Player Matchup

Loki
Loki
AhmadKeemo
Loki
Level 10
God Stats
9W - 2L
1,643 SR
Queue Stats
9W - 2L
1,665 Elo+
Party 2
Ah Puch
Ah Puch
AnyChaos
Ah Puch
Level 15
God Stats
3W - 0L
1,765 SR
Queue Stats
8W - 5L
1,448 Elo+
Solo
Ymir
Ymir
Granio
Ymir
Level 29
God Stats
5W - 1L
1,540 SR
Queue Stats
140W - 159L
1,461 Elo+
Solo
Hercules
Hercules
MAFIFA01
Hercules
Level 14
God Stats
24W - 13L
1,279 SR
Queue Stats
52W - 36L
1,066 Elo+
Solo
Xbalanque
Xbalanque
mugi1wara
Xbalanque
Level 75
God Stats
2W - 0L
1,255 SR
Queue Stats
226W - 218L
1,414 Elo+
Party 2
Team Averages
Level 29
1,496 SR
1,411 Elo+

VS

Team Averages
Level 16
1,563 SR
1,346 Elo+
Geb
Geb
AngelineSanguine
Geb
Level 16
God Stats
1W - 2L
1,702 SR
Queue Stats
24W - 33L
1,292 Elo+
Party 1
Danzaburou
Danzaburou
DEBIDDO10
Danzaburou
Level 29
God Stats
8W - 8L
1,610 SR
Queue Stats
99W - 98L
1,437 Elo+
Solo
Tyr
Tyr
Pancoa
Tyr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,213 Elo+
Solo
Thor
Thor
Verletta
Thor
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 31L
1,289 Elo+
Party 1
Cthulhu
Cthulhu
skywasnttaken
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
15 / 0 / 4
8,704
670
11,286
8,512
2,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
AnyChaos
Ah Puch
5
2 / 0 / 2
5,158
397
1,759
1,516
329
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
Granio
Ymir
8
1 / 0 / 8
6,006
462
1,294
6,740
3,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
MAFIFA01
Hercules
10
3 / 0 / 6
6,712
516
3,811
6,311
5,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
mugi1wara
Xbalanque
10
0 / 1 / 4
6,125
471
1,817
6,961
1,790
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
5,816
447
3,086
7,375
4,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
DEBIDDO10
Danzaburou
8
1 / 5 / 0
5,436
418
4,247
7,848
2,110
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
Pancoa
Tyr
7
0 / 6 / 0
4,838
372
1,545
7,428
6,237
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
10
0 / 3 / 0
5,940
457
2,201
6,858
2,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
5
0 / 4 / 0
4,630
356
1,036
4,144
1,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
2
21
Kills
1
1
Deaths
21
24
Assists
1
Player
Kills
Deaths
Assists
KDA
W
15
0
4
17
L
0
3
1
0.17
W
Ah Puch
AnyChaos
Ah Puch
2
0
2
3
L
Danzaburou
DEBIDDO10
Danzaburou
1
5
0
0.2
W
Ymir
Granio
Ymir
1
0
8
5
W
Hercules
MAFIFA01
Hercules
3
0
6
6
L
Tyr
Pancoa
Tyr
0
6
0
0
L
Thor
0
3
0
0
W
Xbalanque
mugi1wara
Xbalanque
0
1
4
2
L
Cthulhu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,967
Damage
12,115
30,040
Taken
33,653
13,806
Mitigated
16,184
10,574
Healing
7,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,286
4,661
0
4,201
8,512
2,717
73
1,480
6,921
0
46,251
L
3,086
458
0
958
7,375
4,102
192
990
6,385
8,995
0
W
Ah Puch
AnyChaos
Ah Puch
1,759
691
0
826
1,516
329
0
292
1,114
5,247
0
L
Danzaburou
DEBIDDO10
Danzaburou
4,247
1,453
0
1,505
7,848
2,110
299
270
7,578
0
33,287
W
Ymir
Granio
Ymir
1,294
362
0
1,878
6,740
3,577
0
1,247
5,454
13,032
0
W
Hercules
MAFIFA01
Hercules
3,811
1,133
0
2,726
6,311
5,393
633
427
5,884
0
23,622
L
Tyr
Pancoa
Tyr
1,545
401
0
1,636
7,428
6,237
259
512
6,916
0
7,475
L
Thor
2,201
414
0
2,760
6,858
2,079
0
330
6,528
0
32,279
W
Xbalanque
mugi1wara
Xbalanque
1,817
637
0
943
6,961
1,790
0
416
6,545
0
35,579
L
Cthulhu
1,036
313
0
280
4,144
1,656
338
951
3,193
6,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,705
Gold Earned
26,660
206
Minions Killed
184
0
Camps Cleared
0
998,780
Distance Traveled
1,084,153
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,704
670
73
6
0
290,317
0
L
Geb
5,816
447
9
1
0
260,700
6
W
Ah Puch
5,158
397
6
0
0
70,651
0
L
Danzaburou
5,436
418
66
5
0
209,063
2
W
Ymir
6,006
462
18
1
0
172,504
0
W
Hercules
6,712
516
52
4
0
272,690
2
L
Tyr
4,838
372
13
1
0
240,477
0
L
Thor
5,940
457
75
6
0
254,270
1
W
Xbalanque
6,125
471
57
4
0
192,618
0
L
Cthulhu
4,630
356
21
2
0
119,643
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role