Player Matchup

Anubis
Anubis
ExP yMave
Anubis
Level 18
God Stats
3W - 5L
1,427 SR
Queue Stats
57W - 60L
1,409 Elo+
Party 1
Medusa
Medusa
IgnitedAnkaa
Medusa
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 35L
1,514 Elo+
Solo
Hel
Hel
MataOtakus_xdd
Hel
Level 69
God Stats
1W - 3L
1,457 SR
Queue Stats
12W - 19L
1,447 Elo+
Party 2
Izanami
Izanami
Vinicius GD2440
Izanami
Level 18
God Stats
2W - 2L
1,435 SR
Queue Stats
60W - 74L
1,402 Elo+
Party 1
Ullr
Ullr
lThyrtl-
Ullr
Level 7
God Stats
0W - 3L
1,118 SR
Queue Stats
7W - 11L
1,449 Elo+
Party 2
Team Averages
Level 28
1,387 SR
1,444 Elo+

VS

Team Averages
Level 21
1,546 SR
1,461 Elo+
Cthulhu
Cthulhu
John194507
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,602 Elo+
Solo
Apollo
Apollo
Ozymanddias
Apollo
Level 29
God Stats
3W - 4L
1,387 SR
Queue Stats
35W - 38L
1,402 Elo+
Solo
Kukulkan
Kukulkan
Posendano
Kukulkan
Level 29
God Stats
3W - 0L
1,828 SR
Queue Stats
98W - 37L
1,674 Elo+
Solo
Ne Zha
Ne Zha
TennoJoestar
Ne Zha
Level 15
God Stats
2W - 0L
1,774 SR
Queue Stats
74W - 88L
1,422 Elo+
Party 3
Ao Kuang
Ao Kuang
TennoUmbra
Ao Kuang
Level 26
God Stats
4W - 3L
1,239 SR
Queue Stats
9W - 14L
1,207 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ExP yMave
Anubis
20
7 / 13 / 14
13,531
967
18,269
27,517
14,715
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Medusa
20
10 / 4 / 7
14,506
1,036
24,932
20,785
8,765
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
2 / 6 / 16
13,053
932
12,524
16,398
6,923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

20
7 / 9 / 12
13,913
994
26,107
23,245
8,828
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ullr
20
1 / 8 / 15
12,565
898
8,109
20,657
8,291
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

73

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
John194507
Cthulhu
20
0 / 10 / 20
13,246
946
7,432
24,453
19,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Apollo
20
13 / 0 / 11
16,451
1,175
17,294
9,383
3,737
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Posendano
Kukulkan
20
19 / 2 / 16
18,486
1,320
55,490
20,596
8,466
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ne Zha
20
3 / 8 / 16
13,356
954
12,329
19,818
8,256
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ao Kuang
TennoUmbra
Ao Kuang
20
5 / 7 / 14
13,699
979
10,914
20,013
7,579
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
117
27
Kills
40
40
Deaths
27
64
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Anubis
ExP yMave
Anubis
7
13
14
1.08
L
Medusa
10
4
7
3.38
W
Cthulhu
John194507
Cthulhu
0
10
20
1
L
2
6
16
1.67
W
Apollo
13
0
11
18.5
W
Kukulkan
Posendano
Kukulkan
19
2
16
13.5
W
Ne Zha
3
8
16
1.38
W
Ao Kuang
TennoUmbra
Ao Kuang
5
7
14
1.71
L
7
9
12
1.44
L
Ullr
1
8
15
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,941
Damage
103,459
108,602
Taken
94,263
47,522
Mitigated
47,922
17,897
Healing
18,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
ExP yMave
Anubis
18,269
1,117
152
3,823
27,517
14,715
0
19,393
8,124
26,959
0
L
Medusa
24,932
14,284
0
2,971
20,785
8,765
0
13,240
7,545
0
68,204
W
Cthulhu
John194507
Cthulhu
7,432
156
0
2,214
24,453
19,884
0
8,813
15,640
10,572
0
L
12,524
984
5,623
5,140
16,398
6,923
0
12,004
4,394
44,663
0
W
Apollo
17,294
9,081
0
1,532
9,383
3,737
0
626
8,757
0
49,931
W
Kukulkan
Posendano
Kukulkan
55,490
14,318
0
10,231
20,596
8,466
0
9,614
10,982
108,979
5,061
W
Ne Zha
12,329
3,839
162
1,748
19,818
8,256
0
5,678
14,140
0
30,893
W
Ao Kuang
TennoUmbra
Ao Kuang
10,914
2,459
0
2,720
20,013
7,579
0
6,062
13,951
19,091
0
L
26,107
16,232
0
0
23,245
8,828
0
12,082
11,163
0
54,150
L
Ullr
8,109
3,300
0
188
20,657
8,291
0
14,543
6,114
0
23,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,568
Gold Earned
75,238
264
Minions Killed
285
14
Camps Cleared
8
1,252,644
Distance Traveled
1,251,593
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
13,531
967
15
1
1
218,705
0
L
Medusa
14,506
1,036
77
6
5
251,902
0
W
Cthulhu
13,246
946
16
1
0
194,606
0
L
Hel
13,053
932
65
5
2
263,915
0
W
Apollo
16,451
1,175
75
5
0
280,266
0
W
Kukulkan
18,486
1,320
143
10
5
269,511
2
W
Ne Zha
13,356
954
40
3
1
256,932
0
W
Ao Kuang
13,699
979
11
1
2
250,278
0
L
Izanami
13,913
994
54
4
4
245,595
1
L
Ullr
12,565
898
53
4
2
272,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role