Player Matchup

Nemesis
Nemesis
BD-Swifty
Nemesis
Level 29
God Stats
54W - 50L
1,512 SR
Queue Stats
150W - 166L
1,370 Elo+
Party 2
Ymir
Ymir
JaskiXO
Ymir
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
YaTaGuNFlameE
Izanami
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Ra
Ra
coolmanveit
Ra
Level 20
God Stats
17W - 27L
1,204 SR
Queue Stats
34W - 57L
1,195 Elo+
Party 2
Bastet
Bastet
themitaka
Bastet
Level 66
God Stats
4W - 5L
1,724 SR
Queue Stats
242W - 266L
1,486 Elo+
Party 1
Team Averages
Level 24
1,488 SR
1,410 Elo+

VS

Team Averages
Level 21
1,332 SR
1,296 Elo+
Artemis
Artemis
 
Artemis
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
AKUMA84
Cthulhu
Level 27
God Stats
1W - 8L
1,142 SR
Queue Stats
49W - 90L
1,127 Elo+
Solo
Kukulkan
Kukulkan
NeOPsYcHo
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
StukOFF
Baron Samedi
Level 24
God Stats
3W - 3L
1,166 SR
Queue Stats
27W - 27L
1,036 Elo+
Solo
Chiron
Chiron
jayjayokocha47
Chiron
Level 28
God Stats
9W - 17L
1,352 SR
Queue Stats
89W - 109L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BD-Swifty
Nemesis
13
2 / 2 / 3
8,140
479
3,627
10,510
4,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
JaskiXO
Ymir
14
3 / 0 / 9
9,313
548
4,793
10,212
10,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
14
9 / 3 / 3
9,885
581
11,817
10,929
3,937
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
6 / 3 / 3
9,272
545
6,811
9,381
3,776
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bastet
themitaka
Bastet
16
12 / 1 / 3
10,369
610
12,301
13,892
5,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
7
0 / 5 / 3
6,046
356
983
5,030
952
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
AKUMA84
Cthulhu
10
0 / 5 / 0
6,166
363
3,396
10,582
3,580
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
NeOPsYcHo
Kukulkan
14
4 / 6 / 4
8,956
527
13,354
11,143
3,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
StukOFF
Baron Samedi
13
5 / 11 / 3
8,937
526
8,684
18,462
9,324
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

7
0 / 5 / 0
5,413
318
2,780
6,123
1,448
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
19
32
Kills
9
9
Deaths
32
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
5
3
0.3
L
Cthulhu
AKUMA84
Cthulhu
0
5
0
0
W
Nemesis
BD-Swifty
Nemesis
2
2
3
1.75
W
Ymir
JaskiXO
Ymir
3
0
9
7.5
L
Kukulkan
NeOPsYcHo
Kukulkan
4
6
4
1
L
Baron Samedi
StukOFF
Baron Samedi
5
11
3
0.59
W
Izanami
9
3
3
3.5
W
6
3
3
2.5
L
0
5
0
0
W
Bastet
themitaka
Bastet
12
1
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,349
Damage
29,197
54,924
Taken
51,340
27,937
Mitigated
19,065
16,396
Healing
8,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
983
451
0
0
5,030
952
14
211
4,819
0
6,752
L
Cthulhu
AKUMA84
Cthulhu
3,396
379
0
1,764
10,582
3,580
0
2,350
8,232
21,575
0
W
Nemesis
BD-Swifty
Nemesis
3,627
1,301
0
4,554
10,510
4,215
1,404
4,990
5,520
0
28,100
W
Ymir
JaskiXO
Ymir
4,793
1,042
0
1,141
10,212
10,208
805
4,034
6,178
24,602
0
L
Kukulkan
NeOPsYcHo
Kukulkan
13,354
1,863
0
199
11,143
3,761
0
2,687
8,456
55,044
0
L
Baron Samedi
StukOFF
Baron Samedi
8,684
1,372
115
4,379
18,462
9,324
125
3,964
14,498
19,365
0
W
Izanami
11,817
8,699
0
2,896
10,929
3,937
3,184
4,304
6,625
0
67,105
W
6,811
830
77
2,112
9,381
3,776
1,466
7,331
2,050
50,381
0
L
2,780
1,369
120
1,619
6,123
1,448
0
2,392
3,731
0
15,904
W
Bastet
themitaka
Bastet
12,301
3,925
0
5,616
13,892
5,801
1,277
4,775
9,117
0
66,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,979
Gold Earned
35,518
414
Minions Killed
202
0
Camps Cleared
0
1,538,760
Distance Traveled
1,122,069
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,046
356
14
1
0
185,456
2
L
Cthulhu
6,166
363
45
3
0
251,751
2
W
Nemesis
8,140
479
52
3
0
295,580
0
W
Ymir
9,313
548
37
2
0
301,061
0
L
Kukulkan
8,956
527
101
6
0
311,262
0
L
Baron Samedi
8,937
526
18
1
0
253,666
1
W
Izanami
9,885
581
118
7
0
282,927
1
W
Ra
9,272
545
85
5
0
315,391
0
L
Chiron
5,413
318
24
1
0
119,934
1
W
Bastet
10,369
610
122
7
0
343,801
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role