Player Matchup

Anubis
Anubis
 
Anubis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Milversouls
Guan Yu
Level 120
God Stats
2W - 1L
1,816 SR
Queue Stats
15W - 15L
1,608 Elo+
Party 2
Izanami
Izanami
naperekure
Izanami
Level 15
God Stats
0W - 4L
1,757 SR
Queue Stats
1W - 9L
1,274 Elo+
Party 2
Team Averages
Level 81
1,691 SR
1,461 Elo+

VS

Team Averages
Level 92
1,667 SR
1,462 Elo+
Geb
Geb
PhilVechi
Geb
Level 141
God Stats
40W - 19L
1,603 SR
Queue Stats
238W - 215L
1,543 Elo+
Party 1
Artemis
Artemis
Rubenrot
Artemis
Level 88
God Stats
2W - 0L
1,856 SR
Queue Stats
17W - 20L
1,369 Elo+
Solo
Sol
Sol
lannij0
Sol
Level 48
God Stats
8W - 5L
1,541 SR
Queue Stats
46W - 49L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
4 / 6 / 6
10,266
684
10,640
16,398
8,675
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Milversouls
Guan Yu
12
2 / 5 / 8
9,101
607
10,087
13,277
13,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
naperekure
Izanami
14
5 / 3 / 6
10,226
682
12,573
11,174
3,882
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 9
11,358
757
7,181
18,078
17,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Rubenrot
Artemis
14
6 / 6 / 6
10,861
724
15,048
10,927
3,364
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sol
15
4 / 4 / 8
10,360
691
10,683
10,168
3,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
37
11
Kills
14
14
Deaths
11
20
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
4
6
6
1.17
L
Guan Yu
Milversouls
Guan Yu
2
5
8
1.2
W
4
1
9
8.5
W
Artemis
Rubenrot
Artemis
6
6
6
1.5
W
Sol
4
4
8
2
L
Izanami
naperekure
Izanami
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,300
Damage
32,912
40,849
Taken
39,173
25,591
Mitigated
23,953
11,864
Healing
8,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
10,640
728
0
7,618
16,398
8,675
231
7,369
9,029
57,515
0
L
Guan Yu
Milversouls
Guan Yu
10,087
1,078
0
2,920
13,277
13,034
0
5,498
7,779
0
15,437
W
7,181
772
0
4,818
18,078
17,370
215
3,169
14,541
29,651
0
W
Artemis
Rubenrot
Artemis
15,048
7,565
0
646
10,927
3,364
1,343
3,029
7,679
0
33,399
W
Sol
10,683
3,853
0
3,117
10,168
3,219
1,481
4,878
5,165
48,604
3,125
L
Izanami
naperekure
Izanami
12,573
9,456
0
1,326
11,174
3,882
1,084
4,180
6,994
0
32,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,593
Gold Earned
32,579
164
Minions Killed
181
6
Camps Cleared
6
766,642
Distance Traveled
773,415
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,266
684
87
6
3
219,039
3
L
Guan Yu
9,101
607
14
1
1
272,211
6
W
Geb
11,358
757
22
1
3
310,516
3
W
Artemis
10,861
724
51
3
1
203,196
2
W
Sol
10,360
691
108
7
2
259,703
3
L
Izanami
10,226
682
63
4
2
275,392
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role