Player Matchup

Chaac
Chaac
Gold II
MilkyMooCows
Chaac
Gold II
Level 123
God Stats
10W - 3L
1,778 SR
Queue Stats
115W - 90L
1,674 MMR
Party 2
Discordia
Discordia
Gold II
MintBadger63464
Discordia
Gold II
Level 79
God Stats
6W - 0L
1,991 SR
Queue Stats
34W - 22L
1,742 MMR
Party 2
Medusa
Medusa
Platinum III
zze HoneyBadger
Medusa
Platinum III
Level 156
God Stats
9W - 1L
1,822 SR
Queue Stats
124W - 99L
1,929 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 119
1,864 SR
1,782 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,641 SR
1,649 MMR
Artio
Artio
Gold III
Juneosaurus
Artio
Gold III
Level 144
God Stats
1W - 1L
1,631 SR
Queue Stats
36W - 31L
1,858 MMR
Party 1
Arachne
Arachne
Gold V
ZbytekInferno
Arachne
Gold V
Level 127
God Stats
2W - 2L
1,609 SR
Queue Stats
25W - 34L
1,548 MMR
Solo
Achilles
Achilles
Gold V
ineenerneener
Achilles
Gold V
Level 122
God Stats
14W - 18L
1,683 SR
Queue Stats
50W - 51L
1,542 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 10
7,385
739
5,299
8,529
6,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
MintBadger63464
Discordia
12
6 / 2 / 4
7,809
781
9,723
4,967
1,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
6 / 1 / 5
7,843
784
10,032
8,599
3,078
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Bans
CthulhuGebTiamatCliodhnaPersephone

VS

Bans
GilgameshOdinMulanCu ChulainnSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 3
6,785
679
4,540
15,016
11,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
10
2 / 4 / 3
6,887
689
3,328
8,370
3,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
ineenerneener
Achilles
10
2 / 3 / 3
6,822
682
10,490
11,901
9,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
12
Kills
5
5
Deaths
12
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
W
0
2
10
2.5
W
Discordia
MintBadger63464
Discordia
6
2
4
4
L
Arachne
2
4
3
0.88
L
Achilles
ineenerneener
Achilles
2
3
3
1.17
W
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,054
Damage
18,358
22,095
Taken
35,287
10,924
Mitigated
23,516
4,376
Healing
9,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,540
1,087
974
4,812
15,016
11,039
0
4,519
10,497
12,639
0
W
5,299
1,158
0
2,662
8,529
6,175
91
1,841
6,207
0
10,406
W
Discordia
MintBadger63464
Discordia
9,723
1,338
0
480
4,967
1,671
56
852
3,860
30,503
0
L
Arachne
3,328
1,762
0
1,459
8,370
3,303
136
3,094
5,276
0
13,351
L
Achilles
ineenerneener
Achilles
10,490
2,321
0
2,480
11,901
9,174
0
2,386
9,515
0
23,867
W
10,032
5,684
0
1,234
8,599
3,078
470
2,151
6,064
0
32,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,037
Gold Earned
20,494
128
Minions Killed
74
7
Camps Cleared
2
556,201
Distance Traveled
541,000
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,785
679
18
2
0
178,120
2
W
Chaac
7,385
739
6
1
0
201,919
1
W
Discordia
7,809
781
59
6
4
162,360
1
L
Arachne
6,887
689
28
3
2
179,841
0
L
Achilles
6,822
682
28
3
0
183,039
3
W
Medusa
7,843
784
63
6
3
191,922
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role