Player Matchup

Mercury
Mercury
Exarack
Mercury
Level 18
God Stats
14W - 13L
1,464 SR
Queue Stats
20W - 27L
1,377 Elo+
Solo
Guan Yu
Guan Yu
ForgottenHeaven
Guan Yu
Level 23
God Stats
7W - 1L
1,810 SR
Queue Stats
75W - 117L
1,368 Elo+
Solo
Olorun
Olorun
GoldLettuce3035
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,231 Elo+
Solo
Cthulhu
Cthulhu
Oradeus
Cthulhu
Level 15
God Stats
12W - 14L
1,495 SR
Queue Stats
21W - 28L
1,398 Elo+
Solo
Artemis
Artemis
icekoldXCII
Artemis
Level 24
God Stats
8W - 6L
1,580 SR
Queue Stats
68W - 63L
1,450 Elo+
Solo
Team Averages
Level 17
1,570 SR
1,365 Elo+

VS

Team Averages
Level 17
1,448 SR
1,337 Elo+
Bakasura
Bakasura
AlwaysTLJ
Bakasura
Level 26
God Stats
7W - 6L
1,451 SR
Queue Stats
91W - 96L
1,417 Elo+
Party 1
Ra
Ra
BIG-GUN1
Ra
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,262 Elo+
Solo
Sol
Sol
Gshawn1230
Sol
Level 24
God Stats
1W - 4L
1,320 SR
Queue Stats
58W - 64L
1,381 Elo+
Solo
Jormungandr
Jormungandr
SlickBackShlump
Jormungandr
Level 27
God Stats
1W - 1L
1,491 SR
Queue Stats
43W - 41L
1,423 Elo+
Party 1
Jing Wei
Jing Wei
thunderSday30
Jing Wei
Level 5
God Stats
0W - 1L
1,478 SR
Queue Stats
1W - 5L
1,203 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Exarack
Mercury
19
3 / 4 / 10
12,268
533
9,997
17,465
6,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
9 / 7 / 8
13,019
566
10,204
27,150
19,356
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
5 / 13 / 7
11,301
491
14,719
17,938
7,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Oradeus
Cthulhu
18
7 / 0 / 11
12,695
552
13,441
14,254
15,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
icekoldXCII
Artemis
20
11 / 3 / 8
13,938
606
22,950
16,816
7,357
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AlwaysTLJ
Bakasura
18
7 / 7 / 4
11,390
495
11,569
20,501
9,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
13 / 7 / 4
12,157
529
18,058
26,065
20,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
1 / 8 / 6
9,255
402
12,888
15,598
6,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
SlickBackShlump
Jormungandr
17
5 / 9 / 5
11,250
489
8,910
30,071
26,257
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
thunderSday30
Jing Wei
4
0 / 4 / 1
6,344
276
948
2,596
414
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
46
35
Kills
26
27
Deaths
35
44
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bakasura
AlwaysTLJ
Bakasura
7
7
4
1.29
L
13
7
4
2.14
W
Mercury
Exarack
Mercury
3
4
10
2
W
9
7
8
1.86
W
5
13
7
0.65
L
1
8
6
0.5
W
Cthulhu
Oradeus
Cthulhu
7
0
11
12.5
L
Jormungandr
SlickBackShlump
Jormungandr
5
9
5
0.83
W
Artemis
icekoldXCII
Artemis
11
3
8
5
L
Jing Wei
thunderSday30
Jing Wei
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,311
Damage
52,373
93,623
Taken
94,831
57,136
Mitigated
62,920
31,443
Healing
20,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
AlwaysTLJ
Bakasura
11,569
8,444
0
2,213
20,501
9,484
0
5,594
14,447
0
75,864
L
18,058
1,879
1,320
10,370
26,065
20,320
910
7,666
18,243
89,290
0
W
Mercury
Exarack
Mercury
9,997
5,342
0
4,999
17,465
6,924
2,235
6,001
10,939
0
87,959
W
10,204
3,282
6,213
8,000
27,150
19,356
1,029
13,600
12,920
0
39,207
W
14,719
7,856
0
2,942
17,938
7,512
4,115
9,884
7,634
50,912
6,222
L
12,888
2,921
0
3,533
15,598
6,445
2,548
4,277
10,669
41,513
5,118
W
Cthulhu
Oradeus
Cthulhu
13,441
1,454
608
3,604
14,254
15,987
1,285
6,663
7,471
69,449
0
L
Jormungandr
SlickBackShlump
Jormungandr
8,910
2,189
176
2,481
30,071
26,257
342
6,938
22,929
37,118
0
W
Artemis
icekoldXCII
Artemis
22,950
14,720
516
4,561
16,816
7,357
3,434
7,457
9,149
0
102,905
L
Jing Wei
thunderSday30
Jing Wei
948
639
0
0
2,596
414
0
495
2,064
0
6,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,221
Gold Earned
50,396
574
Minions Killed
403
0
Camps Cleared
0
2,022,492
Distance Traveled
1,617,170
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,390
495
138
6
0
454,262
0
L
Ra
12,157
529
141
6
0
376,661
2
W
Mercury
12,268
533
148
6
0
443,611
0
W
Guan Yu
13,019
566
49
2
0
375,751
5
W
Olorun
11,301
491
93
4
0
336,492
0
L
Sol
9,255
402
75
3
0
315,335
0
W
Cthulhu
12,695
552
128
6
0
492,800
3
L
Jormungandr
11,250
489
42
2
0
359,883
0
W
Artemis
13,938
606
156
7
0
373,838
3
L
Jing Wei
6,344
276
7
0
0
111,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role