Player Matchup

Zeus
Zeus
 
Zeus
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
BrianCardinal
Tyr
Level 9
God Stats
3W - 7L
1,500 SR
Queue Stats
106W - 80L
1,636 Elo+
Solo
Thor
Thor
LichMZuir
Thor
Level 26
God Stats
9W - 16L
1,360 SR
Queue Stats
165W - 168L
1,530 Elo+
Solo
Artemis
Artemis
VolKauFera
Artemis
Level 21
God Stats
6W - 1L
1,778 SR
Queue Stats
12W - 5L
1,874 Elo+
Solo
Ymir
Ymir
mando77
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 38L
1,351 Elo+
Solo
Team Averages
Level 17
1,528 SR
1,578 Elo+

VS

Team Averages
Level 20
1,580 SR
1,607 Elo+
Thor
Thor
MrSchnauzerDog
Thor
Level 24
God Stats
2W - 3L
1,495 SR
Queue Stats
69W - 42L
1,579 Elo+
Party 1
Cerberus
Cerberus
PancakesNBacon22
Cerberus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,680 Elo+
Solo
Izanami
Izanami
PortgasDAngel
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,481 Elo+
Party 1
Zeus
Zeus
TandemNooses
Zeus
Level 29
God Stats
1W - 2L
1,798 SR
Queue Stats
13W - 9L
1,780 Elo+
Solo
Apollo
Apollo
chukoo
Apollo
Level 26
God Stats
5W - 6L
1,606 SR
Queue Stats
43W - 45L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
1 / 3 / 4
6,161
616
4,046
6,587
1,986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
5 / 0 / 1
6,893
689
4,587
6,874
3,461
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thor
11
5 / 4 / 5
6,859
686
5,252
5,909
2,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
VolKauFera
Artemis
10
6 / 2 / 3
6,222
622
7,234
5,706
1,559
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
mando77
Ymir
9
2 / 1 / 9
6,094
609
3,592
6,118
3,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 1
5,473
547
2,089
7,543
2,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 4 / 2
4,866
487
2,698
9,504
3,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
6
0 / 3 / 0
4,549
455
2,171
3,718
924
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
7 / 3 / 0
6,932
693
9,948
6,819
1,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apollo
chukoo
Apollo
8
1 / 5 / 0
4,745
475
3,764
7,292
1,509
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
19
Kills
10
10
Deaths
19
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
1
3
4
1
W
5
0
1
5.5
W
Thor
5
4
5
1.88
L
2
4
1
0.63
L
0
4
2
0.25
L
Izanami
0
3
0
0
L
7
3
0
2.33
W
Artemis
VolKauFera
Artemis
6
2
3
3.75
L
Apollo
chukoo
Apollo
1
5
0
0.2
W
Ymir
mando77
Ymir
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,711
Damage
20,670
31,194
Taken
34,876
12,529
Mitigated
9,910
8,159
Healing
8,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
4,046
1,398
0
500
6,587
1,986
316
3,347
3,240
38,626
0
W
4,587
564
0
2,975
6,874
3,461
0
1,846
5,028
5,209
29,844
W
Thor
5,252
1,516
0
653
5,909
2,092
0
2,375
3,534
0
30,613
L
2,089
774
0
1,810
7,543
2,174
0
1,616
5,927
0
19,348
L
2,698
350
521
2,916
9,504
3,304
0
1,981
7,523
10,240
0
L
Izanami
2,171
1,939
0
482
3,718
924
366
87
3,631
0
16,188
L
9,948
4,393
0
1,962
6,819
1,999
680
2,900
3,919
38,381
0
W
Artemis
VolKauFera
Artemis
7,234
4,452
359
1,736
5,706
1,559
852
1,620
4,086
0
29,218
L
Apollo
chukoo
Apollo
3,764
1,881
0
1,257
7,292
1,509
0
1,514
5,778
0
20,814
W
Ymir
mando77
Ymir
3,592
1,167
0
1,936
6,118
3,431
315
3,458
2,660
15,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,229
Gold Earned
26,565
306
Minions Killed
223
0
Camps Cleared
0
936,221
Distance Traveled
835,941
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,161
616
74
7
0
185,580
1
W
Tyr
6,893
689
86
9
0
209,860
1
W
Thor
6,859
686
65
7
0
193,312
3
L
Thor
5,473
547
43
4
0
194,451
0
L
Cerberus
4,866
487
19
2
0
162,327
3
L
Izanami
4,549
455
47
5
0
120,921
0
L
Zeus
6,932
693
77
8
0
168,066
4
W
Artemis
6,222
622
60
6
0
169,805
1
L
Apollo
4,745
475
37
4
0
190,176
4
W
Ymir
6,094
609
21
2
0
177,664
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role