Player Matchup

He Bo
He Bo
 
He Bo
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Guicgs
Ra
Level 107
God Stats
2W - 8L
1,286 SR
Queue Stats
430W - 588L
1,442 Elo+
Solo
Jormungandr
Jormungandr
Miilhawk
Jormungandr
Level 160
God Stats
3W - 3L
1,715 SR
Queue Stats
128W - 148L
1,425 Elo+
Solo
Hun Batz
Hun Batz
Ninjaiwnl2k
Hun Batz
Level 40
God Stats
0W - 2L
1,501 SR
Queue Stats
74W - 54L
1,620 Elo+
Solo
Kali
Kali
Tretz07
Kali
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 43L
1,567 Elo+
Solo
Team Averages
Level 92
1,500 SR
1,511 Elo+

VS

Team Averages
Level 108
1,595 SR
1,654 Elo+
Morgan Le Fay
Morgan Le Fay
Kiomori
Morgan Le Fay
Level 16
God Stats
1W - 0L
1,724 SR
Queue Stats
5W - 2L
1,701 Elo+
Party 1
Sylvanus
Sylvanus
Macdolan
Sylvanus
Level 155
God Stats
1W - 0L
1,595 SR
Queue Stats
14W - 1L
1,937 Elo+
Party 1
Ullr
Ullr
Mattster22
Ullr
Level 120
God Stats
3W - 1L
1,602 SR
Queue Stats
52W - 47L
1,549 Elo+
Party 1
Kukulkan
Kukulkan
ZackMiers
Kukulkan
Level 144
God Stats
1W - 1L
1,595 SR
Queue Stats
25W - 13L
1,629 Elo+
Party 1
Zhong Kui
Zhong Kui
ragnaesir
Zhong Kui
Level 107
God Stats
11W - 10L
1,460 SR
Queue Stats
405W - 459L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
4 / 6 / 8
10,015
668
20,686
18,073
7,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ra
18
2 / 5 / 4
10,262
684
6,243
17,023
7,681
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
Miilhawk
Jormungandr
17
1 / 6 / 12
10,402
693
10,224
22,753
24,621
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
Ninjaiwnl2k
Hun Batz
16
5 / 5 / 7
9,957
664
20,498
18,305
8,231
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kali
Tretz07
Kali
18
4 / 7 / 12
10,605
707
10,965
18,805
13,726
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Kiomori
Morgan Le Fay
18
5 / 5 / 19
11,016
734
18,704
14,479
6,863
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Macdolan
Sylvanus
19
5 / 2 / 20
12,094
806
11,873
26,921
38,838
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
8 / 5 / 12
11,184
746
17,849
15,695
7,415
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
ZackMiers
Kukulkan
20
7 / 1 / 19
12,952
863
20,584
11,317
5,998
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
ragnaesir
Zhong Kui
18
4 / 3 / 15
11,019
735
18,437
16,335
13,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
114
16
Kills
29
29
Deaths
16
43
Assists
85
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
4
6
8
1.33
L
Ra
2
5
4
0.8
W
Morgan Le Fay
Kiomori
Morgan Le Fay
5
5
19
2.9
W
Sylvanus
Macdolan
Sylvanus
5
2
20
7.5
W
8
5
12
2.8
L
Jormungandr
Miilhawk
Jormungandr
1
6
12
1.17
L
Hun Batz
Ninjaiwnl2k
Hun Batz
5
5
7
1.7
L
Kali
Tretz07
Kali
4
7
12
1.43
W
Kukulkan
ZackMiers
Kukulkan
7
1
19
16.5
W
Zhong Kui
ragnaesir
Zhong Kui
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,616
Damage
87,447
94,959
Taken
84,747
61,330
Mitigated
72,188
40,799
Healing
45,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
20,686
722
714
2,673
18,073
7,071
0
13,562
4,511
32,162
0
L
Ra
6,243
489
11,923
8,027
17,023
7,681
0
13,735
3,288
30,797
0
W
Morgan Le Fay
Kiomori
Morgan Le Fay
18,704
1,946
2,564
3,644
14,479
6,863
1,213
7,034
7,227
25,308
0
W
Sylvanus
Macdolan
Sylvanus
11,873
2,168
9,363
12,286
26,921
38,838
231
12,513
13,694
13,338
0
W
17,849
5,754
2,298
2,910
15,695
7,415
2,012
6,594
8,949
0
25,951
L
Jormungandr
Miilhawk
Jormungandr
10,224
1,786
3,991
3,732
22,753
24,621
0
14,168
8,585
28,417
0
L
Hun Batz
Ninjaiwnl2k
Hun Batz
20,498
2,226
1,355
2,839
18,305
8,231
0
14,931
3,374
0
29,498
L
Kali
Tretz07
Kali
10,965
4,906
150
5,395
18,805
13,726
0
13,202
5,603
0
18,617
W
Kukulkan
ZackMiers
Kukulkan
20,584
1,779
1,772
2,242
11,317
5,998
2,159
5,024
6,199
67,613
0
W
Zhong Kui
ragnaesir
Zhong Kui
18,437
1,202
2,016
5,927
16,335
13,074
1,247
4,662
11,525
38,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,241
Gold Earned
58,265
176
Minions Killed
158
0
Camps Cleared
0
1,239,727
Distance Traveled
1,390,426
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,015
668
47
3
0
260,536
2
L
Ra
10,262
684
61
4
0
247,740
0
W
Morgan Le Fay
11,016
734
13
1
0
304,067
1
W
Sylvanus
12,094
806
1
0
0
271,925
3
W
Ullr
11,184
746
12
1
0
276,036
0
L
Jormungandr
10,402
693
20
1
0
204,117
0
L
Hun Batz
9,957
664
25
2
0
268,090
0
L
Kali
10,605
707
23
2
0
259,244
1
W
Kukulkan
12,952
863
93
6
0
323,544
0
W
Zhong Kui
11,019
735
39
3
0
214,854
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role