Player Matchup
Team Averages
Gold IV
Average Tier
Level 141
1,397 SR
1,532
MMR
VS
Team Averages
Silver II
Average Tier
Level 103
1,522 SR
1,524
MMR
Chronos
Silver II
Level 103
God Stats
4W - 5L
1,522 SR
Queue Stats
20W - 24L
1,524
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
El Bone Man
Ra
7
1 / 0 / 0
3,841
1,280
426
1,139
303
Sands of Time
+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction
PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.
Spellbook
+20
Magical Power
+75
Mana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
NINNY_MUGGlNS
Chronos
3
0 / 1 / 0
2,775
925
57
836
281
Manikin Scepter
+10
Basic Attack Damage
+7%
Attack Speed
PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.
Emerald Ring
+20
Magical Power
+5%
Attack Speed
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
3,841
1,280
31
10
2
50,360
0
L
2,775
925
7
2
0
15,332
1