Player Matchup

Hercules
Hercules
Elcucuy746
Hercules
Level 19
God Stats
14W - 8L
1,546 SR
Queue Stats
53W - 72L
1,322 Elo+
Party 2
Anubis
Anubis
M3G4M0UTH
Anubis
Level 21
God Stats
14W - 9L
1,622 SR
Queue Stats
38W - 42L
1,360 Elo+
Party 1
Amaterasu
Amaterasu
Razagbag420
Amaterasu
Level 28
God Stats
33W - 28L
1,503 SR
Queue Stats
62W - 70L
1,442 Elo+
Party 1
Mercury
Mercury
Sikarius_Roman
Mercury
Level 29
God Stats
32W - 23L
1,803 SR
Queue Stats
183W - 191L
1,373 Elo+
Party 2
Gilgamesh
Gilgamesh
sueno-firme
Gilgamesh
Level 24
God Stats
48W - 65L
1,446 SR
Queue Stats
113W - 165L
1,341 Elo+
Solo
Team Averages
Level 24
1,584 SR
1,368 Elo+

VS

Team Averages
Level 12
1,436 SR
1,307 Elo+
Thoth
Thoth
BIG-GUN1
Thoth
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,135 Elo+
Solo
Fenrir
Fenrir
EvilGabrielrs
Fenrir
Level 26
God Stats
12W - 7L
1,625 SR
Queue Stats
25W - 30L
1,406 Elo+
Solo
Loki
Loki
J_Wika
Loki
Level 13
God Stats
0W - 1L
1,402 SR
Queue Stats
4W - 5L
1,403 Elo+
Solo
Neith
Neith
Jejdhrehbe
Neith
Level 8
God Stats
1W - 1L
1,297 SR
Queue Stats
2W - 6L
1,290 Elo+
Solo
Bakasura
Bakasura
dorito_rikolino7
Bakasura
Level 8
God Stats
12W - 23L
1,358 SR
Queue Stats
18W - 42L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Elcucuy746
Hercules
17
4 / 3 / 6
12,666
487
11,450
27,291
21,512
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
M3G4M0UTH
Anubis
20
19 / 5 / 6
14,916
574
26,080
26,485
11,772
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Razagbag420
Amaterasu
18
5 / 3 / 7
13,505
519
5,085
15,461
12,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
6 / 4 / 10
14,771
568
11,746
16,501
6,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
sueno-firme
Gilgamesh
20
10 / 4 / 4
14,552
560
10,477
19,943
8,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
BIG-GUN1
Thoth
19
7 / 9 / 6
12,984
499
19,332
17,320
5,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
9 / 11 / 5
13,536
521
20,070
23,054
7,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Loki
J_Wika
Loki
15
2 / 6 / 5
10,514
404
13,789
20,209
7,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Neith
7
0 / 8 / 3
7,208
277
1,183
7,549
1,481
14
0 / 10 / 4
9,785
376
3,126
19,634
6,620
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
41
44
Kills
18
19
Deaths
44
33
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Thoth
BIG-GUN1
Thoth
7
9
6
1.11
W
Hercules
Elcucuy746
Hercules
4
3
6
2.33
L
9
11
5
1.05
L
Loki
J_Wika
Loki
2
6
5
0.75
L
Neith
0
8
3
0.19
W
Anubis
M3G4M0UTH
Anubis
19
5
6
4.4
W
Amaterasu
Razagbag420
Amaterasu
5
3
7
2.83
W
6
4
10
2.75
L
0
10
4
0.2
W
Gilgamesh
sueno-firme
Gilgamesh
10
4
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,838
Damage
57,500
105,681
Taken
87,766
61,742
Mitigated
28,514
38,878
Healing
15,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
BIG-GUN1
Thoth
19,332
1,678
0
2,250
17,320
5,184
0
5,084
12,236
61,626
0
W
Hercules
Elcucuy746
Hercules
11,450
4,591
0
11,654
27,291
21,512
851
5,195
21,816
0
47,015
L
20,070
6,558
0
4,348
23,054
7,552
0
9,174
13,880
0
56,971
L
Loki
J_Wika
Loki
13,789
5,384
113
5,057
20,209
7,677
775
4,724
15,485
0
43,209
L
Neith
1,183
626
0
0
7,549
1,481
0
3,426
4,123
0
7,292
W
Anubis
M3G4M0UTH
Anubis
26,080
883
170
15,563
26,485
11,772
1,949
7,091
18,814
114,719
0
W
Amaterasu
Razagbag420
Amaterasu
5,085
2,585
0
4,238
15,461
12,981
4,580
494
14,915
0
87,795
W
11,746
5,353
0
0
16,501
6,809
2,831
2,872
13,311
0
127,273
L
3,126
2,615
0
3,789
19,634
6,620
1,388
3,672
15,962
0
35,569
W
Gilgamesh
sueno-firme
Gilgamesh
10,477
2,741
0
7,253
19,943
8,668
0
2,570
17,196
0
97,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,410
Gold Earned
54,027
656
Minions Killed
312
0
Camps Cleared
0
2,505,935
Distance Traveled
1,976,773
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
12,984
499
82
3
0
399,049
3
W
Hercules
12,666
487
100
4
0
507,954
0
L
Fenrir
13,536
521
57
2
0
493,966
0
L
Loki
10,514
404
75
3
0
454,875
0
L
Neith
7,208
277
10
0
0
196,125
0
W
Anubis
14,916
574
130
5
0
378,922
2
W
Amaterasu
13,505
519
119
5
0
517,591
4
W
Mercury
14,771
568
147
6
0
592,583
0
L
Bakasura
9,785
376
88
3
0
432,758
0
W
Gilgamesh
14,552
560
160
6
0
508,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role