Player Matchup

Charybdis
Charybdis
Dschilll
Charybdis
Level 28
God Stats
41W - 52L
1,464 SR
Queue Stats
198W - 187L
1,474 Elo+
Solo
Neith
Neith
Erez oskar
Neith
Level 5
God Stats
1W - 1L
1,250 SR
Queue Stats
5W - 9L
1,326 Elo+
Solo
Izanami
Izanami
Pandolfos5928
Izanami
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,221 Elo+
Solo
Cliodhna
Cliodhna
Pulpi Star
Cliodhna
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 136L
1,381 Elo+
Solo
Ao Kuang
Ao Kuang
Yo splif
Ao Kuang
Level 25
God Stats
11W - 6L
1,590 SR
Queue Stats
30W - 26L
1,320 Elo+
Solo
Team Averages
Level 19
1,461 SR
1,344 Elo+

VS

Team Averages
Level 17
1,289 SR
1,304 Elo+
Chang'e
Chang'e
Chinanumbe2
Chang'e
Level 19
God Stats
1W - 3L
1,189 SR
Queue Stats
49W - 66L
1,302 Elo+
Party 1
Gilgamesh
Gilgamesh
D_Jack_161107
Gilgamesh
Level 28
God Stats
0W - 3L
1,158 SR
Queue Stats
3W - 10L
1,301 Elo+
Solo
Geb
Geb
Halo5769
Geb
Level 4
God Stats
1W - 6L
1,098 SR
Queue Stats
6W - 11L
1,028 Elo+
Solo
Amaterasu
Amaterasu
JailsonMasters
Amaterasu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Odin
Odin
goreshitre
Odin
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 78L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dschilll
Charybdis
20
25 / 8 / 18
19,945
1,330
63,886
36,198
17,028
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
17
0 / 1 / 6
11,383
759
1,507
3,657
1,309
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
17
1 / 5 / 7
11,754
784
3,367
6,006
1,917
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
Pulpi Star
Cliodhna
20
8 / 4 / 34
17,796
1,186
25,760
15,417
8,904
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
Yo splif
Ao Kuang
20
18 / 11 / 20
17,077
1,138
43,343
30,894
15,138
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

33

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Chinanumbe2
Chang'e
20
10 / 9 / 12
17,141
1,143
28,752
28,329
8,429
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
D_Jack_161107
Gilgamesh
20
11 / 10 / 9
16,289
1,086
23,684
31,904
10,571
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
0 / 14 / 12
13,482
899
3,006
31,661
14,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amaterasu
JailsonMasters
Amaterasu
20
1 / 8 / 13
14,422
961
9,378
25,335
25,378
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

20
7 / 11 / 12
15,854
1,057
19,441
30,465
17,562
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
87
52
Kills
29
29
Deaths
52
85
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Chinanumbe2
Chang'e
10
9
12
1.78
L
Gilgamesh
D_Jack_161107
Gilgamesh
11
10
9
1.55
W
Charybdis
Dschilll
Charybdis
25
8
18
4.25
W
Neith
0
1
6
3
L
0
14
12
0.43
L
Amaterasu
JailsonMasters
Amaterasu
1
8
13
0.94
W
Izanami
1
5
7
0.9
W
Cliodhna
Pulpi Star
Cliodhna
8
4
34
6.25
W
Ao Kuang
Yo splif
Ao Kuang
18
11
20
2.55
L
7
11
12
1.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

137,863
Damage
84,261
92,172
Taken
147,694
44,296
Mitigated
76,027
16,085
Healing
21,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Chinanumbe2
Chang'e
28,752
3,168
5,866
9,774
28,329
8,429
0
10,497
17,832
68,940
0
L
Gilgamesh
D_Jack_161107
Gilgamesh
23,684
10,665
0
1,801
31,904
10,571
0
5,926
25,978
0
58,475
W
Charybdis
Dschilll
Charybdis
63,886
47,211
108
11,505
36,198
17,028
0
11,626
24,572
0
109,006
W
Neith
1,507
887
0
209
3,657
1,309
0
1,107
2,550
0
4,577
L
3,006
713
0
586
31,661
14,087
0
6,494
25,167
9,618
0
L
Amaterasu
JailsonMasters
Amaterasu
9,378
3,263
0
2,899
25,335
25,378
0
10,457
14,878
0
34,963
W
Izanami
3,367
2,322
0
0
6,006
1,917
0
1,743
4,263
0
10,605
W
Cliodhna
Pulpi Star
Cliodhna
25,760
2,796
0
0
15,417
8,904
0
2,982
12,435
0
60,355
W
Ao Kuang
Yo splif
Ao Kuang
43,343
16,797
0
4,263
30,894
15,138
0
14,300
16,594
52,188
0
L
19,441
9,784
0
264
30,465
17,562
0
9,969
20,496
0
48,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,955
Gold Earned
77,188
227
Minions Killed
275
2
Camps Cleared
11
979,280
Distance Traveled
1,362,198
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
17,141
1,143
116
8
0
275,184
0
L
Gilgamesh
16,289
1,086
56
4
0
283,498
0
W
Charybdis
19,945
1,330
107
7
1
235,940
0
W
Neith
11,383
759
10
1
0
93,736
1
L
Geb
13,482
899
8
1
3
257,527
0
L
Amaterasu
14,422
961
44
3
2
256,405
2
W
Izanami
11,754
784
8
1
0
88,316
1
W
Cliodhna
17,796
1,186
84
6
0
293,655
0
W
Ao Kuang
17,077
1,138
18
1
1
267,633
0
L
Odin
15,854
1,057
51
3
6
289,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role