Player Matchup

Geb
Geb
Kame Rider 720
Geb
Level 14
God Stats
0W - 5L
1,420 SR
Queue Stats
9W - 17L
1,160 Elo+
Solo
Vulcan
Vulcan
LUENGUITO6
Vulcan
Level 23
God Stats
5W - 13L
1,265 SR
Queue Stats
19W - 85L
1,046 Elo+
Solo
Discordia
Discordia
lipikstoun
Discordia
Level 11
God Stats
1W - 1L
1,475 SR
Queue Stats
6W - 11L
1,263 Elo+
Solo
Team Averages
Level 16
1,387 SR
1,156 Elo+

VS

Team Averages
Level 47
1,164 SR
1,165 Elo+
Morgan Le Fay
Morgan Le Fay
RXN_Vame
Morgan Le Fay
Level 56
God Stats
3W - 6L
1,135 SR
Queue Stats
45W - 113L
1,202 Elo+
Party 1
King Arthur
King Arthur
SHADOW_Da_Boss20
King Arthur
Level 42
God Stats
3W - 3L
1,375 SR
Queue Stats
35W - 109L
1,158 Elo+
Party 1
Cerberus
Cerberus
Shadow_Zcked
Cerberus
Level 44
God Stats
1W - 2L
982 SR
Queue Stats
37W - 118L
1,136 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 3
10,362
648
7,057
19,750
14,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
LUENGUITO6
Vulcan
11
1 / 7 / 3
8,877
555
7,774
13,149
4,313
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
lipikstoun
Discordia
14
4 / 2 / 3
9,905
619
18,153
9,895
3,557
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
RXN_Vame
Morgan Le Fay
16
6 / 4 / 7
11,366
710
19,666
14,110
5,490
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
SHADOW_Da_Boss20
King Arthur
14
5 / 1 / 9
10,666
667
7,272
14,676
8,829
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cerberus
Shadow_Zcked
Cerberus
15
4 / 2 / 9
11,525
720
9,633
18,073
19,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
7
Kills
15
15
Deaths
7
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
L
Vulcan
LUENGUITO6
Vulcan
1
7
3
0.36
W
Morgan Le Fay
RXN_Vame
Morgan Le Fay
6
4
7
2.38
W
King Arthur
SHADOW_Da_Boss20
King Arthur
5
1
9
9.5
W
Cerberus
Shadow_Zcked
Cerberus
4
2
9
4.25
L
Discordia
lipikstoun
Discordia
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,984
Damage
36,571
42,794
Taken
46,859
22,446
Mitigated
33,499
8,388
Healing
16,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,057
1,248
610
4,264
19,750
14,576
155
13,544
5,830
18,825
0
L
Vulcan
LUENGUITO6
Vulcan
7,774
2,601
841
1,119
13,149
4,313
0
8,429
4,596
25,145
0
W
Morgan Le Fay
RXN_Vame
Morgan Le Fay
19,666
2,521
793
6,555
14,110
5,490
959
9,887
4,223
62,411
0
W
King Arthur
SHADOW_Da_Boss20
King Arthur
7,272
907
1,117
2,262
14,676
8,829
164
10,327
4,349
0
23,008
W
Cerberus
Shadow_Zcked
Cerberus
9,633
567
1,061
5,050
18,073
19,180
132
13,154
4,919
23,366
0
L
Discordia
lipikstoun
Discordia
18,153
2,248
84
1,470
9,895
3,557
450
7,641
2,170
40,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,144
Gold Earned
33,557
115
Minions Killed
161
3
Camps Cleared
6
801,175
Distance Traveled
907,399
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,362
648
18
1
0
278,759
0
L
Vulcan
8,877
555
41
3
0
259,310
1
W
Morgan Le Fay
11,366
710
93
6
3
270,829
1
W
King Arthur
10,666
667
43
3
3
318,684
2
W
Cerberus
11,525
720
25
2
0
317,886
1
L
Discordia
9,905
619
56
4
3
263,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role