Player Matchup

Medusa
Medusa
FearedYakuza
Medusa
Level 114
God Stats
10W - 5L
1,677 SR
Queue Stats
49W - 38L
1,566 Elo+
Party 1
Janus
Janus
PapaBear3240
Janus
Level 146
God Stats
1W - 1L
1,633 SR
Queue Stats
47W - 35L
1,566 Elo+
Party 1
Ymir
Ymir
TumorBloomer
Ymir
Level 94
God Stats
2W - 3L
1,116 SR
Queue Stats
154W - 200L
1,315 Elo+
Solo
Team Averages
Level 118
1,476 SR
1,483 Elo+

VS

Team Averages
Level 66
1,407 SR
1,518 Elo+
Danzaburou
Danzaburou
IJhutI
Danzaburou
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,459 Elo+
Party 2
Zeus
Zeus
NuttyPooPoo
Zeus
Level 10
God Stats
1W - 1L
1,094 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Mulan
Mulan
xTheMop
Mulan
Level 101
God Stats
96W - 76L
1,628 SR
Queue Stats
99W - 80L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
8 / 6 / 3
12,667
745
12,616
16,871
6,516
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
3 / 8 / 8
11,760
692
11,974
14,544
6,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

7
2 / 5 / 0
8,660
509
1,820
6,483
2,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IJhutI
Danzaburou
17
8 / 1 / 7
13,075
769
13,198
15,659
5,575
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
0 / 10 / 7
10,850
638
2,807
12,362
3,590
Mulan
xTheMop
Mulan
17
11 / 2 / 6
13,320
784
18,068
16,101
11,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
39
13
Kills
19
19
Deaths
13
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Medusa
8
6
3
1.58
W
Danzaburou
IJhutI
Danzaburou
8
1
7
11.5
W
0
10
7
0.35
L
3
8
8
0.88
L
2
5
0
0.4
W
Mulan
xTheMop
Mulan
11
2
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,410
Damage
34,073
37,898
Taken
44,122
14,842
Mitigated
20,223
2,921
Healing
17,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
12,616
5,167
0
1,718
16,871
6,516
0
930
15,624
0
31,975
W
Danzaburou
IJhutI
Danzaburou
13,198
7,827
0
7,602
15,659
5,575
1,677
4,610
10,881
0
72,525
W
2,807
370
0
784
12,362
3,590
347
4,951
7,287
18,391
0
L
11,974
889
0
963
14,544
6,208
0
1,509
12,666
48,126
0
L
1,820
306
0
240
6,483
2,118
0
528
5,735
3,273
0
W
Mulan
xTheMop
Mulan
18,068
2,075
0
8,710
16,101
11,058
0
4,824
11,233
0
49,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,087
Gold Earned
37,245
121
Minions Killed
198
1
Camps Cleared
14
629,390
Distance Traveled
884,190
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,667
745
39
2
1
295,306
2
W
Danzaburou
13,075
769
110
6
7
300,542
4
W
Zeus
10,850
638
32
2
2
239,570
2
L
Janus
11,760
692
71
4
0
269,430
2
L
Ymir
8,660
509
11
1
0
64,654
1
W
Mulan
13,320
784
56
3
5
344,078
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role