Player Matchup

Fenrir
Fenrir
Aptixn
Fenrir
Level 124
God Stats
7W - 4L
1,578 SR
Queue Stats
286W - 260L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Redshark629
Cthulhu
Level 45
God Stats
18W - 16L
1,557 SR
Queue Stats
118W - 110L
1,469 Elo+
Party 1
Neith
Neith
RentnerGandalf
Neith
Level 139
God Stats
76W - 57L
1,553 SR
Queue Stats
343W - 333L
1,480 Elo+
Party 2
King Arthur
King Arthur
Sir_Maulwurf
King Arthur
Level 98
God Stats
51W - 41L
1,501 SR
Queue Stats
315W - 257L
1,479 Elo+
Party 1
Sol
Sol
xFreeya
Sol
Level 47
God Stats
7W - 5L
1,533 SR
Queue Stats
133W - 122L
1,442 Elo+
Party 2
Team Averages
Level 91
1,545 SR
1,474 Elo+

VS

Team Averages
Level 48
1,524 SR
1,411 Elo+
Medusa
Medusa
Yuchijiro
Medusa
Level 109
God Stats
3W - 2L
1,682 SR
Queue Stats
298W - 330L
1,483 Elo+
Party 4
Bellona
Bellona
acruicks99-alex
Bellona
Level 28
God Stats
11W - 13L
1,473 SR
Queue Stats
32W - 44L
1,362 Elo+
Party 3
Cabrakan
Cabrakan
l-MateuszeQ-l
Cabrakan
Level 29
God Stats
1W - 3L
1,418 SR
Queue Stats
109W - 143L
1,431 Elo+
Party 4
Hades
Hades
lordwinter_21
Hades
Level 43
God Stats
7W - 5L
1,636 SR
Queue Stats
47W - 52L
1,444 Elo+
Party 3
Jormungandr
Jormungandr
przemek1977
Jormungandr
Level 29
God Stats
23W - 34L
1,409 SR
Queue Stats
102W - 150L
1,337 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aptixn
Fenrir
11
8 / 1 / 3
6,676
668
7,237
7,312
2,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Redshark629
Cthulhu
9
2 / 0 / 3
5,866
587
2,048
4,543
2,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
3 / 1 / 3
6,412
641
4,391
4,343
1,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

King Arthur
Sir_Maulwurf
King Arthur
12
2 / 1 / 2
6,650
665
5,758
7,069
3,993
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sol
9
1 / 1 / 3
5,403
540
4,702
6,307
1,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Yuchijiro
Medusa
8
1 / 4 / 0
4,931
493
5,905
6,339
1,648
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 3 / 1
4,568
457
2,148
7,192
6,820
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
l-MateuszeQ-l
Cabrakan
8
2 / 3 / 0
5,508
551
2,887
7,171
3,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 3 / 2
5,891
589
3,788
8,202
4,163
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
przemek1977
Jormungandr
7
0 / 3 / 0
4,508
451
1,923
7,368
3,213
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
16
Kills
3
4
Deaths
16
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Aptixn
Fenrir
8
1
3
9.5
W
Cthulhu
Redshark629
Cthulhu
2
0
3
3.5
W
3
1
3
4.5
W
King Arthur
Sir_Maulwurf
King Arthur
2
1
2
3
L
Medusa
Yuchijiro
Medusa
1
4
0
0.25
L
0
3
1
0.17
L
Cabrakan
l-MateuszeQ-l
Cabrakan
2
3
0
0.67
L
0
3
2
0.33
L
Jormungandr
przemek1977
Jormungandr
0
3
0
0
W
Sol
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,136
Damage
16,651
29,574
Taken
36,272
11,959
Mitigated
19,634
13,005
Healing
9,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Aptixn
Fenrir
7,237
2,547
0
3,410
7,312
2,570
0
3,015
4,297
0
29,907
W
Cthulhu
Redshark629
Cthulhu
2,048
261
303
1,356
4,543
2,492
0
948
3,595
13,404
0
W
4,391
1,456
0
2,015
4,343
1,489
0
2,195
2,148
0
33,737
W
King Arthur
Sir_Maulwurf
King Arthur
5,758
241
0
2,448
7,069
3,993
0
1,016
6,053
0
38,374
L
Medusa
Yuchijiro
Medusa
5,905
2,945
0
1,455
6,339
1,648
0
2,670
3,669
0
29,484
L
2,148
542
0
360
7,192
6,820
0
349
6,843
0
11,140
L
Cabrakan
l-MateuszeQ-l
Cabrakan
2,887
682
0
2,987
7,171
3,790
0
835
6,336
21,687
0
L
3,788
308
0
3,148
8,202
4,163
0
433
7,769
29,597
0
L
Jormungandr
przemek1977
Jormungandr
1,923
829
210
1,000
7,368
3,213
0
2,463
4,905
15,154
0
W
Sol
4,702
1,340
0
3,473
6,307
1,415
808
1,424
4,883
26,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,007
Gold Earned
25,406
278
Minions Killed
221
0
Camps Cleared
0
1,058,783
Distance Traveled
934,038
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,676
668
56
6
0
239,066
2
W
Cthulhu
5,866
587
11
1
0
207,695
0
W
Neith
6,412
641
74
7
0
199,709
1
W
King Arthur
6,650
665
91
9
0
224,229
1
L
Medusa
4,931
493
48
5
0
179,429
1
L
Bellona
4,568
457
26
3
0
191,561
1
L
Cabrakan
5,508
551
43
4
0
212,267
2
L
Hades
5,891
589
75
8
0
172,697
3
L
Jormungandr
4,508
451
29
3
0
178,084
0
W
Sol
5,403
540
46
5
0
188,084
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role