Player Matchup

Gilgamesh
Gilgamesh
AokijiCZ
Gilgamesh
Level 18
God Stats
0W - 1L
1,740 SR
Queue Stats
0W - 3L
1,232 Elo+
Solo
Khepri
Khepri
Fairine
Khepri
Level 105
God Stats
10W - 7L
1,557 SR
Queue Stats
52W - 42L
1,527 Elo+
Party 1
Agni
Agni
KofSol
Agni
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,251 Elo+
Solo
Charybdis
Charybdis
Shin_g_mi
Charybdis
Level 107
God Stats
0W - 3L
1,399 SR
Queue Stats
31W - 47L
1,331 Elo+
Party 1
Zeus
Zeus
Tenzo-c
Zeus
Level 122
God Stats
12W - 12L
1,563 SR
Queue Stats
114W - 113L
1,476 Elo+
Solo
Team Averages
Level 83
1,552 SR
1,363 Elo+

VS

Team Averages
Level 90
1,533 SR
1,461 Elo+
Neith
Neith
 
Neith
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
 
Mercury
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Numerian
Baron Samedi
Level 118
God Stats
3W - 1L
1,660 SR
Queue Stats
20W - 13L
1,540 Elo+
Party 2
Artio
Artio
Seliora
Artio
Level 159
God Stats
6W - 3L
1,688 SR
Queue Stats
128W - 120L
1,579 Elo+
Party 2
Chang'e
Chang'e
TiaSchwarzfels
Chang'e
Level 27
God Stats
1W - 0L
1,317 SR
Queue Stats
8W - 16L
1,183 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AokijiCZ
Gilgamesh
12
0 / 6 / 0
8,013
572
6,111
18,905
7,757
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
Fairine
Khepri
14
0 / 4 / 2
8,653
618
5,379
17,822
17,847
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Agni
KofSol
Agni
16
0 / 3 / 2
9,053
647
8,345
8,823
3,675
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Shin_g_mi
Charybdis
16
0 / 6 / 1
9,126
652
7,419
13,256
5,656
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Zeus
Tenzo-c
Zeus
16
3 / 3 / 0
9,593
685
15,818
9,938
3,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
6 / 1 / 10
11,429
816
13,560
8,651
3,325
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
 
Mercury
18
5 / 1 / 4
11,325
809
6,440
7,736
3,261
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Numerian
Baron Samedi
19
8 / 0 / 7
12,073
862
16,997
8,774
4,100
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artio
Seliora
Artio
17
2 / 0 / 15
10,284
735
16,171
21,151
19,886
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
1 / 1 / 9
9,485
678
8,109
12,461
6,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
67
3
Kills
22
22
Deaths
3
5
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
1
10
11
W
Mercury
 
Mercury
5
1
4
7
L
Gilgamesh
AokijiCZ
Gilgamesh
0
6
0
0
L
Khepri
Fairine
Khepri
0
4
2
0.25
L
Agni
KofSol
Agni
0
3
2
0.33
W
Baron Samedi
Numerian
Baron Samedi
8
0
7
11.5
W
Artio
Seliora
Artio
2
0
15
9.5
L
Charybdis
Shin_g_mi
Charybdis
0
6
1
0.08
L
Zeus
Tenzo-c
Zeus
3
3
0
1
W
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,072
Damage
61,277
68,744
Taken
58,773
38,851
Mitigated
37,351
12,666
Healing
28,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
13,560
4,934
201
2,711
8,651
3,325
3,482
6,075
2,364
0
35,834
W
Mercury
 
Mercury
6,440
1,929
0
1,344
7,736
3,261
0
2,852
4,718
0
45,744
L
Gilgamesh
AokijiCZ
Gilgamesh
6,111
1,003
1,221
2,374
18,905
7,757
102
12,221
6,684
0
10,151
L
Khepri
Fairine
Khepri
5,379
339
1,513
2,686
17,822
17,847
0
12,063
5,759
17,149
0
L
Agni
KofSol
Agni
8,345
1,119
32
1,313
8,823
3,675
180
4,316
4,507
38,028
0
W
Baron Samedi
Numerian
Baron Samedi
16,997
1,899
3,386
3,554
8,774
4,100
400
3,581
5,083
64,098
0
W
Artio
Seliora
Artio
16,171
815
2,048
7,188
21,151
19,886
258
9,287
11,486
35,804
0
L
Charybdis
Shin_g_mi
Charybdis
7,419
2,479
0
1,230
13,256
5,656
1,362
8,296
4,960
0
44,115
L
Zeus
Tenzo-c
Zeus
15,818
989
0
2,297
9,938
3,916
259
4,757
5,181
32,530
0
W
8,109
1,177
4,735
3,567
12,461
6,779
0
6,920
5,293
17,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,438
Gold Earned
54,596
270
Minions Killed
331
8
Camps Cleared
8
1,208,524
Distance Traveled
1,447,964
26
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,429
816
57
4
2
240,123
3
W
Mercury
11,325
809
83
6
3
348,662
2
L
Gilgamesh
8,013
572
12
1
1
199,348
3
L
Khepri
8,653
618
27
2
1
256,744
6
L
Agni
9,053
647
83
6
0
259,054
5
W
Baron Samedi
12,073
862
123
9
0
280,984
1
W
Artio
10,284
735
38
3
2
323,964
2
L
Charybdis
9,126
652
90
6
4
247,815
8
L
Zeus
9,593
685
58
4
2
245,563
4
W
Chang'e
9,485
678
30
2
1
254,231
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role