Player Matchup

Ullr
Ullr
 
Ullr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Barthanes
Cthulhu
Level 108
God Stats
14W - 15L
1,554 SR
Queue Stats
77W - 78L
1,462 Elo+
Solo
Discordia
Discordia
Jodelicious
Discordia
Level 92
God Stats
15W - 16L
1,452 SR
Queue Stats
321W - 402L
1,328 Elo+
Party 3
Thor
Thor
KingCruisius
Thor
Level 86
God Stats
4W - 8L
1,175 SR
Queue Stats
246W - 307L
1,321 Elo+
Party 3
Baron Samedi
Baron Samedi
WizardKise
Baron Samedi
Level 129
God Stats
31W - 20L
1,672 SR
Queue Stats
49W - 45L
1,579 Elo+
Party 2
Team Averages
Level 114
1,471 SR
1,438 Elo+

VS

Team Averages
Level 89
1,542 SR
1,439 Elo+
Neith
Neith
 
Neith
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
 
Kali
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
D0PPELGANG
Sun Wukong
Level 123
God Stats
12W - 15L
1,397 SR
Queue Stats
750W - 860L
1,413 Elo+
Party 1
Geb
Geb
Tullboy7033
Geb
Level 93
God Stats
2W - 5L
1,531 SR
Queue Stats
444W - 575L
1,397 Elo+
Party 1
Scylla
Scylla
kefir4ikLove
Scylla
Level 73
God Stats
2W - 2L
1,784 SR
Queue Stats
94W - 102L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
10 / 1 / 2
6,747
675
7,361
5,421
1,852
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cthulhu
Barthanes
Cthulhu
10
1 / 0 / 0
5,853
585
2,469
5,755
3,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
Jodelicious
Discordia
10
0 / 3 / 1
5,449
545
2,455
4,866
1,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 2 / 0
5,149
515
1,856
6,843
2,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
WizardKise
Baron Samedi
9
3 / 0 / 7
5,888
589
6,319
3,433
1,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
0 / 6 / 1
5,032
503
1,607
6,135
1,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kali
 
Kali
8
1 / 2 / 2
4,993
499
1,345
5,120
1,491
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
D0PPELGANG
Sun Wukong
10
1 / 1 / 0
5,246
525
3,664
6,581
4,361
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

6
0 / 3 / 0
4,454
445
1,811
9,081
3,194
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
9
3 / 3 / 1
6,105
611
4,837
5,371
1,478
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
15
Kills
5
6
Deaths
15
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
10
1
2
11
L
Neith
 
Neith
0
6
1
0.08
L
Kali
 
Kali
1
2
2
1
W
Cthulhu
Barthanes
Cthulhu
1
0
0
1
L
Sun Wukong
D0PPELGANG
Sun Wukong
1
1
0
1
W
Discordia
Jodelicious
Discordia
0
3
1
0.17
W
1
2
0
0.5
L
0
3
0
0
W
Baron Samedi
WizardKise
Baron Samedi
3
0
7
6.5
L
Scylla
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,460
Damage
13,264
26,318
Taken
32,288
10,455
Mitigated
12,290
8,267
Healing
7,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
7,361
3,407
0
456
5,421
1,852
737
2,173
3,248
0
34,168
L
Neith
 
Neith
1,607
257
0
831
6,135
1,766
0
1,939
3,965
0
19,296
L
Kali
 
Kali
1,345
589
0
717
5,120
1,491
0
728
4,347
0
19,072
W
Cthulhu
Barthanes
Cthulhu
2,469
318
0
2,036
5,755
3,993
145
273
5,482
30,207
0
L
Sun Wukong
D0PPELGANG
Sun Wukong
3,664
747
0
2,409
6,581
4,361
0
1,486
4,564
0
27,777
W
Discordia
Jodelicious
Discordia
2,455
84
0
1,609
4,866
1,434
0
2,398
2,468
30,394
0
W
1,856
461
364
1,936
6,843
2,029
0
1,063
5,780
0
26,889
L
1,811
62
779
2,036
9,081
3,194
0
3,361
5,414
12,621
0
W
Baron Samedi
WizardKise
Baron Samedi
6,319
1,031
482
1,384
3,433
1,147
423
895
2,538
19,612
0
L
Scylla
4,837
493
0
1,208
5,371
1,478
0
2,556
2,755
23,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,086
Gold Earned
25,830
274
Minions Killed
197
0
Camps Cleared
0
874,875
Distance Traveled
875,215
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,747
675
53
5
0
178,683
2
L
Neith
5,032
503
32
3
0
153,309
2
L
Kali
4,993
499
48
5
0
186,696
4
W
Cthulhu
5,853
585
69
7
0
161,957
0
L
Sun Wukong
5,246
525
59
6
0
204,798
1
W
Discordia
5,449
545
51
5
0
169,339
8
W
Thor
5,149
515
60
6
0
170,789
3
L
Geb
4,454
445
13
1
0
175,914
0
W
Baron Samedi
5,888
589
41
4
0
194,107
5
L
Scylla
6,105
611
45
5
0
154,498
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role