Player Matchup

Izanami
Izanami
Bigtreyma
Izanami
Level 129
God Stats
10W - 1L
1,848 SR
Queue Stats
313W - 289L
1,610 Elo+
Party 1
Aphrodite
Aphrodite
LuXArchitect
Aphrodite
Level 97
God Stats
3W - 1L
1,718 SR
Queue Stats
153W - 119L
1,619 Elo+
Solo
Baron Samedi
Baron Samedi
SimpleSentence
Baron Samedi
Level 111
God Stats
3W - 3L
1,473 SR
Queue Stats
313W - 276L
1,555 Elo+
Solo
Sylvanus
Sylvanus
ThiccLowry
Sylvanus
Level 101
God Stats
6W - 4L
1,600 SR
Queue Stats
143W - 115L
1,638 Elo+
Party 1
Bastet
Bastet
yaboiravens
Bastet
Level 121
God Stats
3W - 1L
1,480 SR
Queue Stats
340W - 311L
1,586 Elo+
Party 1
Team Averages
Level 112
1,624 SR
1,602 Elo+

VS

Team Averages
Level 143
1,627 SR
1,517 Elo+
Ymir
Ymir
 
Ymir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Efeliat
Jing Wei
Level 156
God Stats
8W - 5L
1,645 SR
Queue Stats
685W - 660L
1,584 Elo+
Solo
Geb
Geb
Mayor_McCheese65
Geb
Level 121
God Stats
19W - 10L
1,670 SR
Queue Stats
1,005W - 1,015L
1,530 Elo+
Solo
Bastet
Bastet
Zepangu
Bastet
Level 146
God Stats
18W - 8L
1,651 SR
Queue Stats
501W - 562L
1,490 Elo+
Party 2
Hera
Hera
astro0489
Hera
Level 141
God Stats
2W - 1L
1,671 SR
Queue Stats
89W - 104L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bigtreyma
Izanami
16
6 / 1 / 4
9,680
645
12,559
8,592
3,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
LuXArchitect
Aphrodite
14
1 / 0 / 8
8,161
544
5,649
10,335
4,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
SimpleSentence
Baron Samedi
14
0 / 1 / 0
8,274
552
4,203
7,865
4,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
ThiccLowry
Sylvanus
13
2 / 2 / 9
7,418
495
6,562
13,037
11,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
15
8 / 1 / 3
8,861
591
11,164
11,654
4,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
1 / 2 / 3
7,426
495
4,244
15,383
10,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
Efeliat
Jing Wei
12
1 / 5 / 0
7,114
474
4,219
10,747
2,931
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 1 / 1
7,964
531
7,543
10,602
8,825
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
Zepangu
Bastet
12
1 / 5 / 2
6,957
464
6,310
11,205
3,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hera
11
2 / 4 / 1
6,894
460
9,762
8,176
3,384
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
17
Kills
5
5
Deaths
17
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
2
3
1.25
W
Izanami
Bigtreyma
Izanami
6
1
4
8
L
Jing Wei
Efeliat
Jing Wei
1
5
0
0.2
W
Aphrodite
LuXArchitect
Aphrodite
1
0
8
5
L
0
1
1
0.5
W
Baron Samedi
SimpleSentence
Baron Samedi
0
1
0
0
W
Sylvanus
ThiccLowry
Sylvanus
2
2
9
3.25
L
Bastet
Zepangu
Bastet
1
5
2
0.4
L
Hera
2
4
1
0.63
W
Bastet
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,137
Damage
32,078
51,483
Taken
56,113
29,475
Mitigated
29,093
25,839
Healing
16,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,244
1,013
0
4,787
15,383
10,856
0
4,902
10,481
22,336
0
W
Izanami
Bigtreyma
Izanami
12,559
7,985
0
1,826
8,592
3,959
1,138
1,716
6,876
0
84,872
L
Jing Wei
Efeliat
Jing Wei
4,219
3,403
0
2,162
10,747
2,931
0
928
9,819
0
44,569
W
Aphrodite
LuXArchitect
Aphrodite
5,649
133
4,536
7,954
10,335
4,790
459
6,195
4,140
55,767
0
L
7,543
420
0
4,150
10,602
8,825
0
3,509
6,291
52,960
0
W
Baron Samedi
SimpleSentence
Baron Samedi
4,203
195
0
3,225
7,865
4,568
398
3,024
4,841
53,423
0
W
Sylvanus
ThiccLowry
Sylvanus
6,562
1,899
1,080
2,389
13,037
11,717
408
6,972
6,065
25,130
7,885
L
Bastet
Zepangu
Bastet
6,310
1,087
0
3,680
11,205
3,097
0
3,069
8,042
0
41,821
L
Hera
9,762
2,707
0
1,385
8,176
3,384
0
2,506
5,670
35,683
0
W
Bastet
11,164
3,520
0
4,829
11,654
4,441
11
3,707
7,947
0
56,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,394
Gold Earned
36,355
543
Minions Killed
378
0
Camps Cleared
0
1,410,664
Distance Traveled
1,390,814
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,426
495
37
2
0
264,327
3
W
Izanami
9,680
645
144
10
0
282,201
1
L
Jing Wei
7,114
474
92
6
0
279,254
2
W
Aphrodite
8,161
544
116
8
0
289,575
1
L
Geb
7,964
531
99
7
0
300,706
4
W
Baron Samedi
8,274
552
134
9
0
241,443
2
W
Sylvanus
7,418
495
49
3
0
239,488
0
L
Bastet
6,957
464
81
5
0
291,210
0
L
Hera
6,894
460
69
5
0
255,317
6
W
Bastet
8,861
591
100
7
0
357,957
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role