Player Matchup

Baron Samedi
Baron Samedi
ColdMetalZer0
Baron Samedi
Level 107
God Stats
2W - 2L
1,412 SR
Queue Stats
45W - 56L
1,437 Elo+
Solo
Hercules
Hercules
LightSliver8735
Hercules
Level 18
God Stats
13W - 22L
1,293 SR
Queue Stats
89W - 171L
1,163 Elo+
Solo
Bastet
Bastet
illinz4418
Bastet
Level 14
God Stats
29W - 10L
1,816 SR
Queue Stats
37W - 20L
1,588 Elo+
Solo
Team Averages
Level 46
1,507 SR
1,396 Elo+

VS

Team Averages
Level 44
1,501 SR
1,378 Elo+
Bacchus
Bacchus
NomadicNinja965
Bacchus
Level 46
God Stats
5W - 7L
1,421 SR
Queue Stats
57W - 88L
1,316 Elo+
Solo
Baron Samedi
Baron Samedi
RedemptionL7949
Baron Samedi
Level 24
God Stats
5W - 2L
1,726 SR
Queue Stats
116W - 113L
1,457 Elo+
Solo
Hun Batz
Hun Batz
vJaio
Hun Batz
Level 61
God Stats
2W - 10L
1,357 SR
Queue Stats
272W - 337L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ColdMetalZer0
Baron Samedi
11
3 / 4 / 3
7,181
718
6,622
6,871
2,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
8
0 / 4 / 4
5,980
598
2,697
9,862
7,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bastet
illinz4418
Bastet
10
3 / 4 / 3
7,162
716
10,553
7,732
2,639
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 9
7,817
782
4,458
12,004
13,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
RedemptionL7949
Baron Samedi
12
2 / 1 / 7
7,082
708
7,204
4,940
3,039
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hun Batz
vJaio
Hun Batz
11
8 / 4 / 0
7,863
786
7,130
8,825
4,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
6
Kills
12
12
Deaths
6
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ColdMetalZer0
Baron Samedi
3
4
3
1.13
L
Hercules
0
4
4
0.5
W
2
1
9
6.5
W
Baron Samedi
RedemptionL7949
Baron Samedi
2
1
7
5.5
L
Bastet
illinz4418
Bastet
3
4
3
1.13
W
Hun Batz
vJaio
Hun Batz
8
4
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,872
Damage
18,792
24,465
Taken
25,769
12,885
Mitigated
21,133
6,694
Healing
6,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ColdMetalZer0
Baron Samedi
6,622
679
719
1,894
6,871
2,668
0
3,053
3,643
25,172
0
L
Hercules
2,697
682
0
2,070
9,862
7,578
0
4,421
5,071
0
4,669
W
4,458
804
151
2,187
12,004
13,813
134
3,116
8,560
13,562
0
W
Baron Samedi
RedemptionL7949
Baron Samedi
7,204
505
1,956
2,039
4,940
3,039
277
903
3,999
25,879
0
L
Bastet
illinz4418
Bastet
10,553
3,482
0
2,011
7,732
2,639
0
4,546
3,066
0
21,196
W
Hun Batz
vJaio
Hun Batz
7,130
2,013
0
515
8,825
4,281
208
2,904
5,762
0
17,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,323
Gold Earned
22,762
75
Minions Killed
104
3
Camps Cleared
5
496,595
Distance Traveled
526,629
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,181
718
46
5
0
157,625
2
L
Hercules
5,980
598
9
1
0
161,054
1
W
Bacchus
7,817
782
20
2
1
184,045
1
W
Baron Samedi
7,082
708
55
6
1
172,199
4
L
Bastet
7,162
716
20
2
3
177,916
1
W
Hun Batz
7,863
786
29
3
3
170,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role