Player Matchup

Bastet
Bastet
 
Bastet
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
BeardedNord
Heimdallr
Level 118
God Stats
9W - 4L
1,598 SR
Queue Stats
154W - 161L
1,488 Elo+
Solo
Geb
Geb
Gunnar23-
Geb
Level 108
God Stats
11W - 5L
1,579 SR
Queue Stats
455W - 433L
1,512 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
J__Major
Morgan Le Fay
Level 102
God Stats
1W - 1L
1,306 SR
Queue Stats
36W - 30L
1,524 Elo+
Solo
Gilgamesh
Gilgamesh
paynekiller21
Gilgamesh
Level 158
God Stats
112W - 126L
1,483 SR
Queue Stats
185W - 219L
1,491 Elo+
Solo
Team Averages
Level 127
1,493 SR
1,503 Elo+

VS

Team Averages
Level 101
1,545 SR
1,478 Elo+
Merlin
Merlin
SeemlyCheetah43
Merlin
Level 79
God Stats
80W - 78L
1,572 SR
Queue Stats
133W - 139L
1,468 Elo+
Solo
Achilles
Achilles
TARTARO_12
Achilles
Level 117
God Stats
7W - 11L
1,321 SR
Queue Stats
301W - 284L
1,474 Elo+
Solo
Bellona
Bellona
TheLiONKing7411
Bellona
Level 79
God Stats
55W - 55L
1,466 SR
Queue Stats
199W - 175L
1,497 Elo+
Solo
Ganesha
Ganesha
bryanheyward1
Ganesha
Level 120
God Stats
32W - 17L
1,649 SR
Queue Stats
78W - 67L
1,506 Elo+
Solo
Cliodhna
Cliodhna
fabrifuentes22
Cliodhna
Level 108
God Stats
19W - 8L
1,717 SR
Queue Stats
164W - 160L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
9 / 2 / 4
9,654
603
13,455
12,296
5,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
BeardedNord
Heimdallr
14
6 / 1 / 3
8,269
517
9,426
11,111
3,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 3 / 8
7,941
496
4,877
7,169
5,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
J__Major
Morgan Le Fay
13
3 / 4 / 2
7,974
498
7,728
8,208
2,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
paynekiller21
Gilgamesh
15
4 / 2 / 2
8,867
554
9,031
10,094
10,404
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 2
8,120
508
5,877
9,992
3,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
TARTARO_12
Achilles
11
2 / 6 / 0
7,339
459
4,714
13,001
14,083
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
2 / 6 / 0
6,429
402
8,668
13,569
9,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
10
0 / 4 / 4
6,910
432
1,439
11,616
7,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cliodhna
13
4 / 5 / 2
8,212
513
7,582
13,351
5,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
24
Kills
11
12
Deaths
26
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
9
2
4
5.5
W
Heimdallr
BeardedNord
Heimdallr
6
1
3
7.5
W
2
3
8
2
W
Morgan Le Fay
J__Major
Morgan Le Fay
3
4
2
1
L
3
5
2
0.8
L
Achilles
TARTARO_12
Achilles
2
6
0
0.33
L
2
6
0
0.33
L
Ganesha
0
4
4
0.5
L
Cliodhna
4
5
2
1
W
Gilgamesh
paynekiller21
Gilgamesh
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,517
Damage
28,280
48,878
Taken
61,529
27,736
Mitigated
39,469
14,202
Healing
14,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
13,455
4,923
0
5,143
12,296
5,512
0
1,497
10,672
0
66,444
W
Heimdallr
BeardedNord
Heimdallr
9,426
3,762
0
4,409
11,111
3,617
422
1,113
9,371
0
47,759
W
4,877
890
0
1,346
7,169
5,489
11
1,416
5,567
28,206
0
W
Morgan Le Fay
J__Major
Morgan Le Fay
7,728
737
2
1,547
8,208
2,714
637
3,515
4,693
41,144
0
L
5,877
388
0
613
9,992
3,277
0
3,340
6,376
48,740
0
L
Achilles
TARTARO_12
Achilles
4,714
1,016
0
3,262
13,001
14,083
0
0
13,001
8,614
29,523
L
8,668
3,461
416
2,753
13,569
9,815
0
2,476
11,044
0
30,221
L
Ganesha
1,439
210
0
2,008
11,616
7,260
0
2,912
8,582
19,049
0
L
Cliodhna
7,582
905
105
5,279
13,351
5,034
0
3,289
9,918
0
52,385
W
Gilgamesh
paynekiller21
Gilgamesh
9,031
3,307
0
1,755
10,094
10,404
615
1,165
8,929
0
62,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,705
Gold Earned
37,010
425
Minions Killed
373
0
Camps Cleared
0
1,503,619
Distance Traveled
1,556,931
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,654
603
105
7
0
345,778
3
W
Heimdallr
8,269
517
84
5
0
280,339
3
W
Geb
7,941
496
34
2
0
319,162
1
W
Morgan Le Fay
7,974
498
80
5
0
303,336
3
L
Merlin
8,120
508
111
7
0
288,097
2
L
Achilles
7,339
459
79
5
0
252,001
0
L
Bellona
6,429
402
62
4
0
414,705
0
L
Ganesha
6,910
432
14
1
0
299,625
3
L
Cliodhna
8,212
513
107
7
0
302,503
2
W
Gilgamesh
8,867
554
122
8
0
255,004
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role