Player Matchup

Artemis
Artemis
FULLCHINE
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 26L
1,083 Elo+
Solo
Da Ji
Da Ji
SternGalaxie528
Da Ji
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,700 Elo+
Solo
Sol
Sol
e33romanov
Sol
Level 26
God Stats
9W - 8L
1,947 SR
Queue Stats
107W - 119L
1,393 Elo+
Party 1
Anubis
Anubis
mute-plum0
Anubis
Level 23
God Stats
27W - 21L
1,550 SR
Queue Stats
75W - 92L
1,420 Elo+
Party 1
King Arthur
King Arthur
purplishorange
King Arthur
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 71L
1,366 Elo+
Solo
Team Averages
Level 22
1,599 SR
1,392 Elo+

VS

Team Averages
Level 18
1,435 SR
1,347 Elo+
Aphrodite
Aphrodite
Kingsane
Aphrodite
Level 24
God Stats
2W - 4L
1,549 SR
Queue Stats
20W - 26L
1,321 Elo+
Party 2
Neith
Neith
Lifani
Neith
Level 29
God Stats
0W - 2L
1,675 SR
Queue Stats
20W - 25L
1,382 Elo+
Party 3
Bellona
Bellona
Ukio797
Bellona
Level 7
God Stats
0W - 1L
1,292 SR
Queue Stats
8W - 13L
1,284 Elo+
Party 3
Nox
Nox
Valsharom
Nox
Level 16
God Stats
2W - 2L
1,342 SR
Queue Stats
7W - 16L
1,212 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
СВИНОРУКИ
Ah Muzen Cab
Level 12
God Stats
1W - 1L
1,319 SR
Queue Stats
17W - 18L
1,534 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FULLCHINE
Artemis
13
2 / 9 / 5
9,355
374
8,088
14,528
4,221
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
10 / 6 / 7
12,751
510
19,810
20,764
10,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
10 / 4 / 7
13,352
534
15,002
19,634
7,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anubis
mute-plum0
Anubis
20
9 / 5 / 8
13,172
527
14,011
20,653
9,135
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
purplishorange
King Arthur
2
0 / 0 / 0
6,746
270
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Kingsane
Aphrodite
9
3 / 1 / 0
8,972
359
995
3,948
3,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Lifani
Neith
20
9 / 7 / 3
13,238
530
15,407
19,777
6,383
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
Ukio797
Bellona
18
3 / 11 / 6
12,241
490
5,325
22,211
17,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
6 / 6 / 12
13,385
535
19,980
16,248
5,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
СВИНОРУКИ
Ah Muzen Cab
18
3 / 6 / 8
11,666
467
8,962
14,884
4,351
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
53
31
Kills
24
24
Deaths
31
27
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Artemis
FULLCHINE
Artemis
2
9
5
0.5
L
Aphrodite
Kingsane
Aphrodite
3
1
0
3
L
Neith
Lifani
Neith
9
7
3
1.5
W
10
6
7
2.25
L
Bellona
Ukio797
Bellona
3
11
6
0.55
L
6
6
12
2
W
10
4
7
3.38
W
Anubis
mute-plum0
Anubis
9
5
8
2.6
W
King Arthur
purplishorange
King Arthur
0
0
0
0
L
Ah Muzen Cab
СВИНОРУКИ
Ah Muzen Cab
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,911
Damage
50,669
75,579
Taken
77,068
30,942
Mitigated
37,353
22,073
Healing
17,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
FULLCHINE
Artemis
8,088
3,228
0
980
14,528
4,221
763
5,504
8,761
0
34,751
L
Aphrodite
Kingsane
Aphrodite
995
264
1,785
2,339
3,948
3,121
414
1,233
2,715
13,717
0
L
Neith
Lifani
Neith
15,407
5,898
0
5,782
19,777
6,383
0
6,259
13,518
0
94,046
W
19,810
5,502
0
2,019
20,764
10,295
0
2,888
17,764
0
103,921
L
Bellona
Ukio797
Bellona
5,325
899
0
2,546
22,211
17,909
257
9,796
12,415
0
51,895
L
19,980
1,632
0
2,637
16,248
5,589
554
4,326
11,922
66,606
0
W
15,002
4,824
0
9,601
19,634
7,291
4,890
6,376
12,961
87,033
8,174
W
Anubis
mute-plum0
Anubis
14,011
1,074
0
9,473
20,653
9,135
2,174
5,281
15,118
82,786
0
W
King Arthur
purplishorange
King Arthur
0
0
0
0
0
0
0
0
0
0
0
L
Ah Muzen Cab
СВИНОРУКИ
Ah Muzen Cab
8,962
3,137
0
2,855
14,884
4,351
382
6,604
8,280
0
69,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,376
Gold Earned
59,502
455
Minions Killed
467
0
Camps Cleared
0
1,642,403
Distance Traveled
1,943,349
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,355
374
45
2
0
338,700
0
L
Aphrodite
8,972
359
33
1
0
147,638
0
L
Neith
13,238
530
118
5
0
419,524
0
W
Da Ji
12,751
510
118
5
0
461,149
6
L
Bellona
12,241
490
110
4
0
475,927
0
L
Nox
13,385
535
100
4
0
410,303
0
W
Sol
13,352
534
148
6
0
442,992
0
W
Anubis
13,172
527
144
6
0
399,323
1
W
King Arthur
6,746
270
0
0
0
239
0
L
Ah Muzen Cab
11,666
467
106
4
0
489,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role