
24,566
L
Odin
2,062
549
0
0
4,466
2,264
648
1,838
2,220
0
19,364
L
Poseidon
3,154
328
0
0
6,362
1,598
615
0
6,362
24,230
0
L
Thanatos
tknobbe
Thanatos
4,716
1,790
0
5,470
8,306
2,354
0
864
7,274
0
26,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,015
Gold Earned
30,909
203
Minions Killed
223
0
Camps Cleared
0
946,687
Distance Traveled
982,929
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,409
492
51
5
0
228,577
0
W
Erlang Shen
7,676
698
54
5
0
225,926
5
W
Ares
6,043
549
36
3
0
178,290
1
W
Ullr
6,266
570
39
4
0
190,503
0
L
Cerberus
4,405
400
5
0
0
156,966
0
W
Neith
5,515
501
43
4
0
159,633
0
L
Danzaburou
6,286
571
44
4
0
190,685
0
L
Odin
5,611
510
47
4
0
206,319
0
L
Poseidon
6,679
607
52
5
0
198,522
4
L
Thanatos
6,034
549
55
5
0
194,195
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role