Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Johny2Gud
Danzaburou
Level 32
God Stats
25W - 14L
1,737 SR
Queue Stats
88W - 73L
1,543 Elo+
Party 2
Poseidon
Poseidon
Malethki
Poseidon
Level 19
God Stats
7W - 4L
1,495 SR
Queue Stats
39W - 26L
1,524 Elo+
Solo
Mercury
Mercury
Meidinne
Mercury
Level 28
God Stats
24W - 19L
1,586 SR
Queue Stats
89W - 69L
1,549 Elo+
Party 2
Amaterasu
Amaterasu
Pechy6
Amaterasu
Level 25
God Stats
11W - 8L
1,544 SR
Queue Stats
50W - 34L
1,533 Elo+
Party 2
Team Averages
Level 26
1,572 SR
1,530 Elo+

VS

Team Averages
Level 19
1,498 SR
1,438 Elo+
Kuzenbo
Kuzenbo
Kockelito
Kuzenbo
Level 22
God Stats
1W - 1L
1,718 SR
Queue Stats
22W - 24L
1,431 Elo+
Party 1
Kukulkan
Kukulkan
SleepyBlito
Kukulkan
Level 12
God Stats
0W - 2L
1,310 SR
Queue Stats
5W - 4L
1,409 Elo+
Solo
King Arthur
King Arthur
Slyloch
King Arthur
Level 28
God Stats
0W - 2L
1,875 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Neith
Neith
Street3kk
Neith
Level 8
God Stats
0W - 1L
1,377 SR
Queue Stats
2W - 4L
1,470 Elo+
Solo
Pele
Pele
SuperTed92
Pele
Level 24
God Stats
1W - 6L
1,210 SR
Queue Stats
38W - 51L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
5
0 / 0 / 3
3,255
651
1,165
2,160
533
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Johny2Gud
Danzaburou
6
3 / 0 / 1
4,015
803
2,436
2,326
496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poseidon
Malethki
Poseidon
7
1 / 0 / 0
4,424
885
476
963
168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
Meidinne
Mercury
6
5 / 0 / 2
4,254
851
2,562
3,399
670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
Pechy6
Amaterasu
7
2 / 1 / 0
3,966
793
1,410
2,675
1,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Kockelito
Kuzenbo
4
0 / 1 / 0
3,101
620
1,060
2,452
1,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
SleepyBlito
Kukulkan
2
0 / 1 / 0
2,658
532
0
676
158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
Slyloch
King Arthur
5
1 / 4 / 0
3,346
669
1,744
4,058
1,122
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Street3kk
Neith
3
0 / 2 / 0
2,755
551
1,040
2,160
558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 3 / 0
3,158
632
1,210
3,763
791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
1
11
Kills
1
1
Deaths
11
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
0
3
1.5
W
Danzaburou
Johny2Gud
Danzaburou
3
0
1
3.5
L
Kuzenbo
Kockelito
Kuzenbo
0
1
0
0
W
Poseidon
Malethki
Poseidon
1
0
0
1
W
Mercury
Meidinne
Mercury
5
0
2
6
W
Amaterasu
Pechy6
Amaterasu
2
1
0
2
L
Kukulkan
SleepyBlito
Kukulkan
0
1
0
0
L
King Arthur
Slyloch
King Arthur
1
4
0
0.25
L
Neith
Street3kk
Neith
0
2
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,049
Damage
5,054
11,523
Taken
13,109
3,178
Mitigated
3,768
4,474
Healing
2,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
1,165
270
340
563
2,160
533
401
770
1,390
6,432
0
W
Danzaburou
Johny2Gud
Danzaburou
2,436
1,166
0
1,262
2,326
496
504
282
2,044
0
18,727
L
Kuzenbo
Kockelito
Kuzenbo
1,060
503
0
313
2,452
1,139
0
489
1,963
4,164
0
W
Poseidon
Malethki
Poseidon
476
42
0
430
963
168
153
0
963
20,937
0
W
Mercury
Meidinne
Mercury
2,562
1,691
0
1,261
3,399
670
399
8
3,391
0
11,390
W
Amaterasu
Pechy6
Amaterasu
1,410
625
0
618
2,675
1,311
450
0
2,675
0
13,283
L
Kukulkan
SleepyBlito
Kukulkan
0
0
0
140
676
158
0
284
392
2,404
0
L
King Arthur
Slyloch
King Arthur
1,744
509
0
800
4,058
1,122
0
0
4,058
0
7,626
L
Neith
Street3kk
Neith
1,040
356
0
437
2,160
558
0
676
1,484
0
6,773
L
1,210
464
0
1,224
3,763
791
0
192
3,571
0
10,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,914
Gold Earned
15,018
155
Minions Killed
59
0
Camps Cleared
0
496,053
Distance Traveled
427,889
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
3,255
651
11
2
0
95,097
1
W
Danzaburou
4,015
803
41
8
0
89,053
1
L
Kuzenbo
3,101
620
5
1
0
95,914
0
W
Poseidon
4,424
885
49
10
0
97,604
0
W
Mercury
4,254
851
27
5
0
116,906
0
W
Amaterasu
3,966
793
27
5
0
97,393
0
L
Kukulkan
2,658
532
6
1
0
45,836
0
L
King Arthur
3,346
669
10
2
0
96,197
1
L
Neith
2,755
551
12
2
0
99,638
2
L
Pele
3,158
632
26
5
0
90,304
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role