Player Matchup

Gilgamesh
Gilgamesh
Daedric Lore
Gilgamesh
Level 142
God Stats
14W - 14L
1,624 SR
Queue Stats
233W - 228L
1,586 Elo+
Party 2
Zeus
Zeus
GoldenPant23
Zeus
Level 127
God Stats
6W - 3L
1,715 SR
Queue Stats
43W - 60L
1,477 Elo+
Solo
Artemis
Artemis
KhaoticDoctor
Artemis
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
210W - 185L
1,622 Elo+
Party 2
Team Averages
Level 142
1,613 SR
1,562 Elo+

VS

Team Averages
Level 112
1,480 SR
1,555 Elo+
Tiamat
Tiamat
MrSunShine707
Tiamat
Level 115
God Stats
3W - 5L
1,417 SR
Queue Stats
162W - 136L
1,559 Elo+
Party 1
Ullr
Ullr
SVGXAVIER
Ullr
Level 105
God Stats
3W - 10L
1,320 SR
Queue Stats
394W - 328L
1,566 Elo+
Solo
Kuzenbo
Kuzenbo
UNDEADFISHCAKE
Kuzenbo
Level 116
God Stats
1W - 1L
1,703 SR
Queue Stats
307W - 349L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Daedric Lore
Gilgamesh
12
5 / 1 / 3
7,979
798
6,266
10,012
4,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
4 / 0 / 6
8,054
805
10,620
4,054
1,389
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
12
2 / 1 / 6
7,626
763
7,020
5,431
1,905
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 2
6,299
630
3,895
9,651
4,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
11
1 / 1 / 1
6,821
682
3,749
6,276
2,278
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
1 / 4 / 1
7,456
746
4,803
11,853
12,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
11
Kills
2
2
Deaths
11
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Daedric Lore
Gilgamesh
5
1
3
6.5
W
4
0
6
7
W
Artemis
2
1
6
5
L
0
6
2
0.17
L
Ullr
1
1
1
1.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,906
Damage
12,447
19,497
Taken
27,780
8,194
Mitigated
18,907
7,270
Healing
6,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Daedric Lore
Gilgamesh
6,266
1,541
0
4,001
10,012
4,900
569
4,658
5,354
0
18,234
W
10,620
979
66
1,655
4,054
1,389
810
2,068
1,986
30,089
0
W
Artemis
7,020
3,025
0
1,548
5,431
1,905
1,137
2,281
3,150
0
39,811
L
3,895
0
0
1,898
9,651
4,156
0
3,675
5,976
10,347
0
L
Ullr
3,749
1,364
0
2,148
6,276
2,278
0
2,437
3,839
0
22,346
L
4,803
1,903
0
2,352
11,853
12,473
0
4,743
7,110
8,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,659
Gold Earned
20,576
137
Minions Killed
85
8
Camps Cleared
2
568,555
Distance Traveled
590,041
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,979
798
24
2
3
194,510
2
W
Zeus
8,054
805
37
4
3
184,035
3
W
Artemis
7,626
763
76
8
2
190,010
4
L
Tiamat
6,299
630
19
2
2
178,569
3
L
Ullr
6,821
682
58
6
0
213,952
4
L
Kuzenbo
7,456
746
8
1
0
197,520
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role