Player Matchup

Apollo
Apollo
AGAs88
Apollo
Level 17
God Stats
3W - 3L
1,115 SR
Queue Stats
88W - 112L
1,620 Elo+
Solo
Ne Zha
Ne Zha
AImNotAGoodSupp
Ne Zha
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,649 Elo+
Solo
Vulcan
Vulcan
Lowbob1111
Vulcan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 26L
1,554 Elo+
Party 2
Amaterasu
Amaterasu
NinniQQ
Amaterasu
Level 16
God Stats
4W - 2L
1,914 SR
Queue Stats
30W - 26L
1,570 Elo+
Party 2
Mercury
Mercury
Vnjrx
Mercury
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 48L
1,609 Elo+
Solo
Team Averages
Level 16
1,506 SR
1,601 Elo+

VS

Team Averages
Level 28
1,523 SR
1,534 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Robzcm
Bakasura
Level 66
God Stats
2W - 0L
1,672 SR
Queue Stats
38W - 39L
1,559 Elo+
Party 1
Cabrakan
Cabrakan
Ytopia20
Cabrakan
Level 26
God Stats
1W - 1L
1,444 SR
Queue Stats
18W - 15L
1,501 Elo+
Solo
Olorun
Olorun
iF6at10
Olorun
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AGAs88
Apollo
11
4 / 2 / 2
6,400
492
5,525
7,564
2,198
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 3 / 2
6,012
462
5,070
11,355
4,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
Lowbob1111
Vulcan
11
0 / 2 / 1
6,146
473
2,950
5,540
1,610
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Amaterasu
NinniQQ
Amaterasu
11
0 / 5 / 1
5,780
445
1,447
7,315
4,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
Vnjrx
Mercury
12
1 / 1 / 3
6,687
514
2,554
7,573
2,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
5 / 1 / 0
9,002
692
6,711
7,259
3,778
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
 
Tiamat
14
2 / 0 / 1
8,043
619
2,781
3,612
1,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
Robzcm
Bakasura
12
3 / 0 / 0
7,334
564
3,928
7,189
3,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
Ytopia20
Cabrakan
10
1 / 3 / 5
6,414
493
3,130
7,472
6,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
iF6at10
Olorun
11
2 / 3 / 3
7,205
554
8,169
7,569
2,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
22
7
Kills
13
13
Deaths
7
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
1
0
5
W
Tiamat
 
Tiamat
2
0
1
2.5
L
Apollo
AGAs88
Apollo
4
2
2
2.5
L
2
3
2
1
L
Vulcan
Lowbob1111
Vulcan
0
2
1
0.25
L
Amaterasu
NinniQQ
Amaterasu
0
5
1
0.1
W
Bakasura
Robzcm
Bakasura
3
0
0
3
L
Mercury
Vnjrx
Mercury
1
1
3
2.5
W
Cabrakan
Ytopia20
Cabrakan
1
3
5
1.17
W
Olorun
iF6at10
Olorun
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,546
Damage
24,719
39,347
Taken
33,101
15,293
Mitigated
16,595
7,510
Healing
11,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
6,711
1,924
0
1,220
7,259
3,778
38
1,082
6,137
0
57,784
W
Tiamat
 
Tiamat
2,781
209
0
2,243
3,612
1,389
0
1,129
2,397
52,879
0
L
Apollo
AGAs88
Apollo
5,525
3,917
0
1,357
7,564
2,198
0
4,725
2,839
0
36,240
L
5,070
1,500
249
3,116
11,355
4,553
0
4,904
6,429
0
22,942
L
Vulcan
Lowbob1111
Vulcan
2,950
712
0
435
5,540
1,610
0
2,096
3,179
36,134
0
L
Amaterasu
NinniQQ
Amaterasu
1,447
632
0
1,630
7,315
4,655
0
0
7,315
0
23,294
W
Bakasura
Robzcm
Bakasura
3,928
2,873
0
3,592
7,189
3,039
0
309
6,858
0
43,136
L
Mercury
Vnjrx
Mercury
2,554
1,295
0
723
7,573
2,277
0
2,155
5,372
0
44,782
W
Cabrakan
Ytopia20
Cabrakan
3,130
655
0
618
7,472
6,095
0
282
7,190
11,610
0
W
Olorun
iF6at10
Olorun
8,169
3,954
284
3,596
7,569
2,294
0
0
7,569
49,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,025
Gold Earned
37,998
356
Minions Killed
458
0
Camps Cleared
0
1,251,372
Distance Traveled
1,291,173
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,002
692
130
10
0
274,902
5
W
Tiamat
8,043
619
124
10
0
272,874
3
L
Apollo
6,400
492
74
6
0
243,394
5
L
Ne Zha
6,012
462
33
3
0
243,202
5
L
Vulcan
6,146
473
93
7
0
247,268
5
L
Amaterasu
5,780
445
62
5
0
240,437
2
W
Bakasura
7,334
564
91
7
0
314,097
2
L
Mercury
6,687
514
94
7
0
277,071
0
W
Cabrakan
6,414
493
26
2
0
193,876
3
W
Olorun
7,205
554
87
7
0
235,424
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role