Player Matchup

Mercury
Mercury
Diamond I
AmPexHD
Mercury
Diamond I
Level 137
God Stats
33W - 18L
1,657 SR
Queue Stats
159W - 131L
2,575 MMR
Solo
Thoth
Thoth
Diamond I
CaioFlag
Thoth
Diamond I
Level 121
God Stats
6W - 1L
1,834 SR
Queue Stats
88W - 63L
2,638 MMR
Party 1
Hou Yi
Hou Yi
Diamond I
RaJJaDDa
Hou Yi
Diamond I
Level 160
God Stats
10W - 13L
1,578 SR
Queue Stats
309W - 290L
2,483 MMR
Party 1
Serqet
Serqet
Diamond III
SpeedWeak
Serqet
Diamond III
Level 66
God Stats
4W - 1L
1,707 SR
Queue Stats
116W - 99L
2,205 MMR
Solo
King Arthur
King Arthur
Masters
vladimirsekaa
King Arthur
Masters
Level 87
God Stats
68W - 58L
1,641 SR
Queue Stats
445W - 408L
2,785 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 114
1,683 SR
2,537 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 138
1,635 SR
2,454 MMR
Thor
Thor
Diamond I
 
Thor
Diamond I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Diamond III
LegacyHeartX
Tyr
Diamond III
Level 126
God Stats
3W - 9L
1,564 SR
Queue Stats
689W - 723L
2,200 MMR
Solo
Sol
Sol
Grandmaster
Matrixcx4
Sol
Grandmaster
Level 155
God Stats
10W - 5L
1,807 SR
Queue Stats
174W - 156L
2,992 MMR
Solo
Poseidon
Poseidon
Diamond I
Speczera
Poseidon
Diamond I
Level 118
God Stats
1W - 1L
1,802 SR
Queue Stats
269W - 180L
2,829 MMR
Solo
Nox
Nox
Diamond II
lincolnx33
Nox
Diamond II
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
2,748 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AmPexHD
Mercury
18
5 / 2 / 6
10,510
618
8,299
11,690
5,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thoth
CaioFlag
Thoth
18
10 / 0 / 6
11,420
672
12,800
7,416
2,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
RaJJaDDa
Hou Yi
16
6 / 2 / 4
9,948
585
9,104
12,788
4,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
SpeedWeak
Serqet
13
1 / 3 / 10
8,109
477
3,409
14,523
9,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
vladimirsekaa
King Arthur
17
4 / 2 / 5
10,082
593
15,351
13,616
9,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
LokiOdinPersephone

VS

Bans
GebSusanoArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
1 / 4 / 3
8,250
485
5,825
10,297
4,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 5 / 2
8,243
485
8,089
17,091
9,785
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
2 / 5 / 3
8,530
502
9,899
14,144
6,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
Speczera
Poseidon
15
4 / 7 / 0
9,132
537
6,573
11,501
2,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 5 / 4
7,572
445
5,207
10,321
6,076
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
21
26
Kills
9
9
Deaths
26
31
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
4
3
0.63
W
Mercury
AmPexHD
Mercury
5
2
6
4
W
Thoth
CaioFlag
Thoth
10
0
6
13
L
1
5
2
0.4
L
2
5
3
0.7
W
Hou Yi
RaJJaDDa
Hou Yi
6
2
4
4
L
Poseidon
Speczera
Poseidon
4
7
0
0.57
W
Serqet
SpeedWeak
Serqet
1
3
10
2
L
1
5
4
0.6
W
King Arthur
vladimirsekaa
King Arthur
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,963
Damage
35,593
60,033
Taken
63,354
32,402
Mitigated
29,335
18,641
Healing
16,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
5,825
1,200
0
3,146
10,297
4,126
0
543
9,619
0
52,805
W
Mercury
AmPexHD
Mercury
8,299
4,538
0
3,700
11,690
5,422
0
4,356
7,226
0
99,030
W
Thoth
CaioFlag
Thoth
12,800
529
0
1,880
7,416
2,584
1,862
2,936
4,342
71,746
0
L
8,089
594
0
5,901
17,091
9,785
305
2,235
13,839
5,468
47,625
L
9,899
3,445
0
5,849
14,144
6,671
1,056
2,355
11,609
53,545
7,302
W
Hou Yi
RaJJaDDa
Hou Yi
9,104
3,658
0
5,323
12,788
4,661
1,748
6,188
6,524
0
68,573
L
Poseidon
Speczera
Poseidon
6,573
1,013
0
893
11,501
2,677
0
7,081
3,692
63,287
0
W
Serqet
SpeedWeak
Serqet
3,409
622
747
2,665
14,523
9,973
0
6,760
7,643
0
14,110
L
5,207
635
0
533
10,321
6,076
0
924
9,123
28,438
0
W
King Arthur
vladimirsekaa
King Arthur
15,351
2,018
0
4,326
13,616
9,762
0
2,069
11,520
5,629
67,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,069
Gold Earned
41,727
625
Minions Killed
501
0
Camps Cleared
0
1,792,239
Distance Traveled
1,641,458
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,250
485
96
6
0
340,961
5
W
Mercury
10,510
618
180
11
0
388,458
6
W
Thoth
11,420
672
154
9
0
370,604
1
L
Tyr
8,243
485
106
6
0
324,508
3
L
Sol
8,530
502
112
7
0
312,982
2
W
Hou Yi
9,948
585
130
8
0
303,956
2
L
Poseidon
9,132
537
140
8
0
339,259
7
W
Serqet
8,109
477
15
1
0
382,571
8
L
Nox
7,572
445
47
3
0
323,748
1
W
King Arthur
10,082
593
146
9
0
346,650
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role