Player Matchup

Nu Wa
Nu Wa
Geejayz
Nu Wa
Level 28
God Stats
38W - 52L
1,403 SR
Queue Stats
100W - 142L
1,427 Elo+
Party 2
Anhur
Anhur
Kyuketsu-Otaku
Anhur
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,500 Elo+
Solo
Neith
Neith
VicTimNope
Neith
Level 25
God Stats
48W - 57L
1,416 SR
Queue Stats
76W - 109L
1,385 Elo+
Party 2
Zeus
Zeus
petko-bs
Zeus
Level 27
God Stats
74W - 59L
1,588 SR
Queue Stats
161W - 154L
1,453 Elo+
Solo
Fenrir
Fenrir
zipaCK911
Fenrir
Level 27
God Stats
21W - 14L
1,572 SR
Queue Stats
22W - 18L
1,434 Elo+
Solo
Team Averages
Level 27
1,496 SR
1,440 Elo+

VS

Team Averages
Level 10
1,419 SR
1,304 Elo+
Ares
Ares
Bad Defenses
Ares
Level 28
God Stats
18W - 11L
1,627 SR
Queue Stats
92W - 72L
1,559 Elo+
Solo
Set
Set
Goldnkappa
Set
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,185 Elo+
Party 1
Pele
Pele
MissEneri
Pele
Level 7
God Stats
3W - 10L
1,347 SR
Queue Stats
4W - 12L
1,276 Elo+
Solo
Guan Yu
Guan Yu
kone0917
Guan Yu
Level 4
God Stats
0W - 2L
1,246 SR
Queue Stats
1W - 5L
1,185 Elo+
Party 1
Vamana
Vamana
leonoscuro-caos
Vamana
Level 6
God Stats
3W - 7L
1,375 SR
Queue Stats
3W - 8L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Geejayz
Nu Wa
18
3 / 0 / 27
10,521
1,052
12,712
1,014
354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

19
3 / 0 / 29
11,038
1,104
7,261
5,502
2,050
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
18
7 / 0 / 20
10,774
1,077
15,643
7,382
2,854
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
19
12 / 0 / 23
11,819
1,182
31,733
5,344
2,099
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
zipaCK911
Fenrir
19
22 / 1 / 10
13,061
1,306
24,717
12,944
5,145
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

277

VS

Team 2 Tickets

26

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 0
9,673
967
13,403
18,287
21,326
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
0 / 10 / 0
8,747
875
4,711
15,494
5,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Pele
15
0 / 12 / 0
9,253
925
2,361
23,455
7,816
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Guan Yu
kone0917
Guan Yu
16
0 / 12 / 1
8,931
893
6,394
21,795
24,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 10 / 0
9,599
960
2,645
24,589
12,249
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
2
47
Kills
1
1
Deaths
47
109
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Nu Wa
Geejayz
Nu Wa
3
0
27
16.5
L
0
10
0
0
W
3
0
29
17.5
L
Pele
0
12
0
0
W
Neith
7
0
20
17
L
Guan Yu
kone0917
Guan Yu
0
12
1
0.04
L
0
10
0
0
W
Zeus
12
0
23
23.5
W
Fenrir
zipaCK911
Fenrir
22
1
10
27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,066
Damage
29,514
32,186
Taken
103,620
12,502
Mitigated
71,579
5,072
Healing
8,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,403
566
200
1,011
18,287
21,326
0
7,685
10,324
46,853
0
W
Nu Wa
Geejayz
Nu Wa
12,712
4,935
0
23
1,014
354
0
347
667
20,529
0
L
4,711
2,468
0
84
15,494
5,321
0
7,121
8,106
0
26,481
W
7,261
2,536
0
613
5,502
2,050
0
2,684
2,644
0
15,598
L
Pele
2,361
460
0
1,366
23,455
7,816
0
11,684
11,427
0
41,243
W
Neith
15,643
13,233
0
1,703
7,382
2,854
0
3,277
3,961
0
35,445
L
Guan Yu
kone0917
Guan Yu
6,394
1,054
120
1,636
21,795
24,867
0
7,187
14,394
0
16,032
L
2,645
865
1,199
3,031
24,589
12,249
0
9,267
14,090
0
24,792
W
Zeus
31,733
2,742
96
1,112
5,344
2,099
0
2,557
2,651
64,455
0
W
Fenrir
zipaCK911
Fenrir
24,717
8,190
0
1,525
12,944
5,145
0
4,538
7,919
0
34,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,213
Gold Earned
46,203
193
Minions Killed
226
7
Camps Cleared
8
1,003,920
Distance Traveled
991,600
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,673
967
37
4
0
197,962
0
W
Nu Wa
10,521
1,052
18
2
1
165,803
0
L
Set
8,747
875
37
4
0
212,130
0
W
Anhur
11,038
1,104
19
2
1
225,386
0
L
Pele
9,253
925
95
10
2
189,585
0
W
Neith
10,774
1,077
50
5
0
175,578
0
L
Guan Yu
8,931
893
21
2
0
196,365
0
L
Vamana
9,599
960
36
4
6
195,558
2
W
Zeus
11,819
1,182
89
9
1
215,882
0
W
Fenrir
13,061
1,306
17
2
4
221,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role