Player Matchup

Merlin
Merlin
Huskiemeat
Merlin
Level 120
God Stats
4W - 3L
1,446 SR
Queue Stats
129W - 126L
1,396 Elo+
Solo
Loki
Loki
LADYofDARKNE55
Loki
Level 99
God Stats
7W - 12L
1,460 SR
Queue Stats
356W - 376L
1,427 Elo+
Solo
Hachiman
Hachiman
POTMONKEY420X
Hachiman
Level 127
God Stats
2W - 3L
1,613 SR
Queue Stats
238W - 249L
1,380 Elo+
Solo
Artio
Artio
jonster078
Artio
Level 69
God Stats
1W - 1L
1,785 SR
Queue Stats
158W - 135L
1,482 Elo+
Solo
Raijin
Raijin
mercuryson98
Raijin
Level 104
God Stats
6W - 3L
1,675 SR
Queue Stats
452W - 512L
1,441 Elo+
Solo
Team Averages
Level 104
1,596 SR
1,425 Elo+

VS

Team Averages
Level 64
1,501 SR
1,475 Elo+
Nu Wa
Nu Wa
AkaMystic
Nu Wa
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 15L
1,636 Elo+
Party 1
Poseidon
Poseidon
ChickenBoy147
Poseidon
Level 110
God Stats
2W - 4L
1,311 SR
Queue Stats
241W - 273L
1,450 Elo+
Solo
The Morrigan
The Morrigan
TheWickedTroop2
The Morrigan
Level 28
God Stats
4W - 1L
1,704 SR
Queue Stats
270W - 257L
1,314 Elo+
Party 1
Bellona
Bellona
ZioLui
Bellona
Level 58
God Stats
5W - 4L
1,505 SR
Queue Stats
389W - 376L
1,419 Elo+
Solo
Kukulkan
Kukulkan
dat captain
Kukulkan
Level 104
God Stats
3W - 2L
1,486 SR
Queue Stats
219W - 150L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Huskiemeat
Merlin
20
12 / 6 / 2
12,789
711
20,021
16,606
6,873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
1 / 4 / 6
9,300
517
4,727
9,710
3,353
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hachiman
POTMONKEY420X
Hachiman
20
1 / 4 / 5
10,842
602
11,911
13,659
4,987
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
20
2 / 4 / 14
11,003
611
7,881
22,894
29,758
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
19
7 / 8 / 5
12,246
680
9,722
16,369
6,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AkaMystic
Nu Wa
19
3 / 5 / 12
12,194
677
16,416
12,261
5,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
ChickenBoy147
Poseidon
17
1 / 6 / 10
10,942
608
6,456
11,766
4,649
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
TheWickedTroop2
The Morrigan
17
1 / 6 / 6
10,647
592
8,962
9,002
3,920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
ZioLui
Bellona
20
6 / 3 / 11
13,216
734
15,852
16,526
19,031
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
dat captain
Kukulkan
20
15 / 3 / 5
15,178
843
20,828
11,709
5,450
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
70
23
Kills
26
26
Deaths
23
32
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
AkaMystic
Nu Wa
3
5
12
1.8
W
Poseidon
ChickenBoy147
Poseidon
1
6
10
1
L
Merlin
Huskiemeat
Merlin
12
6
2
2.17
L
1
4
6
1
L
Hachiman
POTMONKEY420X
Hachiman
1
4
5
0.88
W
The Morrigan
TheWickedTroop2
The Morrigan
1
6
6
0.67
W
Bellona
ZioLui
Bellona
6
3
11
3.83
W
Kukulkan
dat captain
Kukulkan
15
3
5
5.83
L
Artio
2
4
14
2.25
L
Raijin
7
8
5
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,262
Damage
68,514
79,238
Taken
61,264
51,329
Mitigated
38,277
25,458
Healing
21,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
AkaMystic
Nu Wa
16,416
3,536
1,038
1,506
12,261
5,227
1,522
7,409
4,752
36,567
0
W
Poseidon
ChickenBoy147
Poseidon
6,456
469
1,168
2,436
11,766
4,649
2,054
7,475
4,059
18,157
0
L
Merlin
Huskiemeat
Merlin
20,021
264
2,364
3,983
16,606
6,873
0
12,543
4,055
38,939
0
L
4,727
686
1,345
1,878
9,710
3,353
84
6,612
3,098
0
22,306
L
Hachiman
POTMONKEY420X
Hachiman
11,911
5,123
851
2,833
13,659
4,987
180
10,530
3,115
0
39,908
W
The Morrigan
TheWickedTroop2
The Morrigan
8,962
1,088
2,376
2,776
9,002
3,920
0
5,577
3,372
20,772
1,470
W
Bellona
ZioLui
Bellona
15,852
2,335
1,677
3,612
16,526
19,031
0
9,408
6,952
6,877
21,901
W
Kukulkan
dat captain
Kukulkan
20,828
611
1,012
4,095
11,709
5,450
1,252
7,112
4,505
52,425
0
L
Artio
7,881
572
1,793
5,996
22,894
29,758
112
14,852
7,988
33,511
0
L
Raijin
9,722
281
2,658
1,757
16,369
6,358
0
10,819
5,550
35,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,180
Gold Earned
62,177
214
Minions Killed
185
0
Camps Cleared
0
1,359,878
Distance Traveled
1,596,909
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,194
677
33
2
0
293,338
0
W
Poseidon
10,942
608
29
2
0
300,019
0
L
Merlin
12,789
711
29
2
0
296,113
0
L
Loki
9,300
517
20
1
0
224,959
1
L
Hachiman
10,842
602
70
4
0
323,303
1
W
The Morrigan
10,647
592
34
2
0
310,676
0
W
Bellona
13,216
734
16
1
0
336,043
1
W
Kukulkan
15,178
843
73
4
0
356,833
1
L
Artio
11,003
611
36
2
0
309,643
0
L
Raijin
12,246
680
59
3
0
205,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role