Player Matchup

Susano
Susano
Pikunikku
Susano
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,563 Elo+
Party 2
Thor
Thor
Rinceiwindi
Thor
Level 29
God Stats
38W - 54L
1,354 SR
Queue Stats
245W - 248L
1,357 Elo+
Solo
Cliodhna
Cliodhna
Smeglord1
Cliodhna
Level 28
God Stats
8W - 15L
1,493 SR
Queue Stats
144W - 151L
1,451 Elo+
Solo
Ra
Ra
SsoumynonA
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,476 Elo+
Solo
Achilles
Achilles
TTVrshado
Achilles
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 26L
1,566 Elo+
Party 2
Team Averages
Level 21
1,469 SR
1,482 Elo+

VS

Team Averages
Level 21
1,688 SR
1,511 Elo+
Bastet
Bastet
Big_Fat_Bowl420
Bastet
Level 16
God Stats
5W - 0L
1,709 SR
Queue Stats
7W - 0L
1,690 Elo+
Party 3
Amaterasu
Amaterasu
DukeSky420
Amaterasu
Level 26
God Stats
2W - 1L
1,593 SR
Queue Stats
166W - 59L
1,676 Elo+
Party 3
Merlin
Merlin
Locusfugit
Merlin
Level 28
God Stats
11W - 6L
1,625 SR
Queue Stats
209W - 171L
1,450 Elo+
Solo
Cernunnos
Cernunnos
superwhatevr
Cernunnos
Level 21
God Stats
6W - 4L
1,798 SR
Queue Stats
116W - 124L
1,450 Elo+
Party 1
Cthulhu
Cthulhu
vincenator
Cthulhu
Level 14
God Stats
11W - 14L
1,717 SR
Queue Stats
26W - 46L
1,287 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Pikunikku
Susano
19
3 / 11 / 5
12,430
956
14,470
24,001
9,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
7 / 11 / 5
14,244
1,096
17,215
25,356
12,428
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cliodhna
Smeglord1
Cliodhna
19
8 / 8 / 7
14,496
1,115
25,527
20,859
7,953
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
1 / 11 / 11
12,633
972
19,034
21,566
8,388
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
TTVrshado
Achilles
19
0 / 6 / 7
12,146
934
6,359
26,445
30,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

132

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
25 / 5 / 18
18,096
1,392
43,301
22,631
9,423
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Amaterasu
DukeSky420
Amaterasu
17
0 / 0 / 7
10,836
834
1,127
3,279
1,297
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Merlin
Locusfugit
Merlin
20
11 / 3 / 27
15,948
1,227
30,370
15,398
5,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cernunnos
superwhatevr
Cernunnos
20
9 / 6 / 17
14,322
1,102
24,034
20,723
7,527
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
vincenator
Cthulhu
20
2 / 5 / 18
13,429
1,033
9,882
26,121
30,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
134
19
Kills
47
47
Deaths
19
35
Assists
87
Player
Kills
Deaths
Assists
KDA
W
25
5
18
6.8
W
Amaterasu
DukeSky420
Amaterasu
0
0
7
3.5
W
Merlin
Locusfugit
Merlin
11
3
27
8.17
L
Susano
Pikunikku
Susano
3
11
5
0.5
L
7
11
5
0.86
L
Cliodhna
Smeglord1
Cliodhna
8
8
7
1.44
L
1
11
11
0.59
L
Achilles
TTVrshado
Achilles
0
6
7
0.58
W
Cernunnos
superwhatevr
Cernunnos
9
6
17
2.92
W
Cthulhu
vincenator
Cthulhu
2
5
18
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,605
Damage
108,714
118,227
Taken
88,152
69,027
Mitigated
54,438
15,358
Healing
20,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
43,301
15,791
0
6,858
22,631
9,423
0
4,469
18,162
0
52,658
W
Amaterasu
DukeSky420
Amaterasu
1,127
218
746
968
3,279
1,297
0
439
2,840
0
7,290
W
Merlin
Locusfugit
Merlin
30,370
1,229
531
3,068
15,398
5,683
0
4,422
10,858
64,907
0
L
Susano
Pikunikku
Susano
14,470
6,451
0
199
24,001
9,443
0
7,150
16,660
0
49,021
L
17,215
4,879
0
0
25,356
12,428
0
9,041
16,070
556
33,850
L
Cliodhna
Smeglord1
Cliodhna
25,527
4,284
0
924
20,859
7,953
0
8,199
12,321
0
44,981
L
19,034
2,740
6,340
5,572
21,566
8,388
0
6,571
14,948
52,508
0
L
Achilles
TTVrshado
Achilles
6,359
3,816
0
2,323
26,445
30,815
0
8,036
17,976
0
17,108
W
Cernunnos
superwhatevr
Cernunnos
24,034
11,637
0
2,733
20,723
7,527
0
5,074
15,649
0
47,296
W
Cthulhu
vincenator
Cthulhu
9,882
1,755
437
5,348
26,121
30,508
0
5,186
20,935
28,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,949
Gold Earned
72,631
234
Minions Killed
221
8
Camps Cleared
4
1,223,936
Distance Traveled
1,038,392
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
18,096
1,392
21
2
1
266,558
1
W
Amaterasu
10,836
834
13
1
0
104,636
1
W
Merlin
15,948
1,227
96
7
2
248,077
0
L
Susano
12,430
956
74
6
4
251,056
6
L
Thor
14,244
1,096
29
2
2
254,029
0
L
Cliodhna
14,496
1,115
42
3
0
276,641
0
L
Ra
12,633
972
64
5
1
226,907
0
L
Achilles
12,146
934
25
2
1
215,303
3
W
Cernunnos
14,322
1,102
39
3
1
206,568
0
W
Cthulhu
13,429
1,033
52
4
0
212,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role