Player Matchup

Amaterasu
Amaterasu
ARC_gustavo
Amaterasu
Level 41
God Stats
6W - 5L
1,633 SR
Queue Stats
280W - 308L
1,343 Elo+
Solo
Loki
Loki
LodgedLeek68837
Loki
Level 63
God Stats
1W - 1L
1,308 SR
Queue Stats
38W - 37L
1,385 Elo+
Party 2
Izanami
Izanami
Simmesnor
Izanami
Level 65
God Stats
9W - 7L
1,512 SR
Queue Stats
53W - 56L
1,390 Elo+
Party 2
Jormungandr
Jormungandr
vCxshh
Jormungandr
Level 38
God Stats
2W - 1L
1,503 SR
Queue Stats
34W - 28L
1,401 Elo+
Party 2
Discordia
Discordia
yungmulahbaby99
Discordia
Level 71
God Stats
6W - 4L
1,384 SR
Queue Stats
35W - 29L
1,398 Elo+
Party 2
Team Averages
Level 56
1,468 SR
1,383 Elo+

VS

Team Averages
Level 58
1,431 SR
1,384 Elo+
Tyr
Tyr
Frosty2424_
Tyr
Level 28
God Stats
1W - 2L
1,478 SR
Queue Stats
30W - 34L
1,417 Elo+
Party 1
Yemoja
Yemoja
Joshshuwuh
Yemoja
Level 106
God Stats
1W - 3L
1,510 SR
Queue Stats
156W - 142L
1,410 Elo+
Party 1
Medusa
Medusa
NivekS_S
Medusa
Level 64
God Stats
10W - 11L
1,506 SR
Queue Stats
104W - 108L
1,421 Elo+
Party 1
Awilix
Awilix
p0rkhub
Awilix
Level 47
God Stats
12W - 27L
1,362 SR
Queue Stats
162W - 217L
1,335 Elo+
Solo
Discordia
Discordia
varona0505
Discordia
Level 47
God Stats
3W - 10L
1,300 SR
Queue Stats
208W - 230L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ARC_gustavo
Amaterasu
20
8 / 3 / 3
14,695
565
14,430
23,795
25,101
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
2 / 8 / 8
13,104
504
9,563
23,137
8,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Simmesnor
Izanami
20
8 / 5 / 6
13,919
535
18,505
17,512
7,088
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
vCxshh
Jormungandr
17
1 / 3 / 6
10,524
405
4,573
17,138
15,393
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
yungmulahbaby99
Discordia
20
6 / 7 / 5
13,127
505
16,847
16,132
6,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 4
9,968
383
10,455
17,708
15,600
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
Joshshuwuh
Yemoja
14
1 / 3 / 10
9,526
366
4,236
13,952
14,344
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
NivekS_S
Medusa
18
8 / 3 / 3
12,334
474
18,124
12,925
5,498
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Awilix
p0rkhub
Awilix
20
6 / 7 / 1
12,430
478
11,311
20,477
8,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
varona0505
Discordia
20
9 / 5 / 2
13,991
538
19,165
16,508
6,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
46
25
Kills
26
26
Deaths
25
28
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
ARC_gustavo
Amaterasu
8
3
3
3.17
L
2
7
4
0.57
L
Yemoja
Joshshuwuh
Yemoja
1
3
10
2
W
2
8
8
0.75
L
Medusa
NivekS_S
Medusa
8
3
3
3.17
W
Izanami
Simmesnor
Izanami
8
5
6
2.2
L
Awilix
p0rkhub
Awilix
6
7
1
0.93
W
Jormungandr
vCxshh
Jormungandr
1
3
6
1.33
L
Discordia
varona0505
Discordia
9
5
2
2
W
Discordia
yungmulahbaby99
Discordia
6
7
5
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,918
Damage
63,291
97,714
Taken
81,570
62,700
Mitigated
50,261
27,284
Healing
18,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
ARC_gustavo
Amaterasu
14,430
4,541
0
10,444
23,795
25,101
4,586
3,374
20,182
23,128
71,680
L
10,455
2,769
0
3,760
17,708
15,600
651
5,242
12,466
0
38,551
L
Yemoja
Joshshuwuh
Yemoja
4,236
521
2,865
2,618
13,952
14,344
29
5,272
8,680
19,510
0
W
9,563
2,661
0
6,398
23,137
8,996
0
6,387
16,552
0
101,853
L
Medusa
NivekS_S
Medusa
18,124
8,876
0
1,741
12,925
5,498
946
4,344
8,581
0
77,505
W
Izanami
Simmesnor
Izanami
18,505
12,155
240
3,919
17,512
7,088
4,168
4,679
12,715
0
121,055
L
Awilix
p0rkhub
Awilix
11,311
4,973
0
4,709
20,477
8,330
0
5,204
15,273
774
72,460
W
Jormungandr
vCxshh
Jormungandr
4,573
650
826
2,487
17,138
15,393
574
4,111
12,791
34,918
0
L
Discordia
varona0505
Discordia
19,165
599
0
2,623
16,508
6,489
469
5,367
11,141
93,071
0
W
Discordia
yungmulahbaby99
Discordia
16,847
1,035
217
2,753
16,132
6,122
1,487
4,316
11,251
75,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,369
Gold Earned
58,249
635
Minions Killed
478
0
Camps Cleared
0
2,394,071
Distance Traveled
2,162,590
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
14,695
565
153
6
0
483,135
4
L
Tyr
9,968
383
69
3
0
454,965
4
L
Yemoja
9,526
366
33
1
0
371,603
0
W
Loki
13,104
504
152
6
0
504,128
1
L
Medusa
12,334
474
131
5
0
402,619
5
W
Izanami
13,919
535
171
7
0
467,717
4
L
Awilix
12,430
478
100
4
0
476,322
3
W
Jormungandr
10,524
405
53
2
0
483,383
1
L
Discordia
13,991
538
145
6
0
457,081
2
W
Discordia
13,127
505
106
4
0
455,708
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role