Player Matchup

Zeus
Zeus
 
Zeus
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Akipa
Ymir
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 16L
1,456 Elo+
Solo
Ao Kuang
Ao Kuang
ESCALADA32
Ao Kuang
Level 28
God Stats
7W - 6L
1,427 SR
Queue Stats
45W - 51L
1,496 Elo+
Solo
Loki
Loki
Ghosty18
Loki
Level 14
God Stats
2W - 6L
1,500 SR
Queue Stats
57W - 54L
1,454 Elo+
Solo
Gilgamesh
Gilgamesh
KhakiLawyer9631
Gilgamesh
Level 28
God Stats
2W - 2L
1,653 SR
Queue Stats
73W - 109L
1,415 Elo+
Solo
Team Averages
Level 22
1,516 SR
1,464 Elo+

VS

Team Averages
Level 24
1,556 SR
1,403 Elo+
Ravana
Ravana
Gustavinho-_-OP
Ravana
Level 29
God Stats
2W - 10L
1,264 SR
Queue Stats
154W - 234L
1,237 Elo+
Solo
Chernobog
Chernobog
LeonBrisado
Chernobog
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 50L
1,329 Elo+
Solo
Agni
Agni
Orange9902
Agni
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
100W - 138L
1,505 Elo+
Solo
Horus
Horus
Roommck
Horus
Level 26
God Stats
2W - 2L
2,018 SR
Queue Stats
15W - 16L
1,418 Elo+
Solo
Chaac
Chaac
kevnneo
Chaac
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 54L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
11 / 12 / 5
13,707
527
32,811
25,959
9,450
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
Akipa
Ymir
16
3 / 9 / 6
11,480
442
18,053
31,066
41,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
ESCALADA32
Ao Kuang
8
1 / 2 / 1
8,120
312
1,636
4,788
1,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
15
1 / 9 / 2
10,096
388
6,902
15,855
7,882
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
KhakiLawyer9631
Gilgamesh
16
4 / 9 / 2
10,417
401
8,061
20,018
20,257
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 10
14,390
553
14,884
16,798
7,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
LeonBrisado
Chernobog
16
7 / 7 / 14
12,162
468
12,045
16,239
5,529
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
4 / 6 / 11
12,446
479
16,026
18,351
7,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
Roommck
Horus
16
2 / 1 / 21
12,513
481
7,100
24,362
20,349
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
kevnneo
Chaac
20
18 / 2 / 8
16,761
645
29,057
27,457
22,525
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
105
20
Kills
41
41
Deaths
20
16
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
11
12
5
1.13
L
Ymir
Akipa
Ymir
3
9
6
0.67
L
Ao Kuang
ESCALADA32
Ao Kuang
1
2
1
0.75
L
Loki
1
9
2
0.22
W
10
4
10
3.75
L
Gilgamesh
KhakiLawyer9631
Gilgamesh
4
9
2
0.56
W
Chernobog
LeonBrisado
Chernobog
7
7
14
2
W
4
6
11
1.58
W
Horus
Roommck
Horus
2
1
21
12.5
W
Chaac
kevnneo
Chaac
18
2
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,463
Damage
79,112
97,686
Taken
103,207
80,275
Mitigated
62,845
14,101
Healing
41,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
32,811
4,966
0
3,680
25,959
9,450
62
5,143
20,400
77,776
0
L
Ymir
Akipa
Ymir
18,053
3,857
114
4,198
31,066
41,444
447
6,763
23,953
47,593
0
L
Ao Kuang
ESCALADA32
Ao Kuang
1,636
493
0
2,205
4,788
1,242
0
168
4,580
18,030
0
L
Loki
6,902
1,887
0
3,519
15,855
7,882
740
1,312
14,525
0
51,797
W
14,884
5,405
0
5,771
16,798
7,280
294
9,290
7,508
0
101,268
L
Gilgamesh
KhakiLawyer9631
Gilgamesh
8,061
911
0
385
20,018
20,257
256
4,484
15,238
0
41,012
W
Chernobog
LeonBrisado
Chernobog
12,045
5,733
0
114
16,239
5,529
2,511
11,637
4,602
0
35,009
W
16,026
1,079
0
3,827
18,351
7,162
1,604
9,048
9,303
85,267
0
W
Horus
Roommck
Horus
7,100
3,351
9,710
10,243
24,362
20,349
404
13,324
11,038
0
17,082
W
Chaac
kevnneo
Chaac
29,057
8,648
0
12,289
27,457
22,525
5,816
9,460
17,997
13,512
133,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,820
Gold Earned
68,272
353
Minions Killed
570
0
Camps Cleared
0
1,659,936
Distance Traveled
2,360,044
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
13,707
527
95
4
0
378,396
0
L
Ymir
11,480
442
60
2
0
386,956
4
L
Ao Kuang
8,120
312
55
2
0
145,794
1
L
Loki
10,096
388
99
4
0
324,074
1
W
Ravana
14,390
553
146
6
0
515,404
10
L
Gilgamesh
10,417
401
44
2
0
424,716
0
W
Chernobog
12,162
468
45
2
0
442,697
1
W
Agni
12,446
479
118
5
0
485,794
5
W
Horus
12,513
481
19
1
0
445,868
1
W
Chaac
16,761
645
242
9
0
470,281
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role