Player Matchup

Tiamat
Tiamat
I3ohp
Tiamat
Level 29
God Stats
25W - 28L
1,469 SR
Queue Stats
128W - 150L
1,412 Elo+
Solo
Susano
Susano
La_orden_plata
Susano
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,149 Elo+
Solo
Olorun
Olorun
OnScreenMovie21
Olorun
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,639 Elo+
Solo
Neith
Neith
bas-cul21
Neith
Level 9
God Stats
3W - 7L
1,500 SR
Queue Stats
23W - 38L
1,454 Elo+
Solo
Skadi
Skadi
camperkinkon
Skadi
Level 13
God Stats
0W - 2L
1,299 SR
Queue Stats
6W - 9L
1,352 Elo+
Solo
Team Averages
Level 14
1,454 SR
1,401 Elo+

VS

Team Averages
Level 26
1,617 SR
1,438 Elo+
Ymir
Ymir
C4PIT0_ML
Ymir
Level 28
God Stats
20W - 18L
1,526 SR
Queue Stats
98W - 121L
1,393 Elo+
Solo
Odin
Odin
NobleXMassacre
Odin
Level 25
God Stats
8W - 0L
1,500 SR
Queue Stats
135W - 142L
1,402 Elo+
Solo
Scylla
Scylla
Useless_Goddesss
Scylla
Level 23
God Stats
4W - 2L
1,659 SR
Queue Stats
19W - 13L
1,581 Elo+
Solo
Ullr
Ullr
bigkuma18
Ullr
Level 27
God Stats
11W - 12L
1,497 SR
Queue Stats
49W - 57L
1,350 Elo+
Solo
Anubis
Anubis
thyfatherlog
Anubis
Level 26
God Stats
7W - 0L
1,900 SR
Queue Stats
85W - 90L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
I3ohp
Tiamat
14
1 / 4 / 3
8,266
517
10,798
12,835
6,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

4
0 / 6 / 1
4,986
312
847
4,163
867
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
8 / 7 / 0
8,471
529
10,269
12,248
4,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
bas-cul21
Neith
8
0 / 9 / 0
5,719
357
2,209
10,813
2,506
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 4 / 0
5,362
335
752
3,755
895
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
5 / 1 / 10
9,174
573
4,892
13,824
15,815
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 4 / 0
8,560
535
3,056
6,638
3,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
10 / 2 / 7
10,466
654
12,428
7,676
2,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
14
5 / 1 / 8
8,657
541
7,490
6,305
3,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Anubis
16
7 / 1 / 6
10,189
637
6,985
10,791
5,796
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
60
9
Kills
29
30
Deaths
9
4
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ymir
5
1
10
10
L
Tiamat
I3ohp
Tiamat
1
4
3
0.63
L
0
6
1
0.08
W
2
4
0
0.5
L
8
7
0
1.14
W
10
2
7
6.75
L
Neith
bas-cul21
Neith
0
9
0
0
W
Ullr
5
1
8
9
L
0
4
0
0
W
Anubis
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,875
Damage
34,851
43,814
Taken
45,234
14,885
Mitigated
31,015
6,594
Healing
12,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
4,892
1,154
0
3,709
13,824
15,815
277
6,318
7,506
22,472
0
L
Tiamat
I3ohp
Tiamat
10,798
154
0
3,404
12,835
6,483
495
6,357
6,340
61,035
0
L
847
122
0
0
4,163
867
0
1,389
2,734
0
3,623
W
3,056
1,627
0
619
6,638
3,375
172
3,254
3,384
0
39,907
L
10,269
5,075
307
1,791
12,248
4,134
392
7,298
4,530
34,586
4,138
W
12,428
541
0
1,314
7,676
2,992
1,959
2,879
4,797
61,499
0
L
Neith
bas-cul21
Neith
2,209
650
12
963
10,813
2,506
0
7,024
3,487
0
14,925
W
Ullr
7,490
3,287
0
1,092
6,305
3,037
2,484
3,657
2,648
0
49,013
L
752
499
0
117
3,755
895
0
1,719
1,998
0
10,880
W
Anubis
6,985
649
0
6,173
10,791
5,796
1,691
3,730
7,061
65,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,804
Gold Earned
47,046
222
Minions Killed
399
0
Camps Cleared
0
1,065,899
Distance Traveled
1,449,473
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,174
573
22
1
0
299,962
0
L
Tiamat
8,266
517
107
7
0
295,799
4
L
Susano
4,986
312
9
1
0
140,346
3
W
Odin
8,560
535
80
5
0
287,196
2
L
Olorun
8,471
529
59
4
0
248,834
1
W
Scylla
10,466
654
104
7
0
308,290
6
L
Neith
5,719
357
25
2
0
260,202
5
W
Ullr
8,657
541
89
6
0
275,671
3
L
Skadi
5,362
335
22
1
0
120,718
0
W
Anubis
10,189
637
104
7
0
278,354
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role