Player Matchup

Osiris
Osiris
BigBruce3715
Osiris
Level 27
God Stats
5W - 2L
1,782 SR
Queue Stats
92W - 68L
1,519 Elo+
Solo
Hachiman
Hachiman
Ethical_taser
Hachiman
Level 28
God Stats
2W - 6L
1,524 SR
Queue Stats
60W - 84L
1,512 Elo+
Solo
Bellona
Bellona
MeowMeowlechat
Bellona
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 18L
1,500 Elo+
Solo
Thor
Thor
WildFire1932016
Thor
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,653 Elo+
Solo
Fenrir
Fenrir
henzo_akx
Fenrir
Level 27
God Stats
1W - 2L
1,499 SR
Queue Stats
20W - 30L
1,419 Elo+
Solo
Team Averages
Level 23
1,561 SR
1,520 Elo+

VS

Team Averages
Level 19
1,684 SR
1,541 Elo+
Hera
Hera
FleshTearer7480
Hera
Level 28
God Stats
2W - 2L
1,522 SR
Queue Stats
100W - 86L
1,482 Elo+
Solo
Cernunnos
Cernunnos
LokiTheBrony
Cernunnos
Level 5
God Stats
3W - 0L
1,832 SR
Queue Stats
10W - 9L
1,545 Elo+
Solo
Ymir
Ymir
MisieeeQ_pl
Ymir
Level 18
God Stats
5W - 2L
1,625 SR
Queue Stats
27W - 24L
1,439 Elo+
Solo
Bastet
Bastet
ROFLOL321
Bastet
Level 27
God Stats
9W - 1L
1,943 SR
Queue Stats
254W - 142L
1,545 Elo+
Solo
King Arthur
King Arthur
Solo1Trick
King Arthur
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 18L
1,690 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
5
0 / 2 / 0
4,170
379
1,783
4,307
2,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Ethical_taser
Hachiman
7
0 / 7 / 0
4,934
449
2,643
9,053
1,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
0 / 4 / 0
4,440
404
1,229
8,566
4,336
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

6
0 / 7 / 0
4,379
398
2,297
7,620
2,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
henzo_akx
Fenrir
6
1 / 3 / 0
4,792
436
1,562
5,674
1,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 2
7,457
678
4,873
3,377
976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
LokiTheBrony
Cernunnos
11
3 / 0 / 3
6,619
602
3,837
4,589
1,107
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
3 / 1 / 3
6,342
577
2,801
6,527
3,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
ROFLOL321
Bastet
12
8 / 0 / 0
7,448
677
7,002
7,977
2,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Solo1Trick
King Arthur
13
6 / 0 / 0
8,170
743
6,148
4,552
2,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
31
1
Kills
23
23
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Osiris
0
2
0
0
L
Hachiman
Ethical_taser
Hachiman
0
7
0
0
W
3
0
2
4
W
Cernunnos
LokiTheBrony
Cernunnos
3
0
3
4.5
L
0
4
0
0
W
3
1
3
4.5
W
Bastet
ROFLOL321
Bastet
8
0
0
8
W
King Arthur
Solo1Trick
King Arthur
6
0
0
6
L
0
7
0
0
L
Fenrir
henzo_akx
Fenrir
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,514
Damage
24,661
35,220
Taken
27,022
11,575
Mitigated
10,875
6,665
Healing
11,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
1,783
769
0
2,179
4,307
2,039
0
386
3,720
0
10,178
L
Hachiman
Ethical_taser
Hachiman
2,643
1,852
0
1,475
9,053
1,721
0
778
8,275
0
21,258
W
4,873
1,413
0
578
3,377
976
470
0
3,377
40,209
0
W
Cernunnos
LokiTheBrony
Cernunnos
3,837
2,742
0
2,136
4,589
1,107
1,488
0
4,589
0
35,917
L
1,229
607
0
955
8,566
4,336
0
2,846
5,305
0
13,704
W
2,801
886
0
1,482
6,527
3,592
654
0
6,527
15,267
0
W
Bastet
ROFLOL321
Bastet
7,002
2,454
0
6,010
7,977
2,525
472
0
7,977
0
44,475
W
King Arthur
Solo1Trick
King Arthur
6,148
1,616
0
1,298
4,552
2,675
0
0
4,552
3,183
43,490
L
2,297
775
0
621
7,620
2,127
0
3,100
4,275
0
12,886
L
Fenrir
henzo_akx
Fenrir
1,562
218
0
1,435
5,674
1,352
0
566
4,982
0
13,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,715
Gold Earned
36,036
167
Minions Killed
367
0
Camps Cleared
0
861,120
Distance Traveled
1,106,776
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
4,170
379
23
2
0
113,637
0
L
Hachiman
4,934
449
41
4
0
157,890
3
W
Hera
7,457
678
93
8
0
197,458
0
W
Cernunnos
6,619
602
65
6
0
207,621
1
L
Bellona
4,440
404
35
3
0
220,700
3
W
Ymir
6,342
577
22
2
0
208,059
0
W
Bastet
7,448
677
82
7
0
252,323
2
W
King Arthur
8,170
743
105
10
0
241,315
0
L
Thor
4,379
398
31
3
0
192,555
2
L
Fenrir
4,792
436
37
3
0
176,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role