Player Matchup

Tsukuyomi
Tsukuyomi
PrecisionsV2
Tsukuyomi
Level 157
God Stats
0W - 1L
1,818 SR
Queue Stats
52W - 44L
1,583 Elo+
Party 1
Zeus
Zeus
TheMrSpook
Zeus
Level 60
God Stats
1W - 1L
1,776 SR
Queue Stats
45W - 37L
1,542 Elo+
Party 1
Thoth
Thoth
b_batske
Thoth
Level 145
God Stats
5W - 9L
1,384 SR
Queue Stats
333W - 310L
1,486 Elo+
Party 1
Fafnir
Fafnir
bettensst
Fafnir
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 37L
1,493 Elo+
Party 1
Kali
Kali
jordyD96
Kali
Level 132
God Stats
0W - 1L
1,629 SR
Queue Stats
29W - 16L
1,661 Elo+
Party 1
Team Averages
Level 111
1,621 SR
1,553 Elo+

VS

Team Averages
Level 141
1,504 SR
1,526 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
MrKirk
Bacchus
Level 159
God Stats
13W - 16L
1,488 SR
Queue Stats
907W - 857L
1,563 Elo+
Party 2
Eset
Eset
SazelZa
Eset
Level 160
God Stats
19W - 9L
1,570 SR
Queue Stats
787W - 727L
1,561 Elo+
Party 2
Hou Yi
Hou Yi
Snilekcox
Hou Yi
Level 69
God Stats
11W - 15L
1,460 SR
Queue Stats
575W - 586L
1,506 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
PrecisionsV2
Tsukuyomi
15
1 / 5 / 7
8,535
610
18,326
13,973
8,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

17
5 / 8 / 5
10,094
721
13,916
13,947
6,238
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
b_batske
Thoth
16
6 / 4 / 4
9,703
693
19,544
12,883
5,681
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fafnir
bettensst
Fafnir
15
0 / 3 / 9
8,616
615
1,946
15,654
19,038
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kali
16
1 / 4 / 6
8,630
616
12,839
14,350
8,561
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
18
9 / 4 / 11
12,812
915
13,383
23,172
31,791
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
 
Hercules
19
6 / 2 / 13
11,199
800
11,811
22,194
18,527
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
MrKirk
Bacchus
17
1 / 2 / 20
10,783
770
14,254
22,278
27,614
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Eset
SazelZa
Eset
18
3 / 2 / 17
10,658
761
12,825
11,259
4,995
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
Snilekcox
Hou Yi
16
5 / 3 / 7
10,061
719
12,831
10,580
4,203
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
92
13
Kills
24
24
Deaths
13
31
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
9
4
11
3.63
W
Hercules
 
Hercules
6
2
13
6.25
W
Bacchus
MrKirk
Bacchus
1
2
20
5.5
L
Tsukuyomi
PrecisionsV2
Tsukuyomi
1
5
7
0.9
W
Eset
SazelZa
Eset
3
2
17
5.75
W
Hou Yi
Snilekcox
Hou Yi
5
3
7
2.83
L
5
8
5
0.94
L
Thoth
b_batske
Thoth
6
4
4
2
L
Fafnir
bettensst
Fafnir
0
3
9
1.5
L
Kali
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,571
Damage
65,104
70,807
Taken
89,483
48,241
Mitigated
87,130
12,086
Healing
45,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
13,383
1,718
3,123
5,256
23,172
31,791
532
8,023
14,683
220
21,362
W
Hercules
 
Hercules
11,811
1,887
4,264
10,878
22,194
18,527
469
8,699
12,820
0
23,405
W
Bacchus
MrKirk
Bacchus
14,254
990
2,250
8,039
22,278
27,614
472
7,899
13,812
20,893
0
L
Tsukuyomi
PrecisionsV2
Tsukuyomi
18,326
3,748
1,100
3,134
13,973
8,723
0
3,666
10,307
0
29,470
W
Eset
SazelZa
Eset
12,825
950
6,899
2,404
11,259
4,995
2,235
4,894
6,207
37,362
0
W
Hou Yi
Snilekcox
Hou Yi
12,831
5,315
318
1,734
10,580
4,203
1,420
5,631
4,878
0
31,466
L
13,916
2,415
0
0
13,947
6,238
0
4,432
9,515
30,060
0
L
Thoth
b_batske
Thoth
19,544
783
66
935
12,883
5,681
0
7,582
5,301
34,533
0
L
Fafnir
bettensst
Fafnir
1,946
881
1,052
2,536
15,654
19,038
0
6,187
9,467
5,279
0
L
Kali
12,839
5,158
1,013
2,250
14,350
8,561
0
5,420
8,930
0
19,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,578
Gold Earned
55,513
125
Minions Killed
139
0
Camps Cleared
0
1,235,806
Distance Traveled
1,419,612
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,812
915
15
1
0
290,539
3
W
Hercules
11,199
800
15
1
0
287,478
3
W
Bacchus
10,783
770
16
1
0
304,317
6
L
Tsukuyomi
8,535
610
13
1
0
290,230
0
W
Eset
10,658
761
56
4
0
287,257
1
W
Hou Yi
10,061
719
37
3
0
250,021
0
L
Zeus
10,094
721
58
4
0
193,054
0
L
Thoth
9,703
693
39
3
0
247,123
0
L
Fafnir
8,616
615
3
0
0
259,749
0
L
Kali
8,630
616
12
1
0
245,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role