Player Matchup

Hou Yi
Hou Yi
Platinum I
 
Hou Yi
Platinum I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Platinum III
FactorFrodo2302
King Arthur
Platinum III
Level 153
God Stats
1W - 3L
1,162 SR
Queue Stats
122W - 108L
1,782 MMR
Solo
Nemesis
Nemesis
Platinum V
Maretak
Nemesis
Platinum V
Level 160
God Stats
13W - 5L
1,780 SR
Queue Stats
145W - 133L
1,681 MMR
Party 1
Discordia
Discordia
Platinum I
Pierrotiste
Discordia
Platinum I
Level 160
God Stats
3W - 3L
1,542 SR
Queue Stats
704W - 685L
1,889 MMR
Solo
Ganesha
Ganesha
Platinum V
ShibaUK
Ganesha
Platinum V
Level 160
God Stats
10W - 4L
1,792 SR
Queue Stats
112W - 89L
1,791 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 158
1,555 SR
1,729 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 132
1,548 SR
1,724 MMR
Thanatos
Thanatos
Platinum III
 
Thanatos
Platinum III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold II
GoldEidolon
Merlin
Gold II
Level 129
God Stats
4W - 6L
1,595 SR
Queue Stats
26W - 24L
1,712 MMR
Solo
Neith
Neith
Platinum II
ferreResident
Neith
Platinum II
Level 138
God Stats
8W - 6L
1,658 SR
Queue Stats
52W - 45L
1,943 MMR
Solo
Nike
Nike
Gold V
themonkymann
Nike
Gold V
Level 89
God Stats
1W - 3L
1,462 SR
Queue Stats
61W - 57L
1,706 MMR
Solo
Geb
Geb
Gold II
xzKyuuby
Geb
Gold II
Level 156
God Stats
4W - 2L
1,526 SR
Queue Stats
105W - 104L
1,758 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
18
4 / 0 / 3
11,539
641
7,469
11,163
4,238
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
FactorFrodo2302
King Arthur
16
2 / 3 / 2
10,147
564
9,544
14,948
14,951
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Maretak
Nemesis
16
12 / 0 / 2
10,671
593
14,242
13,060
6,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Discordia
Pierrotiste
Discordia
16
1 / 3 / 6
9,672
537
6,437
10,323
3,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
ShibaUK
Ganesha
14
1 / 0 / 10
9,722
540
4,051
11,111
10,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
UllrCliodhnaAthenaLoki

VS

Bans
JanusSolArtioMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
2 / 8 / 1
7,900
439
5,358
15,210
7,041
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
14
0 / 2 / 2
8,384
466
5,341
6,722
2,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 2 / 1
9,516
529
8,285
8,065
2,755
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 2 / 1
9,628
535
10,115
13,473
9,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 7 / 2
7,059
392
5,810
18,951
14,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
20
Kills
6
6
Deaths
21
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
4
0
3
5.5
L
Thanatos
 
Thanatos
2
8
1
0.31
W
King Arthur
FactorFrodo2302
King Arthur
2
3
2
1
L
Merlin
0
2
2
0.5
W
Nemesis
Maretak
Nemesis
12
0
2
13
W
Discordia
Pierrotiste
Discordia
1
3
6
1.33
W
Ganesha
ShibaUK
Ganesha
1
0
10
6
L
1
2
1
0.75
L
2
2
1
1.25
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,743
Damage
34,909
60,605
Taken
62,421
39,215
Mitigated
36,732
23,964
Healing
19,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
7,469
4,255
0
6,482
11,163
4,238
2,130
2,115
9,000
0
109,057
L
Thanatos
 
Thanatos
5,358
1,351
0
8,532
15,210
7,041
0
1,432
13,778
0
42,727
W
King Arthur
FactorFrodo2302
King Arthur
9,544
1,695
0
2,740
14,948
14,951
192
2,038
11,673
0
61,014
L
Merlin
5,341
84
0
1,702
6,722
2,120
0
2,091
4,631
56,269
0
W
Nemesis
Maretak
Nemesis
14,242
6,665
0
5,788
13,060
6,307
0
3,165
9,616
0
63,372
W
Discordia
Pierrotiste
Discordia
6,437
726
353
4,320
10,323
3,488
0
2,793
7,318
76,719
0
W
Ganesha
ShibaUK
Ganesha
4,051
617
766
3,515
11,111
10,231
0
4,062
6,759
26,332
0
L
8,285
3,862
0
2,988
8,065
2,755
774
802
7,263
0
76,546
L
10,115
1,672
0
2,722
13,473
9,856
522
0
13,473
5,964
60,121
L
5,810
433
0
3,662
18,951
14,960
0
6,059
12,788
17,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,751
Gold Earned
42,487
574
Minions Killed
524
0
Camps Cleared
0
1,889,387
Distance Traveled
1,751,743
40
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,539
641
188
10
0
353,358
7
L
Thanatos
7,900
439
69
4
0
346,223
5
W
King Arthur
10,147
564
114
6
0
366,739
9
L
Merlin
8,384
466
141
8
0
363,413
8
W
Nemesis
10,671
593
112
6
0
446,691
7
W
Discordia
9,672
537
155
9
0
348,339
7
W
Ganesha
9,722
540
5
0
0
374,260
10
L
Neith
9,516
529
165
9
0
337,011
4
L
Nike
9,628
535
139
8
0
342,641
4
L
Geb
7,059
392
10
1
0
362,455
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role