Player Matchup

Set
Set
Active_Break
Set
Level 84
God Stats
11W - 10L
1,633 SR
Queue Stats
300W - 242L
1,579 Elo+
Party 2
Chang'e
Chang'e
CaelumMors
Chang'e
Level 107
God Stats
174W - 196L
1,409 SR
Queue Stats
232W - 272L
1,325 Elo+
Party 1
Charybdis
Charybdis
GenesisOblivion_
Charybdis
Level 125
God Stats
10W - 4L
2,003 SR
Queue Stats
517W - 422L
1,567 Elo+
Party 2
Janus
Janus
Gurthygridlock
Janus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 59L
1,207 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Ryantdavey3
Cu Chulainn
Level 28
God Stats
2W - 2L
1,704 SR
Queue Stats
93W - 76L
1,531 Elo+
Party 2
Team Averages
Level 72
1,650 SR
1,442 Elo+

VS

Team Averages
Level 91
1,498 SR
1,456 Elo+
Fenrir
Fenrir
NonNex_Of_Lexel
Fenrir
Level 124
God Stats
40W - 40L
1,484 SR
Queue Stats
554W - 565L
1,491 Elo+
Party 3
Chernobog
Chernobog
Verbilo
Chernobog
Level 85
God Stats
1W - 1L
1,210 SR
Queue Stats
12W - 14L
1,258 Elo+
Solo
Bacchus
Bacchus
cYb3R_ddj23
Bacchus
Level 101
God Stats
16W - 9L
1,649 SR
Queue Stats
427W - 432L
1,480 Elo+
Party 3
Hera
Hera
emptyreckless
Hera
Level 104
God Stats
81W - 69L
1,606 SR
Queue Stats
744W - 739L
1,534 Elo+
Party 3
Mulan
Mulan
xCarlitos
Mulan
Level 40
God Stats
4W - 2L
1,542 SR
Queue Stats
93W - 93L
1,515 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 4
6,110
555
4,654
6,820
2,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chang'e
CaelumMors
Chang'e
8
0 / 5 / 0
4,925
448
2,487
5,399
3,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
11
5 / 1 / 4
6,687
608
10,246
5,854
1,884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
0 / 5 / 0
4,665
424
1,668
4,945
1,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Ryantdavey3
Cu Chulainn
9
2 / 3 / 3
5,612
510
2,665
7,880
4,469
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 4
6,345
577
4,754
6,334
1,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
Verbilo
Chernobog
8
1 / 5 / 1
5,289
481
1,341
6,749
930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
cYb3R_ddj23
Bacchus
8
0 / 2 / 5
5,706
519
2,864
9,847
5,368
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 1 / 2
7,466
679
3,508
4,112
1,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
xCarlitos
Mulan
12
6 / 0 / 3
7,245
659
6,533
7,473
4,585
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
30
9
Kills
15
15
Deaths
9
11
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
1
4
4
L
Chang'e
CaelumMors
Chang'e
0
5
0
0
L
Charybdis
5
1
4
7
L
0
5
0
0
W
3
1
4
5
L
Cu Chulainn
Ryantdavey3
Cu Chulainn
2
3
3
1.17
W
Chernobog
Verbilo
Chernobog
1
5
1
0.3
W
Bacchus
cYb3R_ddj23
Bacchus
0
2
5
1.25
W
5
1
2
6
W
Mulan
xCarlitos
Mulan
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,720
Damage
19,000
30,898
Taken
34,515
13,189
Mitigated
13,905
6,447
Healing
13,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,654
2,359
0
3,485
6,820
2,315
0
851
5,855
0
32,952
L
Chang'e
CaelumMors
Chang'e
2,487
32
0
1,141
5,399
3,262
25
350
4,708
16,702
0
L
Charybdis
10,246
3,528
0
1,088
5,854
1,884
0
2,145
3,701
0
40,695
L
1,668
173
0
0
4,945
1,259
0
1,181
3,714
23,860
0
W
4,754
1,180
0
3,408
6,334
1,847
0
643
5,691
0
30,935
L
Cu Chulainn
Ryantdavey3
Cu Chulainn
2,665
427
202
531
7,880
4,469
0
2,464
5,186
0
13,232
W
Chernobog
Verbilo
Chernobog
1,341
716
0
634
6,749
930
324
0
6,749
0
24,588
W
Bacchus
cYb3R_ddj23
Bacchus
2,864
209
1,322
3,266
9,847
5,368
0
189
9,658
9,868
0
W
3,508
520
0
1,860
4,112
1,175
24
337
3,775
46,825
0
W
Mulan
xCarlitos
Mulan
6,533
973
0
3,211
7,473
4,585
0
2,632
4,487
5,814
26,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,999
Gold Earned
32,051
262
Minions Killed
321
0
Camps Cleared
0
884,068
Distance Traveled
1,035,003
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,110
555
80
7
0
219,647
1
L
Chang'e
4,925
448
37
3
0
143,765
2
L
Charybdis
6,687
608
79
7
0
201,934
1
L
Janus
4,665
424
43
4
0
160,490
3
W
Fenrir
6,345
577
71
6
0
236,262
1
L
Cu Chulainn
5,612
510
23
2
0
158,232
0
W
Chernobog
5,289
481
49
4
0
160,153
0
W
Bacchus
5,706
519
21
2
0
232,104
2
W
Hera
7,466
679
101
9
0
201,125
3
W
Mulan
7,245
659
79
7
0
205,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role