Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
MISAELM3
Charybdis
Level 155
God Stats
3W - 8L
1,508 SR
Queue Stats
160W - 200L
1,438 Elo+
Solo
Scylla
Scylla
Zeppe90
Scylla
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,184 Elo+
Solo
Team Averages
Level 104
1,503 SR
1,374 Elo+

VS

Team Averages
Level 61
1,455 SR
1,515 Elo+
Odin
Odin
Bluur575
Odin
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,322 Elo+
Party 1
Ah Puch
Ah Puch
TheCrazyBreeze
Ah Puch
Level 157
God Stats
2W - 0L
1,365 SR
Queue Stats
57W - 32L
1,723 Elo+
Solo
Neith
Neith
print02
Neith
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
1 / 7 / 0
6,570
657
4,427
16,695
8,901
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
MISAELM3
Charybdis
8
0 / 4 / 0
5,786
579
3,609
8,851
2,535
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
Zeppe90
Scylla
8
0 / 10 / 0
5,762
576
3,244
9,518
2,562
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
12
5 / 1 / 12
8,091
809
6,146
7,703
6,148
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
11 / 0 / 10
8,981
898
17,418
7,604
2,587
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
print02
Neith
12
5 / 0 / 11
8,067
807
6,113
3,800
1,235
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
54
1
Kills
21
21
Deaths
1
0
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
7
0
0.14
W
Odin
5
1
12
11
L
Charybdis
MISAELM3
Charybdis
0
4
0
0
W
11
0
10
16
L
Scylla
Zeppe90
Scylla
0
10
0
0
W
Neith
print02
Neith
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,280
Damage
29,677
35,064
Taken
19,107
13,998
Mitigated
9,970
5,337
Healing
9,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
4,427
731
0
4,477
16,695
8,901
0
7,623
9,072
23,591
0
W
Odin
6,146
1,369
0
2,487
7,703
6,148
661
2,410
5,293
0
12,426
L
Charybdis
MISAELM3
Charybdis
3,609
1,620
0
776
8,851
2,535
0
4,767
4,084
0
20,762
W
17,418
1,399
90
5,288
7,604
2,587
914
3,953
3,651
38,313
0
L
Scylla
Zeppe90
Scylla
3,244
434
0
84
9,518
2,562
0
5,409
4,109
10,327
0
W
Neith
print02
Neith
6,113
1,498
60
1,094
3,800
1,235
1,414
1,688
2,112
0
25,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,118
Gold Earned
25,139
123
Minions Killed
113
3
Camps Cleared
5
499,999
Distance Traveled
569,569
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,570
657
62
6
2
169,026
2
W
Odin
8,091
809
27
3
0
194,803
0
L
Charybdis
5,786
579
35
4
1
182,782
3
W
Ah Puch
8,981
898
44
4
2
196,357
1
L
Scylla
5,762
576
26
3
0
148,191
3
W
Neith
8,067
807
42
4
3
178,409
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role