Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Yung Jeeta
Osiris
Level 28
God Stats
1W - 0L
1,526 SR
Queue Stats
3W - 3L
1,167 Elo+
Solo
Baron Samedi
Baron Samedi
dopeypanda22
Baron Samedi
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,401 Elo+
Solo
Team Averages
Level 33
1,509 SR
1,356 Elo+

VS

Team Averages
Level 28
1,389 SR
1,055 Elo+
Ra
Ra
Adiatom
Ra
Level 26
God Stats
0W - 5L
1,160 SR
Queue Stats
23W - 33L
1,317 Elo+
Solo
Susano
Susano
CALI_BORN_HUSTLA
Susano
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
919 Elo+
Solo
Geb
Geb
TheProfessaur
Geb
Level 42
God Stats
0W - 3L
1,507 SR
Queue Stats
4W - 9L
929 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
10 / 0 / 7
10,729
825
13,412
11,289
4,709
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Osiris
Yung Jeeta
Osiris
14
7 / 0 / 10
9,989
768
8,096
14,784
11,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
dopeypanda22
Baron Samedi
12
5 / 2 / 10
9,275
713
7,713
7,728
4,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 2
7,992
615
10,110
9,138
3,504
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 14 / 0
7,471
575
9,418
18,800
6,263
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 5 / 0
7,331
564
2,772
9,055
5,645
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
4
22
Kills
2
2
Deaths
22
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
10
0
7
13.5
L
0
3
2
0.33
L
1
14
0
0.07
L
1
5
0
0.2
W
Osiris
Yung Jeeta
Osiris
7
0
10
12
W
Baron Samedi
dopeypanda22
Baron Samedi
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,221
Damage
22,300
33,801
Taken
36,993
20,352
Mitigated
15,412
11,264
Healing
1,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
13,412
5,873
763
4,133
11,289
4,709
1,455
3,528
7,761
0
41,200
L
10,110
588
415
1,193
9,138
3,504
0
1,824
7,102
38,286
0
L
9,418
2,881
0
0
18,800
6,263
28
2,641
15,284
0
19,938
L
2,772
526
131
216
9,055
5,645
0
3,756
4,965
4,951
0
W
Osiris
Yung Jeeta
Osiris
8,096
2,996
517
2,581
14,784
11,221
663
5,466
9,318
1,831
21,425
W
Baron Samedi
dopeypanda22
Baron Samedi
7,713
1,161
1,431
1,839
7,728
4,422
726
4,242
3,486
28,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,993
Gold Earned
22,794
144
Minions Killed
103
5
Camps Cleared
3
735,200
Distance Traveled
547,371
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,729
825
54
4
4
274,721
1
L
Ra
7,992
615
74
6
3
243,153
3
L
Susano
7,471
575
20
2
0
179,699
0
L
Geb
7,331
564
9
1
0
124,519
3
W
Osiris
9,989
768
40
3
0
238,450
0
W
Baron Samedi
9,275
713
50
4
1
222,029
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role