Player Matchup

Sun Wukong
Sun Wukong
DrHansChucrute69
Sun Wukong
Level 79
God Stats
0W - 1L
1,275 SR
Queue Stats
1W - 1L
1,747 Elo+
Solo
The Morrigan
The Morrigan
SONEK4VRB
The Morrigan
Level 127
God Stats
7W - 9L
1,387 SR
Queue Stats
436W - 428L
1,436 Elo+
Solo
Chiron
Chiron
UCAO
Chiron
Level 160
God Stats
2W - 6L
1,602 SR
Queue Stats
429W - 443L
1,524 Elo+
Solo
He Bo
He Bo
guilirepsxDxD
He Bo
Level 129
God Stats
3W - 7L
1,273 SR
Queue Stats
275W - 274L
1,483 Elo+
Solo
Mulan
Mulan
l-CreePyPasTa-l
Mulan
Level 128
God Stats
2W - 1L
1,844 SR
Queue Stats
119W - 116L
1,483 Elo+
Solo
Team Averages
Level 125
1,476 SR
1,535 Elo+

VS

Team Averages
Level 111
1,472 SR
1,505 Elo+
Raijin
Raijin
 
Raijin
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
F0xRiver
Ares
Level 147
God Stats
10W - 6L
1,720 SR
Queue Stats
519W - 509L
1,496 Elo+
Party 2
Hades
Hades
JuanitoElPrah
Hades
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 31L
1,437 Elo+
Party 1
Geb
Geb
Listenstain
Geb
Level 157
God Stats
1W - 1L
1,285 SR
Queue Stats
332W - 322L
1,501 Elo+
Party 2
Hercules
Hercules
Pedrivo
Hercules
Level 159
God Stats
5W - 3L
1,355 SR
Queue Stats
270W - 254L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DrHansChucrute69
Sun Wukong
16
0 / 5 / 9
8,684
668
10,506
18,688
17,562
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

The Morrigan
SONEK4VRB
The Morrigan
17
4 / 7 / 10
10,105
777
9,740
9,239
3,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
UCAO
Chiron
15
5 / 7 / 9
9,855
758
16,826
14,747
6,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
5 / 6 / 8
10,029
771
15,843
12,486
5,070
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 3 / 13
9,029
695
13,979
15,125
23,511
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
4 / 5 / 17
10,031
772
11,343
12,623
7,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ares
17
4 / 3 / 21
10,979
845
10,528
17,985
20,060
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
8 / 2 / 17
11,778
906
16,839
17,448
15,397
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 1 / 21
11,574
890
11,537
18,328
25,907
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hercules
Pedrivo
Hercules
17
8 / 5 / 18
10,841
834
10,604
21,854
24,452
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
122
15
Kills
28
28
Deaths
16
49
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
4
5
17
2.5
L
Sun Wukong
DrHansChucrute69
Sun Wukong
0
5
9
0.9
W
Ares
4
3
21
4.83
W
8
2
17
8.25
W
4
1
21
14.5
W
Hercules
Pedrivo
Hercules
8
5
18
3.4
L
The Morrigan
SONEK4VRB
The Morrigan
4
7
10
1.29
L
Chiron
UCAO
Chiron
5
7
9
1.36
L
5
6
8
1.5
L
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,894
Damage
60,851
70,285
Taken
88,238
56,055
Mitigated
92,992
25,348
Healing
31,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
11,343
1,363
1,398
1,807
12,623
7,176
1,069
5,135
7,488
29,247
0
L
Sun Wukong
DrHansChucrute69
Sun Wukong
10,506
2,118
1,805
5,368
18,688
17,562
344
13,972
4,716
100
20,863
W
Ares
10,528
481
0
2,125
17,985
20,060
1,079
4,176
13,809
17,052
0
W
16,839
2,313
4,106
7,969
17,448
15,397
1,193
6,263
11,185
41,361
0
W
11,537
1,107
2,989
4,101
18,328
25,907
1,305
5,256
12,514
27,197
0
W
Hercules
Pedrivo
Hercules
10,604
2,593
2,809
3,818
21,854
24,452
1,103
5,103
14,476
0
23,327
L
The Morrigan
SONEK4VRB
The Morrigan
9,740
450
2,116
1,520
9,239
3,625
671
7,102
2,106
30,086
0
L
Chiron
UCAO
Chiron
16,826
7,962
1,056
2,376
14,747
6,287
0
10,842
3,905
0
26,760
L
15,843
801
3,074
2,871
12,486
5,070
633
9,333
3,153
27,347
0
L
13,979
1,206
1,141
4,021
15,125
23,511
0
8,967
6,158
250
23,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,702
Gold Earned
55,203
119
Minions Killed
148
0
Camps Cleared
0
1,139,206
Distance Traveled
1,177,225
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,031
772
36
3
0
212,762
2
L
Sun Wukong
8,684
668
17
1
0
250,194
0
W
Ares
10,979
845
7
1
0
238,947
0
W
Hades
11,778
906
55
4
0
243,079
0
W
Geb
11,574
890
17
1
0
243,278
5
W
Hercules
10,841
834
33
3
0
239,159
1
L
The Morrigan
10,105
777
28
2
0
206,573
0
L
Chiron
9,855
758
26
2
0
181,964
1
L
He Bo
10,029
771
22
2
0
246,158
1
L
Mulan
9,029
695
26
2
0
254,317
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role