Player Matchup

Poseidon
Poseidon
GANNICUS13
Poseidon
Level 149
God Stats
4W - 2L
1,504 SR
Queue Stats
343W - 345L
1,518 Elo+
Party 1
Bastet
Bastet
ON4RU
Bastet
Level 159
God Stats
3W - 1L
1,537 SR
Queue Stats
411W - 435L
1,484 Elo+
Party 1
Sun Wukong
Sun Wukong
RafaCA
Sun Wukong
Level 149
God Stats
2W - 2L
1,403 SR
Queue Stats
139W - 162L
1,557 Elo+
Party 1
Ymir
Ymir
VictorHugo00
Ymir
Level 140
God Stats
9W - 11L
1,599 SR
Queue Stats
401W - 416L
1,443 Elo+
Party 1
Anhur
Anhur
squib215
Anhur
Level 120
God Stats
5W - 3L
1,474 SR
Queue Stats
562W - 516L
1,510 Elo+
Solo
Team Averages
Level 143
1,504 SR
1,502 Elo+

VS

Team Averages
Level 135
1,523 SR
1,518 Elo+
Medusa
Medusa
Aviaria
Medusa
Level 149
God Stats
2W - 2L
1,761 SR
Queue Stats
70W - 76L
1,499 Elo+
Party 2
Gilgamesh
Gilgamesh
FTG Den0minat0r
Gilgamesh
Level 154
God Stats
5W - 11L
1,667 SR
Queue Stats
160W - 141L
1,523 Elo+
Party 2
Loki
Loki
Fearful HD
Loki
Level 143
God Stats
2W - 7L
1,341 SR
Queue Stats
496W - 482L
1,527 Elo+
Party 2
Baba Yaga
Baba Yaga
GrimGrimaces
Baba Yaga
Level 102
God Stats
10W - 14L
1,525 SR
Queue Stats
272W - 274L
1,494 Elo+
Party 2
Geb
Geb
jacw212
Geb
Level 126
God Stats
5W - 5L
1,323 SR
Queue Stats
179W - 176L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
GANNICUS13
Poseidon
20
5 / 4 / 12
15,082
580
20,850
16,240
7,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
ON4RU
Bastet
20
12 / 1 / 7
15,313
589
24,621
25,797
11,373
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
RafaCA
Sun Wukong
20
8 / 4 / 4
14,287
550
19,130
26,982
25,301
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
3 / 0 / 15
13,104
504
8,601
25,113
30,165
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anhur
squib215
Anhur
20
8 / 3 / 6
14,857
571
14,958
18,214
7,623
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Aviaria
Medusa
16
0 / 4 / 2
10,128
390
11,064
15,449
4,079
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
FTG Den0minat0r
Gilgamesh
16
0 / 10 / 4
10,277
395
11,267
26,845
18,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
7 / 7 / 2
13,298
511
17,582
22,604
8,032
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Baba Yaga
GrimGrimaces
Baba Yaga
18
4 / 7 / 3
11,884
457
14,851
25,159
11,238
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Geb
16
1 / 8 / 6
10,704
412
15,057
24,272
26,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
29
36
Kills
12
12
Deaths
36
44
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Medusa
Aviaria
Medusa
0
4
2
0.25
L
Gilgamesh
FTG Den0minat0r
Gilgamesh
0
10
4
0.2
L
7
7
2
1.14
W
Poseidon
GANNICUS13
Poseidon
5
4
12
2.75
L
Baba Yaga
GrimGrimaces
Baba Yaga
4
7
3
0.79
W
Bastet
ON4RU
Bastet
12
1
7
15.5
W
Sun Wukong
RafaCA
Sun Wukong
8
4
4
2.5
W
3
0
15
10.5
L
Geb
1
8
6
0.5
W
Anhur
squib215
Anhur
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,160
Damage
69,821
112,346
Taken
114,329
81,828
Mitigated
67,513
45,032
Healing
21,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Aviaria
Medusa
11,064
4,338
0
750
15,449
4,079
0
2,062
13,321
0
79,691
L
Gilgamesh
FTG Den0minat0r
Gilgamesh
11,267
3,222
0
6,006
26,845
18,091
0
2,730
24,071
0
61,999
L
17,582
4,161
0
6,632
22,604
8,032
0
4,856
17,622
0
103,873
W
Poseidon
GANNICUS13
Poseidon
20,850
4,667
0
2,478
16,240
7,366
2,513
6,427
9,813
143,816
0
L
Baba Yaga
GrimGrimaces
Baba Yaga
14,851
0
0
6,717
25,159
11,238
518
9,759
14,991
65,447
0
W
Bastet
ON4RU
Bastet
24,621
6,234
0
11,279
25,797
11,373
2,578
6,083
19,714
0
165,752
W
Sun Wukong
RafaCA
Sun Wukong
19,130
3,855
0
10,549
26,982
25,301
753
6,928
20,054
366
84,652
W
8,601
1,357
5,057
8,749
25,113
30,165
394
8,556
16,557
26,845
0
L
Geb
15,057
1,612
0
1,748
24,272
26,073
0
9,455
14,533
33,996
0
W
Anhur
squib215
Anhur
14,958
8,294
0
6,920
18,214
7,623
4,981
2,938
15,276
0
121,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,643
Gold Earned
56,291
798
Minions Killed
556
0
Camps Cleared
0
2,565,971
Distance Traveled
2,227,041
26
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,128
390
152
6
0
438,701
6
L
Gilgamesh
10,277
395
103
4
0
398,434
0
L
Loki
13,298
511
160
6
0
477,899
2
W
Poseidon
15,082
580
219
8
0
503,157
5
L
Baba Yaga
11,884
457
110
4
0
461,828
4
W
Bastet
15,313
589
194
7
0
596,149
6
W
Sun Wukong
14,287
550
166
6
0
460,140
4
W
Ymir
13,104
504
23
1
0
507,387
8
L
Geb
10,704
412
31
1
0
450,179
10
W
Anhur
14,857
571
196
8
0
499,138
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role