Player Matchup

Yemoja
Yemoja
Thelonlytoaster
Yemoja
Level 23
God Stats
2W - 4L
1,300 SR
Queue Stats
24W - 29L
1,249 Elo+
Party 2
Khepri
Khepri
XFuture KidX115
Khepri
Level 72
God Stats
7W - 5L
1,504 SR
Queue Stats
154W - 199L
1,393 Elo+
Party 2
Jormungandr
Jormungandr
linggus
Jormungandr
Level 35
God Stats
2W - 5L
1,435 SR
Queue Stats
24W - 26L
1,297 Elo+
Party 2
Team Averages
Level 43
1,413 SR
1,313 Elo+

VS

Team Averages
Level 37
1,556 SR
1,364 Elo+
Tiamat
Tiamat
Hi_end_ho
Tiamat
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,170 Elo+
Party 1
Izanami
Izanami
MingusPrime
Izanami
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Geb
Geb
Some_Random_Bum
Geb
Level 84
God Stats
0W - 1L
1,667 SR
Queue Stats
127W - 144L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 2
7,443
677
4,363
4,095
3,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 1 / 2
7,397
672
4,780
11,183
8,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
linggus
Jormungandr
9
0 / 1 / 3
6,681
607
2,862
3,631
2,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Hi_end_ho
Tiamat
10
1 / 3 / 0
6,596
600
2,944
7,154
4,650
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Izanami
MingusPrime
Izanami
4
0 / 1 / 1
5,837
531
465
1,581
487
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 0 / 0
7,092
645
4,450
8,962
8,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
4
Kills
2
2
Deaths
4
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Hi_end_ho
Tiamat
1
3
0
0.33
L
Izanami
MingusPrime
Izanami
0
1
1
0.5
L
1
0
0
1
W
2
0
2
3
W
2
1
2
3
W
Jormungandr
linggus
Jormungandr
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,005
Damage
7,859
18,909
Taken
17,697
13,789
Mitigated
13,193
3,897
Healing
5,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Hi_end_ho
Tiamat
2,944
565
24
1,304
7,154
4,650
0
5,126
2,028
11,115
0
L
Izanami
MingusPrime
Izanami
465
457
0
0
1,581
487
0
1,169
412
0
3,208
L
4,450
761
287
3,471
8,962
8,056
0
5,928
3,034
16,921
0
W
4,363
1,183
1,685
171
4,095
3,042
197
1,750
2,345
12,103
0
W
4,780
719
188
1,547
11,183
8,495
86
4,257
6,926
19,984
0
W
Jormungandr
linggus
Jormungandr
2,862
983
229
77
3,631
2,252
301
1,416
2,215
16,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,521
Gold Earned
19,525
95
Minions Killed
48
4
Camps Cleared
1
521,289
Distance Traveled
411,077
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,596
600
19
2
0
169,948
0
L
Izanami
5,837
531
5
0
0
43,812
0
L
Geb
7,092
645
24
2
1
197,317
2
W
Yemoja
7,443
677
18
2
0
161,765
0
W
Khepri
7,397
672
37
3
2
207,540
3
W
Jormungandr
6,681
607
40
4
2
151,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role