Player Matchup

Pele
Pele
 
Pele
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
CharmedImSur
Ra
Level 104
God Stats
5W - 5L
1,605 SR
Queue Stats
105W - 106L
1,435 Elo+
Party 1
Geb
Geb
GamzMaka12
Geb
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
581W - 517L
1,501 Elo+
Party 1
Neith
Neith
GeeBAUER
Neith
Level 85
God Stats
10W - 8L
1,466 SR
Queue Stats
309W - 314L
1,461 Elo+
Solo
Nike
Nike
Raz0r135
Nike
Level 160
God Stats
2W - 2L
1,568 SR
Queue Stats
251W - 227L
1,530 Elo+
Party 1
Team Averages
Level 125
1,528 SR
1,485 Elo+

VS

Team Averages
Level 116
1,504 SR
1,466 Elo+
Bastet
Bastet
Novamancer_XV
Bastet
Level 144
God Stats
13W - 9L
1,443 SR
Queue Stats
311W - 298L
1,446 Elo+
Party 2
King Arthur
King Arthur
Pseudocreme
King Arthur
Level 143
God Stats
24W - 31L
1,451 SR
Queue Stats
1,037W - 970L
1,486 Elo+
Solo
Terra
Terra
ancnologia12345
Terra
Level 84
God Stats
9W - 2L
1,754 SR
Queue Stats
209W - 188L
1,519 Elo+
Solo
Hades
Hades
black_spit
Hades
Level 108
God Stats
1W - 2L
1,393 SR
Queue Stats
67W - 73L
1,415 Elo+
Party 2
Ullr
Ullr
iSuppOnly
Ullr
Level 101
God Stats
10W - 11L
1,479 SR
Queue Stats
393W - 364L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
9
0 / 5 / 2
5,075
508
3,050
8,447
2,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
2 / 2 / 1
5,442
544
3,167
4,058
1,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
1 / 3 / 1
4,736
474
3,442
8,090
4,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
GeeBAUER
Neith
7
0 / 2 / 1
4,357
436
4,172
3,696
685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nike
9
0 / 3 / 0
5,095
510
4,896
7,757
2,629
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 3
6,440
644
5,422
5,540
1,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
Pseudocreme
King Arthur
11
3 / 0 / 0
6,427
643
5,099
8,345
2,712
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
2 / 1 / 6
5,631
563
2,165
6,526
4,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hades
8
3 / 2 / 3
5,277
528
6,560
6,473
3,067
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
10
3 / 0 / 1
5,412
541
3,342
3,620
821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
3
Kills
15
15
Deaths
3
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
5
2
0.2
L
2
2
1
1.25
L
1
3
1
0.5
L
Neith
GeeBAUER
Neith
0
2
1
0.25
W
4
0
3
5.5
W
King Arthur
Pseudocreme
King Arthur
3
0
0
3
L
Nike
0
3
0
0
W
2
1
6
5
W
Hades
3
2
3
2.25
W
Ullr
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,727
Damage
22,588
32,048
Taken
30,504
11,118
Mitigated
12,598
7,091
Healing
15,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
3,050
418
0
2,444
8,447
2,357
0
2,075
6,372
0
25,928
L
3,167
376
394
1,163
4,058
1,157
0
1,806
2,252
23,906
0
L
3,442
514
0
1,480
8,090
4,290
0
4,105
3,985
11,552
0
L
Neith
GeeBAUER
Neith
4,172
2,029
0
1,050
3,696
685
0
739
2,957
0
20,974
W
5,422
1,158
0
3,921
5,540
1,654
0
478
5,010
0
39,177
W
King Arthur
Pseudocreme
King Arthur
5,099
585
0
3,505
8,345
2,712
0
0
8,345
0
36,457
L
Nike
4,896
1,227
0
560
7,757
2,629
0
0
7,757
0
26,303
W
2,165
385
1,011
3,013
6,526
4,344
0
2,435
4,020
11,061
0
W
Hades
6,560
341
133
2,624
6,473
3,067
0
2,899
3,463
21,702
0
W
Ullr
3,342
1,480
0
1,539
3,620
821
0
563
3,057
0
24,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,705
Gold Earned
29,187
229
Minions Killed
268
0
Camps Cleared
0
900,349
Distance Traveled
961,047
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,075
508
64
6
0
191,216
0
L
Ra
5,442
544
62
6
0
172,307
0
L
Geb
4,736
474
14
1
0
190,953
4
L
Neith
4,357
436
30
3
0
166,144
1
W
Bastet
6,440
644
86
9
0
220,629
0
W
King Arthur
6,427
643
73
7
0
200,763
1
L
Nike
5,095
510
59
6
0
179,729
0
W
Terra
5,631
563
27
3
0
179,505
2
W
Hades
5,277
528
42
4
0
180,876
1
W
Ullr
5,412
541
40
4
0
179,274
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role