Player Matchup

Sylvanus
Sylvanus
DivineWrath111
Sylvanus
Level 27
God Stats
5W - 3L
1,635 SR
Queue Stats
122W - 99L
1,534 Elo+
Party 2
Cerberus
Cerberus
Flurgal
Cerberus
Level 76
God Stats
2W - 1L
1,474 SR
Queue Stats
118W - 133L
1,408 Elo+
Party 4
Zeus
Zeus
MrMagicAMann
Zeus
Level 28
God Stats
5W - 3L
1,538 SR
Queue Stats
102W - 108L
1,420 Elo+
Party 4
Kali
Kali
Yung DrinkWater
Kali
Level 64
God Stats
23W - 17L
1,261 SR
Queue Stats
116W - 131L
1,408 Elo+
Party 4
Chernobog
Chernobog
gatitosrudos4
Chernobog
Level 126
God Stats
7W - 4L
1,523 SR
Queue Stats
223W - 227L
1,504 Elo+
Party 2
Team Averages
Level 64
1,486 SR
1,455 Elo+

VS

Team Averages
Level 50
1,472 SR
1,381 Elo+
Hel
Hel
DeadlyLion
Hel
Level 16
God Stats
3W - 3L
1,566 SR
Queue Stats
59W - 64L
1,395 Elo+
Party 1
Heimdallr
Heimdallr
GrubHubDadJr
Heimdallr
Level 48
God Stats
3W - 4L
1,578 SR
Queue Stats
199W - 240L
1,356 Elo+
Party 3
Bacchus
Bacchus
Grubhub Kid
Bacchus
Level 52
God Stats
5W - 7L
1,596 SR
Queue Stats
200W - 217L
1,415 Elo+
Party 3
Sylvanus
Sylvanus
NightMare0910
Sylvanus
Level 28
God Stats
1W - 6L
1,140 SR
Queue Stats
108W - 118L
1,365 Elo+
Party 1
Awilix
Awilix
Sh0tK1Lz
Awilix
Level 107
God Stats
1W - 3L
1,483 SR
Queue Stats
405W - 457L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
4 / 0 / 14
9,347
519
10,519
13,955
11,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
Flurgal
Cerberus
14
6 / 3 / 6
8,805
489
6,144
9,300
6,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
14 / 2 / 9
10,772
598
18,532
9,022
3,181
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 3 / 11
8,994
500
7,016
15,481
6,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
gatitosrudos4
Chernobog
15
5 / 2 / 14
9,289
516
16,037
12,666
5,601
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 10 / 1
7,110
395
4,724
12,936
3,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
GrubHubDadJr
Heimdallr
12
1 / 9 / 3
7,828
435
8,410
15,669
4,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
Grubhub Kid
Bacchus
11
2 / 4 / 2
7,818
434
11,286
21,133
19,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sylvanus
NightMare0910
Sylvanus
14
4 / 4 / 2
9,162
509
13,033
12,958
6,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Awilix
Sh0tK1Lz
Awilix
14
3 / 6 / 1
8,606
478
5,289
12,451
3,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
19
33
Kills
10
10
Deaths
33
54
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
10
1
0.05
W
Sylvanus
4
0
14
11
W
Cerberus
Flurgal
Cerberus
6
3
6
3
L
Heimdallr
GrubHubDadJr
Heimdallr
1
9
3
0.28
L
Bacchus
Grubhub Kid
Bacchus
2
4
2
0.75
W
14
2
9
9.25
L
Sylvanus
NightMare0910
Sylvanus
4
4
2
1.25
L
Awilix
Sh0tK1Lz
Awilix
3
6
1
0.58
W
4
3
11
3.17
W
Chernobog
gatitosrudos4
Chernobog
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,248
Damage
42,742
60,424
Taken
75,147
33,262
Mitigated
37,262
29,923
Healing
16,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,724
901
75
1,070
12,936
3,642
194
7,745
4,849
28,708
0
W
Sylvanus
10,519
3,394
5,398
9,066
13,955
11,133
479
6,941
6,930
28,793
0
W
Cerberus
Flurgal
Cerberus
6,144
477
0
2,725
9,300
6,660
388
4,975
4,325
25,486
0
L
Heimdallr
GrubHubDadJr
Heimdallr
8,410
4,998
0
1,018
15,669
4,152
0
6,524
9,012
0
40,211
L
Bacchus
Grubhub Kid
Bacchus
11,286
2,029
309
7,505
21,133
19,230
0
9,605
11,296
21,404
0
W
18,532
5,482
230
2,349
9,022
3,181
837
3,439
5,401
64,409
0
L
Sylvanus
NightMare0910
Sylvanus
13,033
2,544
386
3,246
12,958
6,293
445
4,866
7,517
43,755
9,205
L
Awilix
Sh0tK1Lz
Awilix
5,289
1,445
0
2,858
12,451
3,945
0
5,224
6,943
0
45,865
W
7,016
5,020
0
5,834
15,481
6,687
1,853
6,294
9,157
0
46,485
W
Chernobog
gatitosrudos4
Chernobog
16,037
10,981
0
4,321
12,666
5,601
511
6,026
6,550
0
73,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,207
Gold Earned
40,524
403
Minions Killed
330
0
Camps Cleared
0
1,801,639
Distance Traveled
1,544,375
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,110
395
55
3
0
272,131
0
W
Sylvanus
9,347
519
35
2
0
310,655
2
W
Cerberus
8,805
489
57
3
0
362,030
5
L
Heimdallr
7,828
435
74
4
0
299,709
1
L
Bacchus
7,818
434
35
2
0
354,321
3
W
Zeus
10,772
598
117
7
0
352,426
6
L
Sylvanus
9,162
509
92
5
0
269,590
0
L
Awilix
8,606
478
74
4
0
348,624
5
W
Kali
8,994
500
73
4
0
441,921
3
W
Chernobog
9,289
516
121
7
0
334,607
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role