Player Matchup

Kukulkan
Kukulkan
Deathninjadude
Kukulkan
Level 34
God Stats
11W - 10L
1,524 SR
Queue Stats
48W - 50L
1,487 Elo+
Party 2
Charybdis
Charybdis
StannDarshh
Charybdis
Level 63
God Stats
19W - 21L
1,434 SR
Queue Stats
211W - 242L
1,454 Elo+
Party 2
Achilles
Achilles
cmgator31
Achilles
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 47L
1,411 Elo+
Party 2
Tsukuyomi
Tsukuyomi
coopdaddy07
Tsukuyomi
Level 46
God Stats
4W - 4L
1,393 SR
Queue Stats
131W - 151L
1,424 Elo+
Party 2
Geb
Geb
iSuppOnly
Geb
Level 101
God Stats
16W - 11L
1,541 SR
Queue Stats
393W - 364L
1,474 Elo+
Solo
Team Averages
Level 54
1,478 SR
1,450 Elo+

VS

Team Averages
Level 103
1,536 SR
1,487 Elo+
Camazotz
Camazotz
MrDefense1
Camazotz
Level 129
God Stats
0W - 1L
1,556 SR
Queue Stats
675W - 658L
1,507 Elo+
Party 1
Geb
Geb
Toniimtn8
Geb
Level 44
God Stats
5W - 5L
1,424 SR
Queue Stats
191W - 164L
1,516 Elo+
Solo
Yemoja
Yemoja
alexandroacastro
Yemoja
Level 46
God Stats
1W - 3L
1,611 SR
Queue Stats
28W - 37L
1,499 Elo+
Solo
Jing Wei
Jing Wei
coldpepper24
Jing Wei
Level 160
God Stats
2W - 5L
1,366 SR
Queue Stats
114W - 128L
1,424 Elo+
Party 1
Zhong Kui
Zhong Kui
ponce369
Zhong Kui
Level 134
God Stats
9W - 5L
1,723 SR
Queue Stats
585W - 539L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
18
11 / 2 / 6
12,248
612
18,564
9,396
3,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
StannDarshh
Charybdis
17
2 / 0 / 4
10,600
530
6,488
10,065
3,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
cmgator31
Achilles
15
0 / 3 / 4
9,164
458
2,770
15,571
11,859
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
coopdaddy07
Tsukuyomi
17
7 / 3 / 7
11,009
550
12,688
16,804
7,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
2 / 0 / 8
10,391
520
5,683
14,588
15,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
MrDefense1
Camazotz
17
2 / 6 / 1
9,665
483
5,611
18,684
6,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
4 / 4 / 2
10,402
520
13,411
15,391
11,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 3 / 3
8,014
401
4,739
8,624
6,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
coldpepper24
Jing Wei
17
0 / 2 / 0
9,912
496
3,711
12,425
4,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
ponce369
Zhong Kui
15
1 / 7 / 0
9,564
478
11,014
15,337
9,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
22
Kills
7
8
Deaths
22
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
11
2
6
7
L
Camazotz
MrDefense1
Camazotz
2
6
1
0.42
W
Charybdis
StannDarshh
Charybdis
2
0
4
4
L
4
4
2
1.25
L
0
3
3
0.5
W
Achilles
cmgator31
Achilles
0
3
4
0.67
L
Jing Wei
coldpepper24
Jing Wei
0
2
0
0
W
Tsukuyomi
coopdaddy07
Tsukuyomi
7
3
7
3.5
W
2
0
8
6
L
Zhong Kui
ponce369
Zhong Kui
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,193
Damage
38,486
66,424
Taken
70,461
42,342
Mitigated
38,481
17,172
Healing
22,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
18,564
1,992
0
2,336
9,396
3,993
1,489
5,077
4,267
84,497
0
L
Camazotz
MrDefense1
Camazotz
5,611
532
0
8,318
18,684
6,348
0
6,041
12,445
0
66,012
W
Charybdis
StannDarshh
Charybdis
6,488
4,330
0
5,281
10,065
3,368
3,368
2,261
7,804
0
76,486
L
13,411
1,284
0
3,118
15,391
11,806
600
3,178
12,111
66,888
0
L
4,739
517
648
665
8,624
6,525
0
5,360
3,080
28,106
0
W
Achilles
cmgator31
Achilles
2,770
834
0
1,968
15,571
11,859
552
6,750
8,355
0
43,276
L
Jing Wei
coldpepper24
Jing Wei
3,711
2,955
0
5,540
12,425
4,418
364
2,530
9,835
0
77,288
W
Tsukuyomi
coopdaddy07
Tsukuyomi
12,688
3,468
0
4,771
16,804
7,395
55
7,983
8,607
0
65,581
W
5,683
526
0
2,816
14,588
15,727
168
6,500
7,978
35,820
0
L
Zhong Kui
ponce369
Zhong Kui
11,014
294
0
4,114
15,337
9,384
0
6,376
8,743
72,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,412
Gold Earned
47,557
564
Minions Killed
570
0
Camps Cleared
0
1,852,828
Distance Traveled
1,769,756
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,248
612
171
9
0
397,041
1
L
Camazotz
9,665
483
115
6
0
384,594
5
W
Charybdis
10,600
530
150
8
0
345,064
5
L
Geb
10,402
520
153
8
0
354,666
3
L
Yemoja
8,014
401
29
1
0
349,276
4
W
Achilles
9,164
458
89
4
0
317,276
7
L
Jing Wei
9,912
496
143
7
0
340,131
2
W
Tsukuyomi
11,009
550
99
5
0
400,196
3
W
Geb
10,391
520
55
3
0
393,251
4
L
Zhong Kui
9,564
478
130
7
0
341,089
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role