Player Matchup

Sun Wukong
Sun Wukong
Dextars88
Sun Wukong
Level 27
God Stats
2W - 2L
1,548 SR
Queue Stats
9W - 10L
1,441 Elo+
Solo
Cerberus
Cerberus
HarvsInit
Cerberus
Level 8
God Stats
1W - 1L
1,715 SR
Queue Stats
9W - 7L
1,327 Elo+
Solo
Hou Yi
Hou Yi
ToryStars
Hou Yi
Level 8
God Stats
1W - 4L
1,349 SR
Queue Stats
19W - 25L
1,344 Elo+
Party 2
Ares
Ares
dosoler
Ares
Level 7
God Stats
1W - 5L
1,303 SR
Queue Stats
22W - 26L
1,466 Elo+
Solo
Cthulhu
Cthulhu
jeffinfernal666
Cthulhu
Level 6
God Stats
3W - 6L
1,838 SR
Queue Stats
21W - 20L
1,433 Elo+
Party 2
Team Averages
Level 11
1,551 SR
1,402 Elo+

VS

Team Averages
Level 27
1,513 SR
1,403 Elo+
Agni
Agni
Kerekkarika
Agni
Level 29
God Stats
4W - 5L
1,385 SR
Queue Stats
54W - 75L
1,284 Elo+
Solo
Loki
Loki
MarekNightmare
Loki
Level 27
God Stats
11W - 3L
1,769 SR
Queue Stats
15W - 10L
1,465 Elo+
Solo
Geb
Geb
Mondo96Mania
Geb
Level 63
God Stats
99W - 74L
1,614 SR
Queue Stats
319W - 323L
1,486 Elo+
Party 1
Izanami
Izanami
runneriuse
Izanami
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 23L
1,453 Elo+
Solo
Raijin
Raijin
verystrawberri
Raijin
Level 8
God Stats
1W - 2L
1,299 SR
Queue Stats
14W - 11L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dextars88
Sun Wukong
10
2 / 5 / 1
6,245
446
3,451
10,485
5,721
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
HarvsInit
Cerberus
11
3 / 2 / 1
6,989
499
6,537
9,258
6,950
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hou Yi
ToryStars
Hou Yi
11
3 / 3 / 3
7,058
504
7,066
8,080
2,621
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
dosoler
Ares
9
0 / 2 / 4
6,110
436
2,099
8,246
4,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 4 / 4
5,836
417
6,013
10,517
4,635
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 4
8,255
590
12,327
7,209
2,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
3 / 1 / 1
7,763
555
2,489
9,447
2,879
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
4 / 1 / 4
8,127
581
3,725
11,428
9,298
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
runneriuse
Izanami
11
2 / 2 / 3
7,348
525
4,968
6,045
1,648
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
3 / 1 / 6
7,859
561
10,878
8,408
2,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
34
8
Kills
16
16
Deaths
9
13
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Dextars88
Sun Wukong
2
5
1
0.5
L
Cerberus
HarvsInit
Cerberus
3
2
1
1.75
W
4
4
4
1.5
W
3
1
1
3.5
W
4
1
4
6
L
Hou Yi
ToryStars
Hou Yi
3
3
3
1.5
L
Ares
dosoler
Ares
0
2
4
1
L
0
4
4
0.5
W
Izanami
runneriuse
Izanami
2
2
3
1.75
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,166
Damage
34,387
46,586
Taken
42,537
24,806
Mitigated
18,706
8,490
Healing
15,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Dextars88
Sun Wukong
3,451
1,234
0
2,823
10,485
5,721
207
5,849
3,954
0
15,355
L
Cerberus
HarvsInit
Cerberus
6,537
80
0
1,637
9,258
6,950
0
2,174
6,950
34,041
0
W
12,327
869
0
1,425
7,209
2,126
2,152
2,352
4,857
40,228
0
W
2,489
648
0
5,089
9,447
2,879
908
3,867
5,580
0
32,472
W
3,725
666
2,270
3,296
11,428
9,298
522
2,926
8,502
13,487
0
L
Hou Yi
ToryStars
Hou Yi
7,066
3,962
0
1,853
8,080
2,621
0
5,853
1,809
0
27,673
L
Ares
dosoler
Ares
2,099
303
0
531
8,246
4,879
0
2,917
5,211
12,030
0
L
6,013
519
823
823
10,517
4,635
296
8,312
1,732
24,910
0
W
Izanami
runneriuse
Izanami
4,968
3,740
0
1,308
6,045
1,648
3,350
2,936
3,109
0
33,075
W
10,878
1,190
16
2,174
8,408
2,755
800
2,704
5,704
55,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,238
Gold Earned
39,352
238
Minions Killed
312
0
Camps Cleared
0
1,304,029
Distance Traveled
1,319,811
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,245
446
17
1
0
257,239
0
L
Cerberus
6,989
499
93
7
0
237,473
0
W
Agni
8,255
590
68
5
0
249,855
3
W
Loki
7,763
555
67
5
0
280,196
2
W
Geb
8,127
581
23
2
0
287,247
1
L
Hou Yi
7,058
504
62
4
0
263,000
3
L
Ares
6,110
436
32
2
0
265,699
0
L
Cthulhu
5,836
417
34
2
0
280,618
1
W
Izanami
7,348
525
66
5
0
262,626
2
W
Raijin
7,859
561
88
6
0
239,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role