Player Matchup

King Arthur
King Arthur
Akame2
King Arthur
Level 27
God Stats
4W - 1L
1,840 SR
Queue Stats
81W - 76L
1,391 Elo+
Solo
Da Ji
Da Ji
AngelineSanguine
Da Ji
Level 16
God Stats
3W - 1L
1,283 SR
Queue Stats
24W - 33L
1,256 Elo+
Party 3
Jing Wei
Jing Wei
Verletta
Jing Wei
Level 14
God Stats
2W - 1L
1,676 SR
Queue Stats
23W - 31L
1,252 Elo+
Party 3
Kukulkan
Kukulkan
alvaroldan
Kukulkan
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 11L
1,500 Elo+
Solo
Danzaburou
Danzaburou
zxcSEMPL
Danzaburou
Level 26
God Stats
3W - 4L
1,562 SR
Queue Stats
90W - 107L
1,364 Elo+
Solo
Team Averages
Level 17
1,572 SR
1,352 Elo+

VS

Team Averages
Level 22
1,507 SR
1,396 Elo+
Thanatos
Thanatos
Blanatt
Thanatos
Level 23
God Stats
6W - 7L
1,661 SR
Queue Stats
78W - 63L
1,483 Elo+
Party 1
Kuzenbo
Kuzenbo
Nevzuat
Kuzenbo
Level 17
God Stats
6W - 9L
1,388 SR
Queue Stats
38W - 43L
1,353 Elo+
Party 1
Izanami
Izanami
OldDogSmell
Izanami
Level 27
God Stats
1W - 2L
1,685 SR
Queue Stats
121W - 142L
1,371 Elo+
Solo
Thoth
Thoth
Swooshkuy
Thoth
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 66L
1,420 Elo+
Party 2
Chaac
Chaac
limand
Chaac
Level 17
God Stats
4W - 11L
1,302 SR
Queue Stats
22W - 33L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Akame2
King Arthur
17
2 / 7 / 18
11,457
458
10,974
21,298
21,382
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
13 / 9 / 6
13,391
536
15,030
18,792
6,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
Verletta
Jing Wei
18
3 / 6 / 11
11,810
472
10,727
16,090
4,473
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
alvaroldan
Kukulkan
20
7 / 3 / 8
14,535
581
19,991
11,713
4,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
zxcSEMPL
Danzaburou
20
10 / 4 / 9
15,040
602
21,620
20,090
7,941
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Blanatt
Thanatos
20
14 / 8 / 4
13,670
547
15,338
23,023
8,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
Nevzuat
Kuzenbo
15
5 / 5 / 8
11,100
444
13,528
23,300
36,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
OldDogSmell
Izanami
16
5 / 6 / 4
10,867
435
9,529
16,035
5,564
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
Swooshkuy
Thoth
17
3 / 8 / 3
10,959
438
9,862
18,131
6,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
limand
Chaac
16
2 / 8 / 6
10,473
419
15,387
23,065
15,989
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
54
35
Kills
29
29
Deaths
35
52
Assists
25
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Akame2
King Arthur
2
7
18
1.57
W
13
9
6
1.78
L
Thanatos
Blanatt
Thanatos
14
8
4
2
L
Kuzenbo
Nevzuat
Kuzenbo
5
5
8
1.8
L
Izanami
OldDogSmell
Izanami
5
6
4
1.17
L
Thoth
Swooshkuy
Thoth
3
8
3
0.56
W
Jing Wei
Verletta
Jing Wei
3
6
11
1.42
W
Kukulkan
alvaroldan
Kukulkan
7
3
8
3.67
L
Chaac
limand
Chaac
2
8
6
0.63
W
Danzaburou
zxcSEMPL
Danzaburou
10
4
9
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,342
Damage
63,644
87,983
Taken
103,554
44,891
Mitigated
73,296
22,789
Healing
33,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Akame2
King Arthur
10,974
1,058
0
3,700
21,298
21,382
180
6,726
14,448
0
30,437
W
15,030
3,716
0
4,116
18,792
6,223
1,362
5,644
12,956
0
60,339
L
Thanatos
Blanatt
Thanatos
15,338
4,872
0
17,985
23,023
8,855
0
3,700
19,323
0
91,807
L
Kuzenbo
Nevzuat
Kuzenbo
13,528
4,473
0
2,674
23,300
36,794
114
5,592
17,708
28,670
0
L
Izanami
OldDogSmell
Izanami
9,529
5,630
0
3,121
16,035
5,564
2,438
2,522
13,513
0
72,038
L
Thoth
Swooshkuy
Thoth
9,862
411
0
4,070
18,131
6,094
0
5,086
13,045
59,856
0
W
Jing Wei
Verletta
Jing Wei
10,727
7,752
0
4,163
16,090
4,473
3,174
5,045
10,969
0
60,421
W
Kukulkan
alvaroldan
Kukulkan
19,991
737
0
1,479
11,713
4,872
829
4,437
7,076
126,465
0
L
Chaac
limand
Chaac
15,387
1,335
0
5,860
23,065
15,989
574
3,091
19,974
3,978
56,168
W
Danzaburou
zxcSEMPL
Danzaburou
21,620
11,251
0
9,331
20,090
7,941
2,238
2,280
17,706
0
124,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,233
Gold Earned
57,069
583
Minions Killed
512
0
Camps Cleared
0
2,251,149
Distance Traveled
2,195,429
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,457
458
55
2
0
449,905
3
W
Da Ji
13,391
536
77
3
0
466,875
3
L
Thanatos
13,670
547
122
5
0
479,672
3
L
Kuzenbo
11,100
444
44
2
0
436,178
2
L
Izanami
10,867
435
132
5
0
407,185
3
L
Thoth
10,959
438
119
5
0
409,318
1
W
Jing Wei
11,810
472
101
4
0
398,280
0
W
Kukulkan
14,535
581
199
8
0
475,104
5
L
Chaac
10,473
419
95
4
0
463,076
4
W
Danzaburou
15,040
602
151
6
0
460,985
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role