Player Matchup

Izanami
Izanami
ShakierSnow144
Izanami
Level 49
God Stats
30W - 30L
1,509 SR
Queue Stats
51W - 61L
1,324 Elo+
Solo
Kukulkan
Kukulkan
StormShadow9105
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,154 Elo+
Solo
Mulan
Mulan
royalerage37
Mulan
Level 108
God Stats
4W - 5L
1,422 SR
Queue Stats
550W - 759L
1,244 Elo+
Solo
Team Averages
Level 54
1,477 SR
1,241 Elo+

VS

Team Averages
Level 30
1,438 SR
1,223 Elo+
Mulan
Mulan
A shadow wo1f
Mulan
Level 18
God Stats
16W - 15L
1,323 SR
Queue Stats
20W - 18L
1,160 Elo+
Solo
Neith
Neith
AJLennihan
Neith
Level 46
God Stats
22W - 25L
1,412 SR
Queue Stats
46W - 57L
1,206 Elo+
Solo
Bacchus
Bacchus
fpa1981
Bacchus
Level 26
God Stats
6W - 4L
1,578 SR
Queue Stats
63W - 101L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 2
9,349
623
8,607
9,786
3,044
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
6
0 / 5 / 1
7,250
483
1,505
3,870
1,000
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
2 / 1 / 2
9,056
604
6,809
10,727
6,663
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 6
8,866
591
5,038
11,668
8,312
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
15
6 / 2 / 3
10,589
706
9,807
9,120
3,699
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
fpa1981
Bacchus
12
2 / 0 / 5
9,662
644
4,670
8,909
11,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
4
Kills
9
9
Deaths
4
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
2
6
2
W
Neith
6
2
3
3.75
L
2
3
2
1
L
Kukulkan
0
5
1
0.1
W
Bacchus
fpa1981
Bacchus
2
0
5
4.5
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,921
Damage
19,515
24,383
Taken
29,697
10,707
Mitigated
23,370
3,293
Healing
8,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,038
685
0
342
11,668
8,312
21
512
11,156
0
17,288
W
Neith
9,807
6,974
34
4,493
9,120
3,699
2,554
791
8,329
0
50,240
L
8,607
3,914
384
1,049
9,786
3,044
0
1,346
8,440
0
41,925
L
Kukulkan
1,505
241
0
36
3,870
1,000
13
668
3,202
4,605
0
W
Bacchus
fpa1981
Bacchus
4,670
456
437
2,712
8,909
11,359
0
202
8,707
14,095
0
L
6,809
1,261
307
1,517
10,727
6,663
0
3,226
7,501
0
21,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,655
Gold Earned
29,117
125
Minions Killed
143
4
Camps Cleared
4
599,869
Distance Traveled
763,573
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,866
591
25
2
0
231,341
0
W
Neith
10,589
706
95
6
2
223,508
1
L
Izanami
9,349
623
83
6
1
225,520
0
L
Kukulkan
7,250
483
8
1
0
88,376
0
W
Bacchus
9,662
644
23
2
2
308,724
5
L
Mulan
9,056
604
34
2
3
285,973
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role