Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
FalaBella
He Bo
Level 155
God Stats
6W - 3L
1,668 SR
Queue Stats
850W - 845L
1,468 Elo+
Party 1
Hera
Hera
McGashik
Hera
Level 106
God Stats
17W - 20L
1,541 SR
Queue Stats
1,041W - 1,037L
1,468 Elo+
Party 1
Hachiman
Hachiman
Perforer
Hachiman
Level 155
God Stats
0W - 1L
1,483 SR
Queue Stats
6W - 20L
1,339 Elo+
Solo
Fafnir
Fafnir
Pililuk
Fafnir
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 26L
1,669 Elo+
Solo
Team Averages
Level 140
1,539 SR
1,489 Elo+

VS

Team Averages
Level 128
1,518 SR
1,512 Elo+
Ne Zha
Ne Zha
CatBoris22
Ne Zha
Level 124
God Stats
2W - 3L
1,219 SR
Queue Stats
113W - 101L
1,532 Elo+
Solo
Discordia
Discordia
Kitarp
Discordia
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 29L
1,451 Elo+
Solo
Izanami
Izanami
SkilledMou
Izanami
Level 130
God Stats
9W - 4L
1,680 SR
Queue Stats
190W - 186L
1,549 Elo+
Solo
Fenrir
Fenrir
ZaCaTaKa
Fenrir
Level 109
God Stats
5W - 4L
1,733 SR
Queue Stats
105W - 99L
1,496 Elo+
Solo
Heimdallr
Heimdallr
hotdog dab
Heimdallr
Level 160
God Stats
9W - 11L
1,458 SR
Queue Stats
620W - 652L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
1 / 5 / 9
9,457
676
6,413
20,870
17,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
FalaBella
He Bo
17
5 / 5 / 6
10,396
743
9,353
11,678
4,751
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
17
2 / 5 / 8
10,168
726
13,602
11,987
5,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Perforer
Hachiman
17
4 / 4 / 7
10,441
746
11,096
12,422
5,505
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
Pililuk
Fafnir
18
2 / 4 / 7
10,247
732
6,341
17,651
27,877
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CatBoris22
Ne Zha
19
3 / 2 / 17
10,879
777
11,632
13,845
6,078
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Kitarp
Discordia
18
3 / 2 / 15
10,773
770
16,980
8,743
3,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
SkilledMou
Izanami
19
7 / 1 / 13
11,383
813
11,148
6,936
3,027
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
ZaCaTaKa
Fenrir
15
4 / 6 / 10
10,542
753
9,459
14,069
9,469
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heimdallr
hotdog dab
Heimdallr
18
6 / 4 / 11
11,132
795
13,938
11,647
5,519
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
89
14
Kills
23
23
Deaths
15
37
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
5
9
1.1
W
Ne Zha
CatBoris22
Ne Zha
3
2
17
5.75
L
He Bo
FalaBella
He Bo
5
5
6
1.6
W
Discordia
Kitarp
Discordia
3
2
15
5.25
L
Hera
2
5
8
1.2
L
Hachiman
Perforer
Hachiman
4
4
7
1.88
L
Fafnir
Pililuk
Fafnir
2
4
7
1.38
W
Izanami
SkilledMou
Izanami
7
1
13
13.5
W
Fenrir
ZaCaTaKa
Fenrir
4
6
10
1.5
W
Heimdallr
hotdog dab
Heimdallr
6
4
11
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,805
Damage
63,157
74,608
Taken
55,240
61,150
Mitigated
27,392
20,387
Healing
24,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
6,413
1,474
767
5,696
20,870
17,909
202
3,715
17,155
0
10,787
W
Ne Zha
CatBoris22
Ne Zha
11,632
1,726
1,927
5,268
13,845
6,078
918
8,062
5,659
0
30,006
L
He Bo
FalaBella
He Bo
9,353
531
1,934
1,539
11,678
4,751
723
2,849
8,829
21,316
0
W
Discordia
Kitarp
Discordia
16,980
1,231
2,021
2,496
8,743
3,299
998
4,651
3,896
33,869
0
L
Hera
13,602
3,183
778
1,292
11,987
5,108
485
2,429
9,558
30,902
0
L
Hachiman
Perforer
Hachiman
11,096
5,113
318
2,759
12,422
5,505
1,866
4,527
7,894
0
34,991
L
Fafnir
Pililuk
Fafnir
6,341
1,043
1,173
4,131
17,651
27,877
434
3,460
14,191
15,772
0
W
Izanami
SkilledMou
Izanami
11,148
7,479
2,301
2,163
6,936
3,027
1,977
4,253
2,635
0
34,589
W
Fenrir
ZaCaTaKa
Fenrir
9,459
1,349
1,183
2,006
14,069
9,469
954
7,478
6,505
0
14,014
W
Heimdallr
hotdog dab
Heimdallr
13,938
5,081
1,768
2,973
11,647
5,519
1,613
4,294
7,249
0
32,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,709
Gold Earned
54,709
137
Minions Killed
152
0
Camps Cleared
0
1,304,961
Distance Traveled
1,364,559
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,457
676
6
0
0
344,715
2
W
Ne Zha
10,879
777
13
1
0
271,929
0
L
He Bo
10,396
743
31
2
0
213,864
1
W
Discordia
10,773
770
41
3
0
295,810
1
L
Hera
10,168
726
35
3
0
240,379
0
L
Hachiman
10,441
746
55
4
0
247,080
0
L
Fafnir
10,247
732
10
1
0
258,923
4
W
Izanami
11,383
813
50
4
0
278,725
0
W
Fenrir
10,542
753
13
1
0
276,922
0
W
Heimdallr
11,132
795
35
3
0
241,173
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role