Player Matchup

Janus
Janus
Rykanos
Janus
Level 133
God Stats
1W - 9L
1,198 SR
Queue Stats
113W - 113L
1,534 Elo+
Solo
Bakasura
Bakasura
YourEv1lTwin
Bakasura
Level 52
God Stats
0W - 3L
1,203 SR
Queue Stats
51W - 36L
1,580 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
bogi9631
Ah Muzen Cab
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 44L
1,584 Elo+
Party 2
Geb
Geb
meorcmegreat
Geb
Level 144
God Stats
3W - 4L
1,639 SR
Queue Stats
219W - 239L
1,512 Elo+
Solo
Ra
Ra
Жихарь
Ra
Level 154
God Stats
11W - 12L
1,490 SR
Queue Stats
601W - 599L
1,558 Elo+
Solo
Team Averages
Level 111
1,406 SR
1,554 Elo+

VS

Team Averages
Level 116
1,505 SR
1,527 Elo+
Chang'e
Chang'e
 
Chang'e
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Aborigen
Apollo
Level 131
God Stats
3W - 2L
1,473 SR
Queue Stats
274W - 281L
1,582 Elo+
Solo
Fenrir
Fenrir
Ikali98
Fenrir
Level 106
God Stats
20W - 12L
1,738 SR
Queue Stats
114W - 112L
1,535 Elo+
Solo
Tiamat
Tiamat
UnbrokenHex
Tiamat
Level 57
God Stats
7W - 3L
1,245 SR
Queue Stats
106W - 83L
1,491 Elo+
Solo
Anubis
Anubis
Камикатзе
Anubis
Level 128
God Stats
18W - 13L
1,567 SR
Queue Stats
316W - 285L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Rykanos
Janus
15
1 / 3 / 2
9,403
855
12,916
6,826
1,912
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
YourEv1lTwin
Bakasura
15
0 / 2 / 4
9,083
826
2,850
5,993
1,963
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
bogi9631
Ah Muzen Cab
16
1 / 4 / 4
9,783
889
13,684
8,192
2,609
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

15
1 / 5 / 3
10,130
921
12,046
18,264
21,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
2 / 6 / 1
10,517
956
6,622
10,206
3,115
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

151

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
2 / 0 / 15
10,129
921
5,903
11,772
5,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
Aborigen
Apollo
17
2 / 2 / 15
10,529
957
9,788
11,307
4,158
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
Ikali98
Fenrir
17
5 / 3 / 12
10,792
981
7,848
14,922
10,853
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tiamat
17
5 / 0 / 14
11,335
1,030
11,623
6,643
4,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

17
6 / 0 / 13
11,335
1,030
12,303
8,384
4,339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
89
5
Kills
20
20
Deaths
5
14
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
0
15
9.5
W
Apollo
Aborigen
Apollo
2
2
15
4.75
W
Fenrir
Ikali98
Fenrir
5
3
12
3.67
L
Janus
Rykanos
Janus
1
3
2
0.67
W
Tiamat
5
0
14
12
L
Bakasura
YourEv1lTwin
Bakasura
0
2
4
1
L
Ah Muzen Cab
bogi9631
Ah Muzen Cab
1
4
4
0.75
L
1
5
3
0.5
L
2
6
1
0.42
W
6
0
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,118
Damage
47,465
49,481
Taken
53,028
31,126
Mitigated
29,033
3,212
Healing
20,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
5,903
317
6,642
6,150
11,772
5,477
0
7,727
4,045
35,015
0
W
Apollo
Aborigen
Apollo
9,788
6,722
0
2,913
11,307
4,158
0
7,396
3,694
0
36,981
W
Fenrir
Ikali98
Fenrir
7,848
1,122
0
1,115
14,922
10,853
0
7,852
6,835
734
15,402
L
Janus
Rykanos
Janus
12,916
367
0
518
6,826
1,912
0
4,218
2,494
30,262
0
W
Tiamat
11,623
1,039
0
1,819
6,643
4,206
0
3,878
2,765
30,301
0
L
Bakasura
YourEv1lTwin
Bakasura
2,850
1,908
0
234
5,993
1,963
0
4,766
1,193
0
5,886
L
Ah Muzen Cab
bogi9631
Ah Muzen Cab
13,684
1,544
0
284
8,192
2,609
0
4,330
3,772
0
32,744
L
12,046
732
0
921
18,264
21,527
0
10,884
6,920
21,349
0
L
6,622
495
774
481
10,206
3,115
0
4,791
5,199
52,385
0
W
12,303
242
0
1,505
8,384
4,339
0
4,731
3,592
26,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,916
Gold Earned
54,120
222
Minions Killed
281
8
Camps Cleared
9
1,116,719
Distance Traveled
1,058,351
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,129
921
88
8
0
231,108
0
W
Apollo
10,529
957
76
7
3
198,973
0
W
Fenrir
10,792
981
25
2
2
210,797
2
L
Janus
9,403
855
40
4
2
214,060
1
W
Tiamat
11,335
1,030
59
5
4
216,537
0
L
Bakasura
9,083
826
13
1
4
252,739
0
L
Ah Muzen Cab
9,783
889
42
4
2
223,363
0
L
Geb
10,130
921
13
1
0
213,645
2
L
Ra
10,517
956
114
10
0
212,912
3
W
Anubis
11,335
1,030
33
3
0
200,936
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role