Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Dr_Ch4os99
Morgan Le Fay
Level 125
God Stats
4W - 13L
1,345 SR
Queue Stats
210W - 214L
1,451 Elo+
Party 1
Cerberus
Cerberus
Koala_Tea_Player
Cerberus
Level 111
God Stats
5W - 4L
1,660 SR
Queue Stats
269W - 270L
1,497 Elo+
Party 4
Thanatos
Thanatos
iVoltz
Thanatos
Level 107
God Stats
3W - 3L
1,603 SR
Queue Stats
387W - 375L
1,530 Elo+
Party 4
Team Averages
Level 124
1,522 SR
1,496 Elo+

VS

Team Averages
Level 83
1,629 SR
1,537 Elo+
Loki
Loki
AkumaSenpaiii
Loki
Level 135
God Stats
5W - 7L
1,454 SR
Queue Stats
175W - 183L
1,418 Elo+
Party 2
Hades
Hades
Canzllack44
Hades
Level 18
God Stats
3W - 7L
1,269 SR
Queue Stats
79W - 89L
1,423 Elo+
Party 2
Gilgamesh
Gilgamesh
KakiiSevilla
Gilgamesh
Level 157
God Stats
26W - 7L
1,965 SR
Queue Stats
508W - 147L
1,717 Elo+
Party 3
Ra
Ra
P4in_Pablus8
Ra
Level 85
God Stats
16W - 8L
1,594 SR
Queue Stats
287W - 244L
1,462 Elo+
Solo
Hou Yi
Hou Yi
magallanes-29
Hou Yi
Level 18
God Stats
1W - 0L
1,861 SR
Queue Stats
21W - 6L
1,668 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
3 / 3 / 1
7,311
522
8,036
8,392
2,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
 
Sylvanus
11
2 / 4 / 3
6,504
465
7,228
13,444
6,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Morgan Le Fay
Dr_Ch4os99
Morgan Le Fay
12
1 / 3 / 2
7,083
506
6,581
8,211
2,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 4 / 0
6,683
477
3,979
11,795
9,272
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
iVoltz
Thanatos
12
4 / 6 / 1
7,532
538
4,472
11,251
4,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 2 / 3
9,236
660
9,083
8,489
2,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 3 / 5
7,193
514
5,738
10,235
6,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
KakiiSevilla
Gilgamesh
15
4 / 0 / 3
8,845
632
10,815
11,144
7,482
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
2 / 3 / 4
8,553
611
5,870
9,461
2,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 2 / 3
6,800
486
5,144
9,005
2,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
10
Kills
20
20
Deaths
10
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
3
3
1
1.17
L
Sylvanus
 
Sylvanus
2
4
3
0.88
W
10
2
3
5.75
W
2
3
5
1.5
L
Morgan Le Fay
Dr_Ch4os99
Morgan Le Fay
1
3
2
0.67
W
Gilgamesh
KakiiSevilla
Gilgamesh
4
0
3
5.5
L
0
4
0
0
W
2
3
4
1.33
L
Thanatos
iVoltz
Thanatos
4
6
1
0.75
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,296
Damage
36,650
53,093
Taken
48,334
25,495
Mitigated
22,010
18,018
Healing
15,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
8,036
2,249
0
912
8,392
2,494
345
1,308
7,084
0
43,464
L
Sylvanus
 
Sylvanus
7,228
2,234
1,006
5,665
13,444
6,303
0
2,920
10,524
22,396
5,937
W
9,083
2,193
0
2,740
8,489
2,334
0
2,401
6,088
0
48,308
W
5,738
1,262
119
3,165
10,235
6,643
26
2,981
7,254
23,933
0
L
Morgan Le Fay
Dr_Ch4os99
Morgan Le Fay
6,581
102
0
1,776
8,211
2,874
0
3,019
5,192
47,294
0
W
Gilgamesh
KakiiSevilla
Gilgamesh
10,815
2,829
112
1,618
11,144
7,482
0
2,601
8,543
6,119
59,383
L
3,979
303
0
2,159
11,795
9,272
0
1,941
9,854
39,971
0
W
5,870
380
293
4,282
9,461
2,978
292
5,669
3,792
58,676
0
L
Thanatos
iVoltz
Thanatos
4,472
1,191
0
6,500
11,251
4,552
0
3,347
7,904
0
38,086
W
5,144
2,484
0
3,547
9,005
2,573
96
3,416
5,589
0
43,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,113
Gold Earned
40,627
408
Minions Killed
473
0
Camps Cleared
0
1,280,856
Distance Traveled
1,432,030
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,311
522
78
6
0
265,681
5
L
Sylvanus
6,504
465
52
4
0
226,443
0
W
Loki
9,236
660
80
6
0
313,789
2
W
Hades
7,193
514
35
3
0
257,441
4
L
Morgan Le Fay
7,083
506
91
7
0
252,089
0
W
Gilgamesh
8,845
632
134
10
0
312,220
4
L
Cerberus
6,683
477
120
9
0
246,027
4
W
Ra
8,553
611
130
9
0
291,930
5
L
Thanatos
7,532
538
67
5
0
290,616
3
W
Hou Yi
6,800
486
94
7
0
256,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role